Expressing your opinion as fact = fail.ValendianKnight wrote...
If at LEAST they could deliver a strong, well written story like BioWare can, I'd excuse the linearity. But they can't, so JRPGs just tend to fail as games period.
Are Bioware games inherently linear?
#201
Posté 21 février 2010 - 11:47
#202
Posté 22 février 2010 - 01:52
Super Mario Bros (one of the oldest games ever, and never needed a story and still has a stong following)
Donkey Kong (why did he grab peach anyways)
Metroid (true Otakus know whats up but it was so fun it did not need story)
Perfict Dark (there was a story but no-one cared about it)
there are tons of other games that had their story confined to the instruction booklet that no-one read yet everyone played... do not say story is a must have to a game, its great to have but NOTHING i mean NOTHING can replace good gameplay. You could have the best story ever put into a game but if the game as horrible to play no-one will care how good the story is.
#203
Posté 22 février 2010 - 01:54
the_one_54321 wrote...
Expressing your opinion as fact = fail.ValendianKnight wrote...
If at LEAST they could deliver a strong, well written story like BioWare can, I'd excuse the linearity. But they can't, so JRPGs just tend to fail as games period.
Oh this soooo much. Frankly I find the plot of KOTOR to be the best in ANY BioWare game. And I happen to like Persona 3 far more than KOTOR. So yeah. Subjective. I've cried far more because of JRPG games than I ever have a BioWare game.
#204
Posté 22 février 2010 - 01:58
JRPGS are some of the most popular console games world wide, people like the gameplay to them. Like i said before you do not NEED an epicly great story for a great game as long as you have great gameplay. However if you only have average gameplay you must have a story that people want to keep going so they can find out what happens next..Ryzaki wrote...
the_one_54321 wrote...
Expressing your opinion as fact = fail.ValendianKnight wrote...
If at LEAST they could deliver a strong, well written story like BioWare can, I'd excuse the linearity. But they can't, so JRPGs just tend to fail as games period.
Oh this soooo much. Frankly I find the plot of KOTOR to be the best in ANY BioWare game. And I happen to like Persona 3 far more than KOTOR. So yeah. Subjective. I've cried far more because of JRPG games than I ever have a BioWare game.
Look at FF7 it had a good story if you payed attention to it as well as some of the best gameplay that genre has to offer. Look at that it was a massivle hit and still in many people eyes one of the best games ever made.
#205
Posté 22 février 2010 - 02:03
Hizoka003 wrote...
Perfict Dark (there was a story but no-one cared about it)
Well, this is a given. Any game where you can throw down your assault rifle and have it blow up and kill enemies is going to be an instant classic.
#206
Posté 22 février 2010 - 03:05
#207
Posté 22 février 2010 - 10:30
Hizoka003 wrote...
the fact remains people put too much of a point on sotry, story is not important when you compare it to gameplay. I just hope sometime soon make makers put the focus back on gameplay rather then bloom, lighting, and particle effects. The story and look of a game means nothing next to gameplay. I want fun games again not game that are ZOMG!! it looks so good, but sucks a donkeys third testicle to play
*Looks at signature*
<_<
#208
Posté 22 février 2010 - 12:11
Game is either good or bad. I don't give a **** if it's linear or not.
Books are linear. Movies are linear too.
My favorite game ever is DeusEx. 2nd is FF7, which being a jrpg means it's linear as hell... doesn't matter.
Even GTA is linear as hell and just pretends to be a sandbox. You have no freedom on how to complete a mission. You have actually more freedom on missions in Mass Effect 2 than in GTA4...
I'll take "more linear" BioWare games over pretend-to-be-sandbox game anytime. I'm with BioWare since Baldur's Gate and they've never let me down (unlike the GTA series for example...)
If someone wants non-linear sandbox game, go play EVE Online.
Oh well. I feel the same.Varenus Luckmann wrote...
I like how I am now an old person and my entire hobby has been invaded by children who have no knowledge of anything older than 5 years.
Oh, wait. No I don't.
Modifié par Balerion84, 22 février 2010 - 12:13 .
#209
Posté 22 février 2010 - 12:22
Modifié par Skemte, 22 février 2010 - 12:23 .
#210
Guest_slimgrin_*
Posté 22 février 2010 - 01:38
Guest_slimgrin_*
#211
Posté 22 février 2010 - 05:17
slimgrin wrote...
When I think back on the Bioware titles I have played, Intricate level design or large maps to explore are not part of the experience. I understand developers have to prioritize, but both the "worlds" in Dragon age and Mass effect are very tight and limited. It's too bad, in my opinion.
Does anyone agree?
Bioware is making the same structure game since baldu'r s gate :
hellforge.gameriot.com/blogs/Hellforge/Bioware-RPG-Cliche-Chart
#212
Posté 22 février 2010 - 07:47
II Numero6 II wrote...
slimgrin wrote...
When I think back on the Bioware titles I have played, Intricate level design or large maps to explore are not part of the experience. I understand developers have to prioritize, but both the "worlds" in Dragon age and Mass effect are very tight and limited. It's too bad, in my opinion.
Does anyone agree?
Bioware is making the same structure game since baldu'r s gate :
hellforge.gameriot.com/blogs/Hellforge/Bioware-RPG-Cliche-Chart
Nice to see somebody made a chart. Yea Bioware needs to mix it up a bit.
#213
Posté 22 février 2010 - 07:56
II Numero6 II wrote...
Bioware is making the same structure game since baldu'r s gate :
hellforge.gameriot.com/blogs/Hellforge/Bioware-RPG-Cliche-Chart
KOTOR origins... misleading.
#214
Posté 22 février 2010 - 08:07
tetracycloide wrote...
II Numero6 II wrote...
Bioware is making the same structure game since baldu'r s gate :
hellforge.gameriot.com/blogs/Hellforge/Bioware-RPG-Cliche-Chart
KOTOR origins... misleading.
That's pretty much accurate. I know what you're saying but considering they nerf you and only a select few people even recognize you, they knock you down a few steps. Hell you don't even remember who you are.
Modifié par AlphaJarmel, 22 février 2010 - 08:08 .
#215
Posté 22 février 2010 - 09:36
Balerion84 wrote...
Books are linear. Movies are linear too.
Books and movies 99.9999999999999% of the time don't have the amount of interactivity as a video game. We know have the hardware and software to give a much better experience as opposed to 10 years ago.
#216
Posté 22 février 2010 - 10:02
SkullandBonesmember wrote...
Balerion84 wrote...
Books are linear. Movies are linear too.
Books and movies 99.9999999999999% of the time don't have the amount of interactivity as a video game. We know have the hardware and software to give a much better experience as opposed to 10 years ago.
99.5% You forgot the Choose your Own Adventure books...
#217
Posté 22 février 2010 - 11:43
#218
Posté 23 février 2010 - 12:06
And 3:00-3:27.
#219
Posté 23 février 2010 - 12:24
that is all
#220
Posté 23 février 2010 - 12:26
Endurance_117 wrote...
FFX > FFIV > FFVI > FFVII
that is all
Persona 2 IS & EP beats all of those.
#221
Posté 23 février 2010 - 12:26
Modifié par Ryzaki, 23 février 2010 - 01:05 .
#222
Posté 23 février 2010 - 01:03
Those are all in the same range for me, except that I've never played a persona game before. The way you say they are better than all the games that rank among the very best games ever (in my book) I may just have to give those a look.Ryzaki wrote...
Persona 2 IS & EP beats all of those.Endurance_117 wrote...
FFX > FFIV > FFVI > FFVII
that is all
#223
Posté 23 février 2010 - 01:06
the_one_54321 wrote...
Those are all in the same range for me, except that I've never played a persona game before. The way you say they are better than all the games that rank among the very best games ever (in my book) I may just have to give those a look.Ryzaki wrote...
Persona 2 IS & EP beats all of those.Endurance_117 wrote...
FFX > FFIV > FFVI > FFVII
that is all
Warning: You should know by now I dig sad endings.
And the game has Hitler in it. That made it win.
Modifié par Ryzaki, 23 février 2010 - 01:09 .




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