Mineral Scanning - Will BioWare Adress This Issue?
#1
Posté 21 février 2010 - 08:34
Don't get me wrong, I absolutely love this game. But I recently viewed a pc/xbox comparison video of the mineral scanning and the difference is staggering to say the least. The tedious scanning is my only big gripe with this game and is the only thing that makes me cringe everytime I play.
Yes we've learned all the little tricks like tapping the left trigger but none of it makes up for the speed difference.
Check these out (taken from a post by DaLagga on the GameFAQs boards):
Scanning on PC:
Scanning on x360:
I don't see any technical limitations on the Xbox's part that would stop it from matching the PC's scanning speed. It's not like there are crazy amounts of polygons to render during scanning. So can we get an answer on this BioWare? Devs? Anyone?
#2
Posté 21 février 2010 - 09:17
#3
Posté 21 février 2010 - 09:21
Old Silverbolt wrote...
I'm fairly sure that the video's sped up on PC scan dude, there are a few spots where I can clearly see it. Sneaky though, slowing it down for the probes. Or course I may be completely wrong, I don't the PC version and if it is that fast...that's BS for us console gamers.
I don't think so. Go back and watch the mineral graph's oscillations. They remain constant through the whole video even when he/she is launching a probe.
Edit: and many of the posters on that page who own the pc version or have seen it in action attest to how fast it is.
Modifié par TheJiveDJ, 21 février 2010 - 09:23 .
#4
Posté 22 février 2010 - 03:28
If you have seen the bypass electronics mini-game, the X360 version has commonly 4 symbols being matched while the PC version has 5 symbols due to the benefit of the mouse. Unfortunately, there must have been a design oversight on mineral scanning comparison.
#5
Posté 22 février 2010 - 09:25
Did you talk to Miranda after the first mission to get the scanning upgrade?TheJiveDJ wrote...
I know there are a bunch of topics on this but I hadn't seen one recently in the technical support forum. Has BioWare adressed the obscenely slow mineral scanning for the Xbox 360 version of ME2?
Don't get me wrong, I absolutely love this game. But I recently viewed a pc/xbox comparison video of the mineral scanning and the difference is staggering to say the least. The tedious scanning is my only big gripe with this game and is the only thing that makes me cringe everytime I play.
Yes we've learned all the little tricks like tapping the left trigger but none of it makes up for the speed difference.
Check these out (taken from a post by DaLagga on the GameFAQs boards):
Scanning on PC:
Scanning on x360:
I don't see any technical limitations on the Xbox's part that would stop it from matching the PC's scanning speed. It's not like there are crazy amounts of polygons to render during scanning. So can we get an answer on this BioWare? Devs? Anyone?
#6
Posté 23 février 2010 - 02:41
#7
Posté 23 février 2010 - 04:36
#8
Posté 26 février 2010 - 04:54
#9
Posté 28 février 2010 - 06:17
#10
Posté 28 février 2010 - 06:21
#11
Posté 28 février 2010 - 02:10
Acero Azul wrote...
you need to buy the upgrade to scan that fast and hes right it was fast forwarded so you dont have to watch the whole thing
The "fast" scan doesn't change things all that terribly much. Scanning is an awful and slow mechanism in the game.
#12
Posté 28 février 2010 - 05:53
#13
Posté 06 mars 2010 - 10:22





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