Aller au contenu

Photo

.gpu.rim files + dazip


  • Veuillez vous connecter pour répondre
2 réponses à ce sujet

#1
slaaleth

slaaleth
  • Members
  • 71 messages
HI,

I have a little problem with the .gpu.rim files created by the local post of level editor. I think these files contain the shadow and some textures for the level, but when I want to create the dazip file, the builder show me an error, thet tell me all the .gpu.rim files are not valide. I've try to uncheck these files and the dazip file created correctly, but when I test the area I've createed some texture missed.

I think the dazip creator programme doesn't want files with 2. in their name. (.gpu.rim)

How can I add these files in the dazip file?

(this is a PrintScreen of the error):

Image IPB

Modifié par slaaleth, 21 février 2010 - 02:41 .


#2
nezroy

nezroy
  • Members
  • 99 messages
A .dazip file is actually just a regular .zip file with a funky extension. If you rename it to .zip then you can use any ZIP program to open/change the contents of the file (windows vista/7 built-in zip handler, 7-zip, etc.). So just add those files manually to the .zip file, then rename it back to .dazip when you're done.

#3
TimelordDC

TimelordDC
  • Members
  • 923 messages
There is a bug in the dazip functionality which is documented here - http://social.biowar...ilder_to_player



For now, do what nezroy posted above - add the files manually to the dazip using any archiving tool.