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Sound Hardware Accelaration problems


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7 réponses à ce sujet

#1
ArchNightshade

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Ok this bugs the hell out of me cause i believe its needed to be enabled when playing but when hard ware acceleration for audio is enabled all the sound effects are like increased like 100 fold and they are the loudest ever (i could not actually hear conversations aboard the normandy when i started a game because of the white noise of space and all the beeps and boops of the controls). When i turn it off though and restart all is well with the sound that is until actually game play happens.  Like when jenkins gets shot by those geth drone and you have to fight them the music would start to play but then instantly cut out and start up and stop again, also when ever i fired my weapon the sounds would only like play like half their duration and then cut out.  I have reason to believe there are problems with my audio drivers but i want a second opinion first cause i have had bad expirences with installing new audio drivers.
Any one else had this problem or know of a way to fix it?

#2
Recnamoken

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What are your system specs? Especially your sound.

#3
ArchNightshade

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Recnamoken wrote...

What are your system specs? Especially your sound.


Ok rather then type all this out again cause acidentally closed tab

heres copypasta from the DxDiag sound devices:

 Description: Realtek HD Audio output
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_152D0770&REV_1001
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RtkHDAud.sys
         Driver Version: 5.10.0000.5466 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: No
          Date and Size: 8/17/2007 09:10:00, 4606976 bytes
            Other Files:
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
 Static/Strm HW 3D Bufs: 33, 32
              HW Memory: 0
       Voice Management: No
 EAX™ 2.0 Listen/Src: Yes, Yes
   I3DL2™ Listen/Src: Yes, Yes
Sensaura™ ZoomFX™: No
               Registry: OK
      Sound Test Result: Not run

#4
Recnamoken

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Your sound driver is horribly out of date. Please download and install an update.

#5
Watermelon911

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I have this issue, I have on board sound at the moment tho my old card died.



Anyway that should not matter because the sound worked fine till I patched the game, I did not patch at first was too lazy till I found out you could not talk to kaiden or liara without the game messing up.

So found the patch in stalled fixed the issues but the sound then became FUBAR.



So what is the problem?

if it worked without the patch then the patch did something to mess it up.

#6
Must have name

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I had a very similar problem initially. I solved it by updating my drivers.

Though that created (or maybe it was already there, I don't know) a problem where certain sounds were glitched or not even there. Say in the Citadel, in certain areas the walking noise is very stuttery, some background noise is very stuttery, and if I go in the bar with the Quasar machines, all of the sound cuts out. There's also other areas in the game where the sound just dies on me. Edit: Just realised it's because my integrated sound wasn't supported. Strange, I swear that wasn't there when I looked a few weeks ago.

Modifié par Must have name, 22 février 2010 - 08:36 .


#7
ArchNightshade

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DAMN!!!



I just installed the latest realtek hd audio codec. Problem resolved and i works even better when hardware acceleration is enabled now. Thank for the help :)

#8
Recnamoken

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Thanks for providing the info to help you.