Anhihi wrote...
KainrycKarr wrote...
Anhihi wrote...
KainrycKarr wrote...
Anhihi wrote...
KainrycKarr wrote...
KainrycKarr wrote...
The deaths were all interchangeable and were not character-specific.
Someone *might* die at point A, B, C, and D, etc.
So...how does this define the story? Anyone could be alive, just as much as they could be dead.
so it doesn't change or hurt the story at all to write that character in as possibly being alive, and therefore being a squadmate option.
]
Please respond.
There are also threads about Joker, and other characters. Indeed, you can keep everyone alive, but maybe this isn't the case in ME3
As of everything we know, and has been revealed, noone was "canon" to die. Death was completely optional. If it was part of the story that someone in particular died, it would have been like virmire.
I.E. either Legion or Tali had to die in the vents. That is a scenario in which it breaks immersion to have them as a potential squaddie. why? because one of them HAD to die. You wouldn't be able to get around it.
This is not the case. It is quite easy to keep everyone alive, and it is obviously the GOAL to keep everyone alive.
Again, please explain how writing out a potential surviving squadmate breaks immersion. You can simply just NOT have them if they are dead in your save.
If bioware listens to the threads, there won't be any choices like in Virmire, because it pisses a lot of fans of.
1. It's generally a bad idea to ****** fans off if you're a company trying to sell a product. Just sayin'.
2. THERE ARE ALREADY NO VIRMIRE-TYPE CHOICES IN ME2. Therefore, it does NOT hurt the story to write in OPTIONAL continuation of a squadmate, IF they survived in your save.
I don't think you get my point. Let's say, you can have Tali as squadmate in ME3, but at one event she sacrifises herself to save the Flotilla (in an epic way of course). At least, this was Biowares plan, before there was this thread counting 2000 pages of people stating that they loved Tali, want her as squadmate in ME3 and, of course, want her to survive ME3.
So they remove this epic part of the story, just for the sake of keeping fans happy. I personally don't want this, I want what Bioware thinks is best for the story.
The thread is about Tali continuing INTO ME3, not past.
I am fine with the whole sacrifice thing; as long as it is optional and a player choice.
That is the point of it. It is not a linear story, and not meant to be.
This means that if Bioware wanted to do that, that would be fine;
if the outcome depends on the player's choices.Simply having something that major happen, without player input or influence, goes against what Bioware has and have said many times what they want to do.
It is the player's story.
If you think it makes sense for Tali to sacrifice herself in your story, then do so.
I simply want an alternative choice.
This is not unreasonable, or immersion breaking. Because the alternative only affects
my particular story.
Modifié par KainrycKarr, 21 février 2010 - 02:12 .