I just had an evil thought.
Bioware missed the opportunity to make the archdemon fight a lot more challenging. As it is, it's breath weapon warrior. What they should have done is give it an equal chance of spawning either as a warrior, a mage or a rogue.
If it spawned as warrior, give it templar powers.
If it spawned as a mage, then it gets the elemental spells, plus hexes (emissary on steroids).
If as a rogue, then have it be able to sneak, use a random poison, backstab and pickpocket.
Maybe in DA:O 2?
Missed Ending Fight Opportunity
Débuté par
mousestalker
, févr. 21 2010 08:19
#1
Posté 21 février 2010 - 08:19
#2
Posté 21 février 2010 - 08:22
I can't imagine a giant mutated god-dragon sneaking around and pickpocketing.
#3
Posté 21 février 2010 - 08:22
There's something about the thought of a dragon trying to pickpocket that's oddly amusing...
#4
Posté 21 février 2010 - 08:24
Daralii wrote...
There's something about the thought of a dragon trying to pickpocket that's oddly amusing...
Thank you.





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