Is Infiltrator with Anti-Material Widow strongly over-powered?
#76
Posté 09 mars 2010 - 05:16
The soldier also has more health, faster storm speed and an eviscerator for close encounters. The only thing the infiltrator has on the soldier is the cloak but unfortunately, when you cloak, enemies often duck behind cover until you reappear. It's very frustrating. Incinerate is a useful skill but it activates the cooldown-preventing you from cloaking. The soldier can adrenaline rush with the widow or vindicator and cause massive damage with a cooldown that is half as long as the cloak cooldown.
#77
Posté 09 mars 2010 - 05:24
themaxzero wrote...
Well pretty much any area pre the Infiltrator getting enough points to get his passive going. Mordins recruitment with the regenning Krogan and Vorcha (pretty much any Bloodpact area). Any place with lots of Barriers as well. To top it off the Soldier gets to pick up his Widow in Dantius Towers except it's called the Viper.
The Soldier is better against Armour and Health pre Viper and everything post Viper. The Infiltrator only catches up when they get the Widow.
Unless you don't import an ME1 save, you will have enough points to start your passive going at the start of the game.
And because of Zaeed/Jacob/Grunt, the only reason to dump points in Incendiary/Disrupter in the early game is to gimp yourself.
I will concede that the Soldier performs the sniper role better than the Infiltrator once the Soldier picks up the Viper, but that is an even smaller part of the game than all the times before the Viper + all the times after the Widow.
#78
Posté 09 mars 2010 - 05:28
Didn't use cloak at all, didnt need to.
Modifié par OneBadAssMother, 09 mars 2010 - 05:28 .
#79
Posté 09 mars 2010 - 05:45
rumination888 wrote...
themaxzero wrote...
Well pretty much any area pre the Infiltrator getting enough points to get his passive going. Mordins recruitment with the regenning Krogan and Vorcha (pretty much any Bloodpact area). Any place with lots of Barriers as well. To top it off the Soldier gets to pick up his Widow in Dantius Towers except it's called the Viper.
The Soldier is better against Armour and Health pre Viper and everything post Viper. The Infiltrator only catches up when they get the Widow.
Unless you don't import an ME1 save, you will have enough points to start your passive going at the start of the game.
And because of Zaeed/Jacob/Grunt, the only reason to dump points in Incendiary/Disrupter in the early game is to gimp yourself.
I will concede that the Soldier performs the sniper role better than the Infiltrator once the Soldier picks up the Viper, but that is an even smaller part of the game than all the times before the Viper + all the times after the Widow.
Well he is an example.
In Mordins recruitment mission their is point where you meet Bloodpact for the first time. They are having a shootout with two Blus Suns. In that area there is 2 Krogans, 2 Varren, 2-3 Flamethrower guys and about 10 regular Vorcha. I spend much of that fight under ARush and rotate through all my weapons. Virtually all my Sniper shots a 1 shot kill headshots. Despite all this I have still watch my ammo. I watch Gatsby's video (who is quite an agressive player) and he fights the same amount of enemies I do.
So I honestly want to know how you approach that fight that leaves ammo a complete no concern.
Modifié par themaxzero, 09 mars 2010 - 06:42 .
#80
Posté 09 mars 2010 - 05:53
#81
Posté 09 mars 2010 - 06:08
In Mordins recruitment mission their is point where you meet Bloodpact for the first two. They are having a shootout with two Blus Suns. In that area there is 2 Krogans, 2 Varren, 2-3 Flamethrower guys and about 10 regular Vorcha. I spend much of that fight under ARush and rotate through all my weapons. Virtually all my Sniper shots a 1 shot kill headshots. Despite all this I have still watch my ammo. I watch Gatsby's video (who is quite an agressive player) and he fights the same amount of enemies I do.
I spent most of that fight trying to get Jacob to shoot something with his incinary ammo so it will stop regenerating health!!!! Damn they regenerate crazy on insanity.
That was before I learnt how powerful A-rush is however with the sniper rifle.
Modifié par OneBadAssMother, 09 mars 2010 - 06:09 .
#82
Posté 09 mars 2010 - 06:42
themaxzero wrote...
Well he is an example.
In Mordins recruitment mission their is point where you meet Bloodpact for the first two. They are having a shootout with two Blus Suns. In that area there is 2 Krogans, 2 Varren, 2-3 Flamethrower guys and about 10 regular Vorcha. I spend much of that fight under ARush and rotate through all my weapons. Virtually all my Sniper shots a 1 shot kill headshots. Despite all this I have still watch my ammo. I watch Gatsby's video (who is quite an agressive player) and he fights the same amount of enemies I do.
So I honestly want to know how you approach that fight that leaves ammo a complete no concern.
Hmm... if that part is what I think it is, then that is one of the areas where you can play the Infiltrator to fit its namesake.
You basically kill off the enemies in front while advancing(i'm almost positive theres a couple of ammo strewn across the room), then infiltrate(cloak) past the enemies to the other side.
At that point you will have cut off the respawn. You can either ignore the enemies after that and proceed past them, or mop the remaining enemies up while your squadmates flank them from the other side.... all done while carrying the mantis.
Modifié par rumination888, 09 mars 2010 - 06:44 .
#83
Posté 09 mars 2010 - 06:45
Huh?! That fight is crawlilng with thermal clips. There's 1 or 2 right in front of the entrance to the room. There's 3 or 4 upstairs on the sniper perch. You can typically get a few more by advancing on the enemy once you've thinned them out.themaxzero wrote...
Well he is an example.
In Mordins recruitment mission their is point where you meet Bloodpact for the first time. They are having a shootout with two Blus Suns. In that area there is 2 Krogans, 2 Varren, 2-3 Flamethrower guys and about 10 regular Vorcha. I spend much of that fight under ARush and rotate through all my weapons. Virtually all my Sniper shots a 1 shot kill headshots. Despite all this I have still watch my ammo. I watch Gatsby's video (who is quite an agressive player) and he fights the same amount of enemies I do.
So I honestly want to know how you approach that fight that leaves ammo a complete no concern.
#84
Posté 09 mars 2010 - 06:45
rumination888 wrote...
themaxzero wrote...
Well he is an example.
In Mordins recruitment mission their is point where you meet Bloodpact for the first two. They are having a shootout with two Blus Suns. In that area there is 2 Krogans, 2 Varren, 2-3 Flamethrower guys and about 10 regular Vorcha. I spend much of that fight under ARush and rotate through all my weapons. Virtually all my Sniper shots a 1 shot kill headshots. Despite all this I have still watch my ammo. I watch Gatsby's video (who is quite an agressive player) and he fights the same amount of enemies I do.
So I honestly want to know how you approach that fight that leaves ammo a complete no concern.
Hmm... if that part is what I think it is, then that is one of the areas where you can play the Infiltrator to fit its namesake.
You basically kill off the enemies in front while advancing(i'm almost positive theres a couple of ammo strewn across the room), then infiltrate(cloak) past the enemies to the other side.
At that point you will have cut off the respawn. You can either ignore the enemies after that and proceed past them, or mop the remaining enemies up while your squadmates flank them from the other side.... all done while carrying the mantis.
And I can ARush past them (the bullets and targetting is too slow) and run into the clinic. But what happens if you actually fight them? Or do you never fight them?
Modifié par themaxzero, 09 mars 2010 - 06:46 .
#85
Posté 09 mars 2010 - 06:51
themaxzero wrote...
And I can ARush past them (the bullets and targetting is too slow) and run into the clinic. But what happens if you actually fight them? Or do you never fight them?
I'm almost positive theres a bunch of ammo inside that room. So if you wanted to go slow, you can still do the entire thing with just the Mantis and without cutting off respawn.
#86
Posté 09 mars 2010 - 06:58
rumination888 wrote...
themaxzero wrote...
And I can ARush past them (the bullets and targetting is too slow) and run into the clinic. But what happens if you actually fight them? Or do you never fight them?
I'm almost positive theres a bunch of ammo inside that room. So if you wanted to go slow, you can still do the entire thing with just the Mantis and without cutting off respawn.
You sure you could, have you ever tried it?
#87
Posté 09 mars 2010 - 07:13
themaxzero wrote...
You sure you could, have you ever tried it?
Would you like me to fraps it?
#88
Posté 09 mars 2010 - 07:20
#89
Posté 09 mars 2010 - 08:02
TheLostGenius wrote...
Not when you are cloaked. I have a 70% damage bonus and I wear the 10% head shot visor (which is the coolest looking headset in the game). Unless they are triple layered (barrier/shield/health) Almost every head shot is an instantaneous kill.
sorry - the coolest looking visor is the Dr. Pepper ****


geht it here
http://hellforge.gam...Promo-DLC-Codes
Modifié par siccore, 09 mars 2010 - 08:03 .
#90
Posté 09 mars 2010 - 08:03
#91
Posté 09 mars 2010 - 08:10
#92
Posté 09 mars 2010 - 08:24
#93
Posté 09 mars 2010 - 08:27
#94
Posté 09 mars 2010 - 08:29
OneBadAssMother wrote...
Soldier with widow and a-rush 1-shots majority of enemies so by the time they are all dead, you only need 6 clips to fill it up to 12. (2 shots per clip, compared to 1 shot per mantis clip)
Depends on clip. Clips dropped from enemies give 1 clips that a pre placed give 2.
#95
Posté 09 mars 2010 - 08:33
#96
Posté 09 mars 2010 - 09:55
Modifié par Lycidas, 09 mars 2010 - 10:06 .
#97
Posté 09 mars 2010 - 05:19
_-Greywolf-_ wrote...
The Widow is a beast, with my soldier I would choose it over the Revenant any day.
But I have a question, did anyone actually find the Revenant any good? I mean sure it would be good a close range but the spread is horrible even when you burst fire and quite frankly even if I had access to the Revenant I would still use my Vindicator.
Revenant with AP Ammo or Warp Ammo simply tears everyhing into shredds.
#98
Posté 07 avril 2010 - 04:04
JohnnyDollar wrote...
It's a heavy machine gun that is only good in close quarters. The extra weapon achievement is earned at the collector ship. Only a soldier can pick the Revenanat.TheLostGenius wrote...
Whats the Revenant and how do you get it?
Are you sure? I thought everyone could pick it...
#99
Posté 07 avril 2010 - 11:37
"Balancing" Infiltrator-Widow gameplay would probably involve a mechanic like enemies throwing grenades at you when they are being sniped at. But that mechanic would also ****** off all players, Infiltrators included.
In the end, it's more important that the game is fun.
BioWare did it right.
Modifié par NorrYtt, 07 avril 2010 - 11:39 .
#100
Posté 07 avril 2010 - 12:26
The Widow is slightly overpowered, but bear in mind when you've the choice, Assault Rifle training can be equally effective.




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