I have a little problem with the .gpu.rim files created by the local post of level editor. I think these files contain the shadow and some textures for the level, but when I want to create the dazip file, the builder show me an error, thet tell me all the .gpu.rim files are not valide. I've try to uncheck these files and the dazip file created correctly, but when I test the area I've createed some texture missed.
I think the dazip creator programme doesn't want files with 2. in their name. (.gpu.rim)
How can I add these files in the dazip file?
(this is a PrintScreen of the error):
Modifié par slaaleth, 21 février 2010 - 02:41 .





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