I was looking at importing the head-morph of the character I used in my personal savegame, as a NPC head morph in a project I am building.
The tricky part would be getting this information into a .MOR or .MRH file I'm assuming.
Is there an easy way to do this, other than simply recreating it?
Importing head-morph from savegame into project
Débuté par
Villainsoft
, févr. 21 2010 07:20
#1
Posté 21 février 2010 - 07:20





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