Protecting him from dirty things you would have to do is to treat him as a child.
Modifié par flem1, 22 février 2010 - 03:57 .
Modifié par flem1, 22 février 2010 - 03:57 .
I'm pretty sure GTAIV ripped of it's story telling virtues from the first ME, but that's just me. If you look closely at the structure of the story and the moral dilemma's GTAIV's protaginist is faced with, it very closely relates to ME's sotry structure. Like I said though, this is not fact, just my opinion.Akrylik wrote...
for the record, isn't this entire scenario almost exactly ripped off of GTAIV?
TudorWolf wrote...
I stop him, every time.
Garrus is obsessed with getting revenge throughout, on the assumption that Sidonis willingly betrayed him. When you actually speak with him though, it's obvious Sidonis is already "dead", his guilt has consumed him.
Not only that, but I actually think that Sidonis saved Garrus, but it's just never brought up. Garrus mentioned that Sidonis lured him away when the attack happened. This act likely saved Garrus' life, chances are he'd have been killed if he'd been there like the others.
Garrus has a good heart that was clouded by anger and lust for revenge, but making him listen to what Sidonis actually has to say shows him that revenge isn't the right way to handle it. He's able to put the past behind him and move forward without blood on his hands.
Now, of course this all my opinion, but that's how I feel on the matter
Modifié par Hawkeyed Cai Li, 22 février 2010 - 04:07 .
huntrrz wrote...
THIS. Letting him live consumed by guilt is actually the more vindictive revenge - and one that doesn't put more blood on Garrus' hands.anmiro wrote...
I talked him out of it. My Shepard is a paragon obviously, but I agree that letting kill Sedonis would do more damage to Garrus than good and personally, I think letting some one like Sedonis live with their shame is a far greater punishment.I have a high paragon score and repeatedly questioned Garrus as we worked our way toward Sedonis, so that may have primed some of the options I was given. "Warn Sedonis", then use a paragon interupt to pull him back from stepping into Garrus' sights, "Let me talk to him" then... I forget how it's labeled, but it's an obvious 'there's no point in killing him, he's already dead/paying for his crime' option.MikeFL25 wrote...
So how do you stop Garrus from killing Sedonis, and how does he react afterwards?
It seemed fairly straightforward to me, but I don't know if there are preconditions to getting those options.
flem1 wrote...
Let me put it this way -- if he had betrayed you and gotten Garrus, Tali, and the rest of your team killed, what would you have done?
Protecting him from dirty things you would have to do is to treat him as a child.
This. Well said.flem1 wrote...
Let me put it this way -- if he had betrayed you and gotten Garrus, Tali, and the rest of your team killed, what would you have done?
Protecting him from dirty things you would have to do is to treat him as a child.
Ramikadyc wrote...
Revenge is one my favorite concepts for stories--hell, Kill Bill is my favorite movie--and I exact revenge with no sweat against those who wrong me, but I'm not questioning whether or not he SHOULD die (because I 100% think he should), I'm questioning if the effect it will have on Garrus will be worse than the effect of letting him live.
scyphozoa wrote...
I played out all sequences and my favorite is warning sidonis, paragon interupt save, make him admit it was just to save his own worthless life and so i can let garrus hear it, then i let garrus take the shot.
"i'm with garrus on this one"
sarelis wrote...
If Sidonis had actually personally killed the people in Garrus's squad, I would have let Garrus kill him. As it is though, I don't think Sidonis is "evil" enough to warrant it. After all, he was coerced into betraying them- it wasn't his intention. And as terrible a person as Sidonis seems, he was one of the few people who joined Garrus's squad in the first place, wanting to take down mercs and all that. You could argue that his heart was in the right place but his biggest flaw was that he was a complete coward. And as distasteful as that is, I don't know if cowardice deserves capital punishment.
When I first played, I thought I wouldn't get Garrus's loyalty unless I let him take the shot, so I did. It seemed like a really hollow end to the mission though, so I replayed it, and now I always talk him out of it. Even Garrus says "there's still some good in him" and to me this is most important reason. Letting Sidonis live isn't like letting a stone cold murderer walk free, and Sidonis might do something good someday, no matter how small. If you kill him, it's just a waste.
I think it's important to open Garrus's eyes up to the fact that he was pinning all his guilt and anger on Sidonis (thinking that killing him was going to make him feel better), when he should really just make an effort to let it go and stop dwelling on the past. Its like telling him he shouldn't let his emotions overrule his better judgment (something he seems to have a problem with-- he mentions it when you recruit him).
Amethyst Deceiver wrote...
Ramikadyc wrote...
Revenge is one my favorite concepts for stories--hell, Kill Bill is my favorite movie--and I exact revenge with no sweat against those who wrong me, but I'm not questioning whether or not he SHOULD die (because I 100% think he should), I'm questioning if the effect it will have on Garrus will be worse than the effect of letting him live.
dont worry. no matter what you do in ME2, it wont affect his personality in ME3.
Esker02 wrote...
This. Well said.flem1 wrote...
Let me put it this way -- if he had betrayed you and gotten Garrus, Tali, and the rest of your team killed, what would you have done?
Protecting him from dirty things you would have to do is to treat him as a child.
Garrus knows what's best for Garrus - a true friend helps him with this, not one who gets in his way.
Right, but what I mean is that Garrus needs to learn about shades of gray. People do 'bad' things for reasons other than to be evil.InvaderErl wrote...
enormousmoonboots wrote...
Well, if someone murdered my brother, I don't care whether he 'had it coming', I would ruin that person.InvaderErl wrote...
To be fair, Jaroth's brother likely had it coming.
Sure but that's not a failure of Garrus' morality somehow.
The mercs had him and threatened to kill him, probably would have tortured him. It's not a good justification, but he didn't do it out of greed or malice, which is enough for him to keep his life, as far as I'm concerned.Fluffeh Kitteh wrote...
My Garrus was in the middle of some calibrations and by the time he was done, Sidonis walked off...
Anyway,
I'm in the "kill Sidonis" camp. Unless there's some startling
revelation that Sidonis was compelled to carry out the betrayal, with
his family held hostage or something, I'm inclined to believe the
betrayal was out of his own free will, and that he really had it
coming.
sarelis wrote...
If Sidonis had actually personally killed the people in Garrus's squad, I would have let Garrus kill him. As it is though, I don't think Sidonis is "evil" enough to warrant it. After all, he was coerced into betraying them- it wasn't his intention. And as terrible a person as Sidonis seems, he was one of the few people who joined Garrus's squad in the first place, wanting to take down mercs and all that. You could argue that his heart was in the right place but his biggest flaw was that he was a complete coward. And as distasteful as that is, I don't know if cowardice deserves capital punishment.
When I first played, I thought I wouldn't get Garrus's loyalty unless I let him take the shot, so I did. It seemed like a really hollow end to the mission though, so I replayed it, and now I always talk him out of it. Even Garrus says "there's still some good in him" and to me this is most important reason. Letting Sidonis live isn't like letting a stone cold murderer walk free, and Sidonis might do something good someday, no matter how small. If you kill him, it's just a waste.
I think it's important to open Garrus's eyes up to the fact that he was pinning all his guilt and anger on Sidonis (thinking that killing him was going to make him feel better), when he should really just make an effort to let it go and stop dwelling on the past. Its like telling him he shouldn't let his emotions overrule his better judgment (something he seems to have a problem with-- he mentions it when you recruit him).
Super_Fr33k wrote...
Some people here take a patronizing
attitude towards Garrus-- I don't really think of him as Shepard's
pupil or anything. Garrus is, fundamentally, someone who believes in
justice, and in his competence to find and carry it out, rules be
damned.
...
Also, whether Garrus kills him or not, I
think there's only so much closure to be had-- his team is still dead,
and he still feels some responsibility for their deaths. The only real
closure comes from time, and doing enough good to outweigh the
grief.
Huh! I missed that! (Then again, I stopped poking the news kiosks because I thought they were just recycling the same stories - and the intercom announcements often get lost in the other noise.)JamieCOTC wrote...
If you go back to the Citadel, the news says that Sedonis confessed to his crimes and gave himself to the police.
Vakarian Loyalty -- How does a true friend help Garrus?
silentstephi wrote...
The one thing about this mission is that in order to get the most information out of him, you have to act counter to what you are (in my case, I play Renegade.)
If you're already playing the paragon, you get the full story. Playing the renegade gets you /claps hands, That's all set.
So I felt slightly jipped out of story the first time I played through.
Granted, in my second play, I milked it out. Questioned Garrus, questioned his resolve on this, because if he was going to go that route, down that path, I wanted to make sure he had thought it out, to make him realize exactly what he was doing.
Sidonus confessed his emptiness. I let Garrus shoot him. Why? Because at that point, he was doing Sidonus a favor.
Modifié par Varenus Luckmann, 22 février 2010 - 09:07 .