Spear, Halberd, Rapier, Flail, and Unarmed please!
I suppose my priority would be Unarmed > Rapier > Spear > Flail> Halberd. Also, I'd like it if the Axes and Maces to get their own animation styles for attacks.
It looks very strange stabbing the enemy with a hammer... I'm not actually a very big fan of Flails, but since they're mentioned in the books it seems kind of odd you never see one in the game. Rapier would be great for Dex based characters. Unarmed would definitely need it's own tree and maybe it could have "wraps" or something to use a modifiers for it. Spears would be awesome for support attackers, I think you could group them with Halberds in a tree as "Pole-arms". Also, it would be a great place to include a Scythe, just for awesomeness, but they could be treated just like Halberds.
I'm really not interested in "Bastard Swords" because I just don't see where they would fit in with the game. We already have plenty of large swords, and even if they look cool, I just don't see them really functioning or fitting in with the setting.
Modifié par TheRealIncarnal, 01 mars 2010 - 01:57 .