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What if my Hero Died?


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#1
Delroc88

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How will the import character feature work if my hero died a valient death sacrificing himself to rid the darkspawn so alistar could rule as rightful king?

#2
KnightofPhoenix

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You should read the FAQ in the official site.

Briefly. You can decide to import your dead character, who will miraculously come back to life. The sacrifice has been retconned. It never happened.

Or you can create a new character. But you can't import the decisions of your dead warden.

Modifié par KnightofPhoenix, 21 février 2010 - 01:20 .


#3
Jackimole

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KnightofPhoenix wrote...

You should read the FAQ in the official site.

Briefly. You can decide to import your dead character, who will miraculously come back to life. The sacrifice has been retconned. It never happened.

Or you can create a new character. But you can't import the decisions of your dead warden.



Yes

#4
Delroc88

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so i can never play off the decisions of my dead warden in awakening? thats confusing so if the wardens death is retconned who killed the arch demon and who took the demons soul?

#5
KnightofPhoenix

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Delroc88 wrote...

so i can never play off the decisions of my dead warden in awakening? thats confusing so if the wardens death is retconned who killed the arch demon and who took the demons soul?


Yes, you can't play with the decisions of your dead warden. It sucks, but that's how it is.

We still don't know how Bioware will handle the retcon and make sense out of it in the lore. Perhaps Morrigan was able to do the ritual afterall. That would be the easiest way to make sense of all of this.  

#6
IndigoEye

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KnightofPhoenix wrote...

You should read the FAQ in the official site.

Briefly. You can decide to import your dead character, who will miraculously come back to life. The sacrifice has been retconned. It never happened.

Or you can create a new character. But you can't import the decisions of your dead warden.

I hate hearing this.  I don't mean to act overly demanding about what should be in the game, but I feel like a new warden with a dead warden's decisions couldn't be that hard.  I can understand every other detail that is not going to be in the expansion, such as returning characters,  new romances, and DLC, but I feel like an Orlaisian warden with a dead warden's choices is a necessity.  I suppose I just won't use any of my dead warden saves; but it's frustrating because that could have been a really cool and new way to continue the story.

#7
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IndigoEye wrote...
I hate hearing this.


Yep.

It's not the hugest thing in the world, but it feels like a little empty space right at the center of what makes this game special.

#8
Guest_DSerpa_*

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Of course you all realize that the bit about not being able to import a dead Warden's choices while starting a new Warden in Awakening has never been said by Bioware, right? That the entire thing is nothing more than a few people reading between the lines in the FAQ and subsequently complaining en masse about something that may well not be true? Right?

#9
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DSerpa wrote...
never been said by Bioware


Actually, Fernando Melo did say it back in January. And the fact that the question was pointedly ignored in Victor Wachter's Q&A yesterday ... well, I'm not optimistic.

#10
KnightofPhoenix

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DSerpa wrote...

Of course you all realize that the bit about not being able to import a dead Warden's choices while starting a new Warden in Awakening has never been said by Bioware, right? That the entire thing is nothing more than a few people reading between the lines in the FAQ and subsequently complaining en masse about something that may well not be true? Right?


It's been said by Fernando a whil;e back.
Furthermore, I sent a pm to David Gaider, asking him a question tied to this, and he did speak about a "default" story for the Orlesian.

#11
TheMadCat

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It's weird because it was originally supposed to be that the dead Warden's decisions would transfer over, this is a fact. So I don't understand what possible reason there could be to switch gears from something sensible to something completely unnecessary. I understand this is an expansion, corners will be cut, money is not quite like it is for a full game but considering all the times I've heard "Not enough resources" and "Time better spent elsewhere", I kind of wonder where the hell a chunk of the money and labor went. Booze and strippers maybe? Must have been a hell of a New Years party.

This is the one thing about the expansion that irks me, the one thing that I just can't seem to find any rationale in their decision and the one thing that makes zero sense no matter what kind of excuse I can think of.

Of course you all realize that the bit about not being able to import a
dead Warden's choices while starting a new Warden in Awakening has
never been said by Bioware, right?


At the very least it was planned because Gaider said that we would be able to transfer the decisions made in Origins to the Orlesian Warden before coming back and reclaiming his statement.

Modifié par TheMadCat, 21 février 2010 - 01:50 .


#12
KnightofPhoenix

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I hear you MadCat. The only explanation I can think of is that they want to make the dark ritual canon. Understandable. But perhaps not justifiable to many.

EDIT: actually even that doesn't make sense. Otherwise we wouldn't be able to start over with a new guy, since the dark ritual wouldn't have happened. Welcome to the mind****.

Modifié par KnightofPhoenix, 21 février 2010 - 01:53 .


#13
TheMadCat

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Nah, if they wanted canon they would have made canon rather then straining themselves as they have. Like I said I don't know why this was done, makes zero sense. Maybe they want to keep this Warden character in the center for a bit longer so they try to push it on, maybe everyone had a serious lapse of intelligence the second this decision was made. I don't know.

#14
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TheMadCat wrote...
Like I said I don't know why this was done, makes zero sense.


That's why I'm guessing it wasn't a design decision but an "Oops... well, no time to fix it now."

#15
AlanC9

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If your warder died, why would you try to use him in the expansion anyway?

#16
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AlanC9 wrote...
If your warder died, why would you try to use him in the expansion anyway?


...

...

...

Actually, that you can do.

#17
TheMadCat

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distinguetraces wrote...

That's why I'm guessing it wasn't a design decision but an "Oops... well, no time to fix it now."


The thing is, the original plan WAS for the choices to import over onto the new warden. Somewhere along the line they decided to change their plan and make it what we have today. So this decision was on purpose and made for a reason.

If your warder died, why would you try to use him in the expansion anyway?


Well, the problem is your Warden after he dies does somehow comes back to life or never really died in the first place. What people were expecting was that you import the choices your dead character made and when you made your new character the world simply shaped to the choices you made. What this does in reality is makes the ultimate sacrifice ending completely mute.

#18
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TheMadCat wrote...
The thing is, the original plan WAS for the choices to import over onto the new warden. Somewhere along the line they decided to change their plan and make it what we have today. So this decision was on purpose and made for a reason.


We reach different conclusions from the same data. My impression is that they had planned TO do it but had not planned HOW to do it.

Which is a real shame, because I don't think it would have been that difficult to make work if they had coded the Orlesian Warden to work that way from the beginning (i.e., built him on the framework of an imported character file -- which would then strip out and replace the dead Warden's appearance and stats, but retain the story data).

Modifié par distinguetraces, 21 février 2010 - 04:08 .


#19
N7 Om3ga

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Who would refuse sex to save their life?



Only insane or people with incredibly high self-righteousness say no to Morrigan.

#20
Default137

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I will be heartily amused if, seconds after making my Orlesian Warden, I get approached by an annoying Nooberish character asking me if I know anything about what happened in Ferelden recently.

#21
Efesell

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I guess I don't really understand how it would ever be a sensible option for your new Orlesian warden to suddenly have all of your old decisions.

#22
X1xxSnowxx1X

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how bout we end this ****ing topic now and all go to my topic and help me out its call WTF HAPPEND go there now

#23
IndigoEye

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Efesell wrote...

I guess I don't really understand how it would ever be a sensible option for your new Orlesian warden to suddenly have all of your old decisions.

The idea is not for the Orlaisain warden to be credited for the dead warden's decisions, but rather for the Orlaisian Warden to exist in the same world as the dead warden; meaning, for example, anyone affected or killed by the dead warden's decisions will remain in that state when the Orlaisian Warden possibly runs into them or hears of them.

#24
Efesell

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Oh I see.



Yes that is significantly less absurd.

#25
Delroc88

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AlanC9 wrote...

If your warder died, why would you try to use him in the expansion anyway?

its so much my warden himself but the impact he had.