Has anyne found a decent cerberus colour scheme for their armour?
#1
Posté 22 février 2010 - 09:42
#2
Posté 22 février 2010 - 09:45
Miranda and Grunt both in their starting outfits
Tint 1: white
Tint 2: Gold
Pattern 2
Pattern color: Dark Crimson
Modifié par SmilingMirror, 22 février 2010 - 08:47 .
#3
Posté 22 février 2010 - 09:58
#4
Posté 22 février 2010 - 12:02
#5
Posté 22 février 2010 - 12:22
#6
Posté 22 février 2010 - 03:51
#7
Posté 22 février 2010 - 04:26
#8
Posté 22 février 2010 - 04:29
#9
Posté 22 février 2010 - 05:33
And dark red with black hints. (Female Shep)
#10
Posté 22 février 2010 - 07:06
nov_pl wrote...
http://img98.imagesh...1002142245.jpg/
Mine version
Good job! I've gone for something similar but the material looks a little dull whichever I choose. A darker blue than what we currently have would be sweet, similar to Mirandas loyalty suit.
#11
Posté 22 février 2010 - 07:08
I've gone for something very similar but would love to have a midnight blue available or black as the secondary colour.
#12
Posté 22 février 2010 - 07:12
#13
Posté 22 février 2010 - 07:20
#14
Posté 22 février 2010 - 10:29
#15
Posté 25 février 2010 - 01:11

(click for Hi-Res)
With Male Shepard, I enjoy using #3, and with Female Shepard, I'm fond of #1.
I could post pics of the sliders for these if you want...but they shouldn't be too hard to figure out.
Modifié par GeckoTH, 25 février 2010 - 09:32 .
#16
Posté 25 février 2010 - 01:17
#17
Posté 25 février 2010 - 01:25
I like Blue Suns and Eclipse schemes better.
Or a Yellow/Black wasp kind of look.
Or Pink and yellow
#18
Posté 25 février 2010 - 05:19
Really like Femshep 1 & 2
#19
Posté 25 février 2010 - 05:48
Tint 1: White
Tint 2: Gold
Any pattern but 3
Pattern Color: Dark Gold
It's better in darker areas, like the Collector ship. I hate the lighting used there, makes everything look so drab.
#20
Posté 25 février 2010 - 08:19
#21
Posté 25 février 2010 - 11:26
GeckoTH wrote...
Here are some decent Cerberus color schemes that I came up with:
With Male Shepard, I enjoy using #3, and with Female Shepard, I'm fond of #1.
I could post pics of the sliders for these if you want...but they shouldn't be too hard to figure out.
So I've been trying to replicate 1 and 2 and I think I may have the right slides, but my colors don't seem to match up to yours exactly. I'm curious as to whether its the lighting of the area your in or if I'm just doing it wrong. Your core color is the black correct (furthest to the right), because from here it looks like a very dark blue.
#22
Posté 25 février 2010 - 09:30
Average Gatsby wrote...
So I've been trying to replicate 1 and 2 and I think I may have the right slides, but my colors don't seem to match up to yours exactly. I'm curious as to whether its the lighting of the area your in or if I'm just doing it wrong. Your core color is the black correct (furthest to the right), because from here it looks like a very dark blue.
Yup, for the first three color schemes, I used Black (Slider to the far right) as my base color (Tint 1). As far as the dark blue tint is concerned, I'm pretty sure the lighting in that area has something to do with it. I could also probably use another recalibration of my monitor...
Here's a pic of the sliders:

This picture should not have any blue tint to it since there's no blue-ish lighting here.
[Warning: Boring 'Tech' Ahead]
If we really wanted to get technical about it, the 'color schemes' image is embedded with the sRGB color profile, and if you're viewing it on a 'wide color-gamut' monitor (such as a Dell 2408WFP), with a browser that's NOT color managed (such as Chrome), then you'll be looking at an over-saturated image. This would definitely make the armor look a little blue in this case. In the 'sliders' image posted above, the picture will look overly red if you're experiencing this issue. These are, of course, all assumptions.
Modifié par GeckoTH, 25 février 2010 - 09:34 .
#23
Posté 25 février 2010 - 09:57
I am sure there are many great variations, depending on your setup, but I like it. Hopefully, there'll soon be a texture mod that replaces all the N7 tags with the Cerberus symbol. There is already a texture mod that removes N7 tags (my favourite).
Edit: Here's an example. I should've probably messed around a bit with the Materials setting, but it completely slipped my mind.
Modifié par Varenus Luckmann, 25 février 2010 - 10:11 .
#24
Posté 25 février 2010 - 10:17
GeckoTH wrote...
Average Gatsby wrote...
So I've been trying to replicate 1 and 2 and I think I may have the right slides, but my colors don't seem to match up to yours exactly. I'm curious as to whether its the lighting of the area your in or if I'm just doing it wrong. Your core color is the black correct (furthest to the right), because from here it looks like a very dark blue.
Yup, for the first three color schemes, I used Black (Slider to the far right) as my base color (Tint 1). As far as the dark blue tint is concerned, I'm pretty sure the lighting in that area has something to do with it. I could also probably use another recalibration of my monitor...
Here's a pic of the sliders:
This picture should not have any blue tint to it since there's no blue-ish lighting here.
[Warning: Boring 'Tech' Ahead]
If we really wanted to get technical about it, the 'color schemes' image is embedded with the sRGB color profile, and if you're viewing it on a 'wide color-gamut' monitor (such as a Dell 2408WFP), with a browser that's NOT color managed (such as Chrome), then you'll be looking at an over-saturated image. This would definitely make the armor look a little blue in this case. In the 'sliders' image posted above, the picture will look overly red if you're experiencing this issue. These are, of course, all assumptions.
Ha! I was using Chrome to browse this page. I've found Chrome to be the least buggy on this site (I constantly have to sign in with I.E. and Firefox doesn't post links right). So that explains it.
#25
Posté 25 février 2010 - 10:29
GeckoTH wrote...
Here are some decent Cerberus color schemes that I came up with:
(click for Hi-Res)
With Male Shepard, I enjoy using #3, and with Female Shepard, I'm fond of #1.
I could post pics of the sliders for these if you want...but they shouldn't be too hard to figure out.
I'm using the male #2 scheme, only with Amp plates and shield harness. It looks pretty damn cool and fits the other team mate's alternate costumes like a glove.




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