I'll open this with a prayer. Dearest lord, please forgive me for this unholy quote tower.
JaegerBane wrote...
I stand corrected, eight it is. Still, whether you're a good shot isn't really relevant to the weapon itself. Any discussion of damage done *assumes* you're hitting with it, so whether you're a good shot or not has little to do with the gun itself.
More to the point, pulsing the Tempest results in a similar level of accuracy. Only the bursts are longer and you can shoot more of them before reload. The full auto remains an option if your opponent is close up. I'm not sure how you've decided that the Shuriken is superior in this particular regard, as using the Tempest in the way you describe ends up doing more damage with less reloads.
Actually, considering that weapon accuracy and recoil are rather large points of differentiation between the two, I'd say player skill is a very important factor. Because of it's (relative to the tempest) heavy recoil and the necessity of precisely timing the trigger pulls to get the shruiken's maximum rate of fire, it is more dificult to use. I'm talking about the practical application of the weapon (what you actually do in the game), not dry, out of context laboratory numbers.
... like these taken from the wiki (assuming they're accurate, they feel about right to me):
Shruiken: 20.5 damage, 700 rpm. Assuming pulsed properly to 700rpm, fires all 24 rounds in 2.05 seconds for total of 492 damage
Tempest: 14 damage, 925 rpm. Since locked at 925rpm, fires all 50 rounds in 3.24 seconds for total of 700 damage, damage at 2.05 seconds is 442
To give them context:
492/442=1.11
Shruiken dps is 11% higher in labratory conditions, assuming competent user the advantage will be even higher since it is more accurate and thus more likely to hit on a given shot. 492 damage is more than enough to kill mooks at the range you'd be going cyclic given the damage modifiers. Bottom line is that, assuming a skilled user, the tempest takes longer to kill opponents than the shruiken.
Whether it is a factor or not to you is irrelevant in actually comparing them. It's just as absurd for me to claim that heavy weapon ammo is not a factor to me and therefore the Cain is a clear winner, despite it only firing a single shot. Arbitrarily ignoring characteristics of the weapon, particularly the cons, doesn't grant any insight. It just means you draw poor conclusions.
Actually whether it's a factor for me is ONLY thing that matters when evalutating a weapon's worth to ME. Whether it's a factor for YOU is the only thing that matters when evaluating a weapon's worth to YOU. Thats what this whole discussion is about: I think practical DPS, range and accuracy trump ammo capacity and ease of use. You apparently think the opposite. This is fine, as the weapons are so close in overall effectiveness that you aren't gimping yourself by taking either of them.
If view the heavy weapons as an 'oh ****!' button, then take the cain and don't sweat the ammo. If you view them as an integrated part of your fighting style, you won't want the cain. Its all perspecitive. All the guns have high and low points, some are much better suited to particular playstiles than others.
The difference is that the Tempest is actually good at shorter ranges, while the Shuriken struggles. It isn't really rocket science to figure out that out of two guns that are both poor at range, the one that is pretty good at shorter range is obviously the superior one.
Here we go with the perspective again. Yours is that the shruiken sucks cause it's burst, mine is its better than the tempest if you time your trigger pulls properly (which I do) it causes damage faster both through raw dps and improved accuracy. I shoot well enough and fight at the proper ranges that I can kill my target with one mag from the shruiken. Used to it's full potential, the shruiken causes more damage at any range you'd actually be able to use an SMG, even at point blank where you claim it struggles.
Well, I take a leaf out of your book. Weapons proficiency isn't a factor for me, as I've modded my Vanguard so that he's equpped with Assault Rifles and Sniper Rifles from the very start of the game. Therefore what other proficiencies is of no consequnece - I use an SMG when I need an SMG. You use an SMG when you need a battle rifle.
Even setting aside the modding, if I'm playing a New Game+, the assault rifle is with me from the start of the game. This is the problem with trying to claim a particular weapon is good because there's nowt better.
As I said, you seem to want a battle rifle from an SMG. While you're free to decide what you want, the fact a particular gun happens to function as a poor man's alternative to a completely different class of weapon doesn't mean, by definition, that it's superior.
That's logically no different to claiming you prefer a plank of wood to a stack of $100 notes because the plank can keep you afloat. If you need to float, use a boat.
Ridiculous hyperbole.
If you want to spin it that way, then yes. It's a poor man's AR. Using it instead of an AR allows me to take either a shotgun which is better for cqb, or a sniper rifle which is a much better long range weapon. Why take a good general purpose weapon when I can keep my ok general purpose weapon at take a specialist weapon to compliment it? Doesn't change the fact that the shruiken has a higher dps and longer effective range than the tempest, while still having enough ammo to kill it's target without reloading. Any more ammo than is neccessissary to kill it's target is superfluous in my mind.
Modifié par reepneep, 24 février 2010 - 01:34 .