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Best and Worst Heavy Weapons


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#51
Vendrac

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Atmosfear3 wrote...
2. Missile Launcher - Used on Thane's recruitment mission on the bridge against the two missile launching drones. Also useful during Samara's recruitment during the gunship battle.


It's funny you would mention that because that's exactly where I tried to give it another chance. I figured it would be good for taking those drones out. But no they flew after any of the Ecplise mercs that would pop out.
When I got frustrated and just started firing the last rounds at the mercs the damn things flew up to hit the drones. I swear that thing was mocking me.

#52
Riot Inducer

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It's kind of hard to compare a lot of the heavy weapons, they all seem to be designed to fill different applications. But my favorites are as follows.

1.) Collector Particle Beam; It's accurate, effective against everything and makes your power cells go a long ways, easily the most well rounded and generally useful weapon.

2.) Blackstorm; Excellent AoE damage and crowd control, very handy when facing big swarms of enemies.

3.) Firestorm; It's a shotgun for those who don't have one, and it's arguably more efficient than the other shotguns. Still it's rather niche and I'd say only the Infiltrator and Vanguard can use it to it's fullest potential but still devastating in it's intended role.

4.) Grenade Launcher; useful in a wide variety of situations, having good damage and blast radius, however it still tends to come up short when faced with heavy defenses.

5.)  Cain; It can trivialize boss fights, but that's all it can really do, you can't use it more than once per mission so it's role is very specific.

6.) Missile Launcher; Effective in "one on one" boss fights, however the auto-tracking of the missiles means it's very hard to hit your intended target when there's any number of enemies around. You can use this to your advantage by just spraying several missiles at a crowd of enemies and knowing that they'll hit something, but it's not reliable enough for me to trust it.

7.) Avalanche; I admittedly haven't played around with this one a whole lot but I didn't find it particularly useful when I have fielded it, the freeze function only applies to unprotected foes and it doesn't seem to do any extraordinary damage to defenses so I usually don't go with this one. 

#53
Average Gatsby

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Graunt wrote...

Blackstorm takes too long to fire, I don't enjoy getting shot up.


It's pretty damn amazing on Mordin's recruitment run as well as Samara's.  It's also really useful for  Miranda's loyalty, but not necessarily needed.  It's also really good on a lot of the N7 missions that have small, crowded rooms.  Particle beam is somewhat similar in the areas you would want to use it, although you can just whittle enemies down with it by constantly crouching in between bursts I guess.

The Blackstorm is just incredibly inefficient compared to the Avalanche, though they have near identical purposes.


Can the avalance strip the defenses and sometimes outright kill a decent cluster of enemies with one shot from a distance?  I haven't found much use for it outside of husk rushes, but it might be much more efficient on a mech.  I rarely bother using heavy weapons on them just because the Blackstorm isn't very effective on them and I don't generally carry the Particle beam unless I'm thinking about it ahead of time.


I think, but I don't know for sure, but Thisisme8 has some kind of video of using the avalanche on husks and its pretty amazing. I have a save near reaper IFF, so if no good avalanche videos exist I'll make one. I've got a lot of vids coming today though so I don't know if youtube will be able to process the gigs I'm uploading today hehe.

#54
SwiftSweeper

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Here is my list,



1. Cain - I rarely use heavy weapons to begin with, so ammo is rarely an issue for me. Taking down final boss to one half of armor and destroying Geth Colossus with Cain was pretty satisfying for me. I rarely use heavy weapons for regular foes, so Cain is the best fit for me.



2. Grenade Launcher - It is much more versatile than Cain. It is good against bosses and regular grunts. It is my to go weapon if there are no big bosses ahead, and I just want to have something for hairy situations.



3. Collector's beam - It is similar to Grenade Launcher in terms of utility for me. It takes too long to strip armor with it, and it keeps me exposed longer than Grenade launcher, so I prefer GL.



4. Blackstorm gun - It is very fun weapon, and it feels like mini Cain to me. It is probably decent substitute for Cain until Cain is unlocked. I have not used it all that much lately though.



5. Missile launcher - It misses way too much for my liking, and the damage does not seem to be that great either. Homing ability is pretty nice when it works though. I prefer GL to it.



6. Firestorm - I have not used it a lot. I do not like that it is short range only, but it should be useful in situations with a lot of charging enemies like Reaper ship etc.



7. Avalanche - I used it once or twice. It does not seem to be all that great though.




#55
Atmosfear3

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The avalanche does a lot of damage against armor and shields. Against health, it obviously just freezes them. Try it against Krogan, you'll be surprised how much armor one shot can take off.

#56
huntrrz

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SaintlPatrick wrote...

The Cain is absolutely useless on anything other than the final boss. I like the first one best.

I thought it did a rather nice job of one-shotting the Thresher Maw... :D

#57
Dark Slayer1458

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I like Cain the best. I only use HW on bosses, so might as well take it out in one shot.

#58
FFLB

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I usually pick a heavy weapon that complements my class' weapon selection and abilties. With my Soldier, I preferred to outfit him with the Grenade Launcher due to the area of effect damage. I would switch it up with the Particle Beam when I was expecting to fight heavily shielded opponents or Barrier-spamming Praetorians. Currently with my Engineer, I prefer the Beam weapon due to its sniping ability, as well as the aforementioned Barrier-spammers.



The few times that I tried to use the Cain, I always ended up dying either from the blast itself, since I wasn't aware of its effect, or I was shot to death while charging up. That was before I read up on how people were using the Cain.



Haven't used the Avalanche very often, but I'll have to try it on the IFF mission.



Missile Launcher would be good if it did more damage and the missiles traveled faster. As an Adept, I used it up until the Thresher Maw, which is when I realized that the missiles traveled slower than a bullet and did about the same or less damage as repeated HP shots.



Firestorm seems okay, but I haven't played a class yet that it would really work well with.



Don't have the Blackstorm.

#59
Jestert

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Cain, when everything must die and die right away, Cain is the weapon for you. :P

When you are carrying a Cain, people might think you are compensating, but nobody dare to say it to your face.  :P

Modifié par Jestert, 22 février 2010 - 11:16 .


#60
JaegerBane

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Atmosfear3 wrote...
7. Particle Beam - To be honest, is fairly useless for me. Anything you can do with the particle beam can be done with normal weapons, probably with better results.


Nope. The Particle Beam is the only weapon in the game that simply isn't bothered about range. It's equally effective against targets on top of you as it is against something on the horizon. Precision. Power. By far my fave Heavy Weapon, and I'm running a modded Vanguard that carries a Revenant instead of a heavy pistol.

The Avalanche is actually unholy at going through armour. It's got an insane multiplier against defences.

I can't stand the Cain. It's like a BFG from Doom, only you get to fire it 3 times in the game or something. Eats too much ammo.

#61
DragoonKain3

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@Intrepid Prodigy 

No, the cain is not more ammo efficient. The cain only fires when at 100% which won't happen often if you plan on using it a lot, and for a weapon that consumes so much ammo, I would expect it to at least knock all YMIRs into health.

But that is NOT what being ammo efficient means. Ammo efficiency is the amount of damage you can get per unit of ammo. For example, if you can kill a target in two shots with one weapon, while another weapon needs three shots to kill the same target, the former is more ammo efficient because you saved yourself one shot.

Thus talking about ammo effeciency, there is no equal to the Cain single targets.

I'm not even talking about the immense AoE of the Cain. It's so big that you can hit two Ymir mechs, or EVEN ALL THREE during the smuggling depot assignment, dropping all three to 1/4 armor (all assuming Insanity; number crunching and power gaming only matters at that difficulty anyway). You've essentially done the same amount of damage 48 grenades would've done in a matter of 4 seconds, for only the equivalent of 10 grenade ammo. Hows that for ammo efficiency?

And seriously, why would you ever use your heavy weapons against 'trash' enemies, when conventional weapons are as effective and their ammo clips are more plentiful? It's like using a sledgehammer to swat a fly.


The grenade launcher on the other hand can be replenished rather easily, will obviously still fire even when not at full capacity, and has a great amount of damage.

Again, that does not mean that's ammo efficient. Who really cares if the Cain can't fire at full capacity? You only really need to fire it against really tough fights or where burst dps is needed. Those are rare enough that you should be able to fire off 2 Cain shots (assuming you took 6 heavy weapon upgrade) when you need to;

And for the record, each regular power cell pack replenishes 2 grenades. It also replenishes at least 20% of the Cain. So no, the grenade launcher does NOT replenish easier than the Cain; they get the same amount per power cell.


I would rather use the grenade launcher or blackstorm in most situations vs. the cain, regardless of my squad-mates helping me (which is what they're actually supposed to do anyway).

As someone else has said, the situations where you would use grenades or blackstorm could be easily accomplished without them, even in Insanity (heck, blackstorm is useless in insanity due to protection). For situations where you REALLY need a heavy weapon, there is no equal to the Cain.

#62
Average Gatsby

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Here's a bit of Avalanche footage (by thisisme8) on its best use (aka why I prefer it over the blackstorm). Definitely not saying its the best, not by a long shot, but I'd say its better than the blackstorm.





#63
VirtualAlex

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I am a huge Avalanche fan because of it's massive damage radius. It also has an extreme rate of fire. I just recently used it on Miranda's loyalty mission where you call the elevator and it comes down with a krogan and 2 eclipse vangaurds. As soon as the elevator doors opened I just blasted 15 iceballs in there. Three ice cubes came out, easy to destroy.



Not that it's a hard fight anyway but I am just saying, when enemies are close, I love busting them with frost.

#64
shiny mc shine

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Olevet wrote...

In order of usefulness for me, Cain, Blackstorm, Grenade Launcher. Everything else is just a toy.
I find myself using Blackstorm until getting Cain, and then Cain the rest of the game through. Why you ask. Well the majority of the time I play weapon heavy classes, Soldier, Infiltrator, Vanguard, and tend to shoot my way out of any problem, saving that Cain shot I've been slowly building throughout the level for things that I really don't want to bother with, like a pair of Mechs or a Praetorian. Even on Insanity, while it doesn't seem to just destroy them, it cuts the fight time down quite a bit. And it's definately a good fireworks show.

You might say that (and so would others) but i like it and its good against armored targets (freeze and then heavy warp or heavy shot) it takes a big chunk of armor/ health of the target so its more tactical and requires more skill than the others. What did we learn, dont look gift avalanche in the barrel:D

#65
Gre3nham

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I like the Cain, because video games are ment to be fun, and there is nothing cunner in mass effect than seeing all your enemy burn and die, I don't really use heavy weapons, even for boss fights (I am on hardcore) and just enjoy using the Cain on mediocre bosses which I can 1 shot with it, I compleated grunts recruitment mission with it, killed jeodore with a shot, I don't know how oker managed to die in 10 seconds though...

#66
Fusionzone

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The Cain is my favorite heavy weapon followed by the missile launcher, particle beam, blackstorm, avalanche, grenade launcher, and firestorm.

#67
Leman

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Avalanche gets a bad rap.

I use it almost every main mission. It is especially good on the Horizon, IFF, Collector Ship, and Collector base. That video Gatsby posted shows why it is good on Horizon and the IFF, but it can also be used when the Collectors start landing on the last part of Horizon. Their landing spots are pretty close together and you can usually kill 2 to 3 of them as they land.



On the two Collector area's I love the avalanche for the platforms.

The rapid rate of fire + massive splash area allows me to wipe out all the collectors on a platform as it is landing. Most of the time preventing Harbinger from assuming control.

#68
Hellraisin

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I used Avalanche on Tali's loyalty mission one time, it froze and killed everything in the final room after 4-5 seconds of rapid fire, so it's not that bad. I mostly just save the ammo for the nuke.

#69
SmilingMirror

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Avalanche is good because of the ammo and rate of fire.

#70
Varenus Luckmann

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Best: Blackstorm.

Worst: Firestorm.

#71
MyChemicalBromance

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I almost never used Heavies for my insanity or normal run through, but when I noticed harbringer was dropping heavy ammo (insanity, last boss fight) I was glad I brought the cain. The grenade launcher sounds better than I thought it was after reading all this, otherwise, I would have said by far the particle beam (for the best).

#72
TekFanX

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I never use the Freeze-Gun or the Flame-thrower.

The Flame-Thrower's range is too short.

The Avalanche usefull for crowd-control when needed, but as I mostly play Sentinel-class, I can also use the Cryo-Blast or throw-field for that.



Mostly I pick up the Missile-Launcher: Hit's good and mostly finds it target if I launch it.



The Grenade-Launcher...I skip it as soon as I can, although nicely spammable.



The Collector-Particle-Beam...nice for Normal difficulty.

But since I'm not that hardcore-I-want-to-beat-insanity-Gamer, I mostly stick to Veteran as it still gives me the impression of pretty powerfull biotics and challenges me to use combos for fun-moments.

On Veteran: This thing can pull out damage, but takes too long to load.



My all-time-favourite turned out to be the Cain.

I startet the game on normal difficulty and thought: Well...a nuke-launcher...won't be more impressive than the Fallout3-Thingie...

I rarely stare at the screen with an open mouth, when I play, but that explosion was awesome.

On Normal it one-shotted the Geth-Collossus.

On Veteran I just needed to use Mirandas heavy overload, Garrus and mine lvl3-overload once, then hit the Collossus with the Cain and as he puddled up, I curved an Heavy Warp to hit and see the small explosion of the Collossus.

#73
Jonas TM

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Ranked by what I use the most Grenade Launcher > Blackstorm > Missile Launcher.

I only ever used the Cain on the last boss, and I have never used the Avalanche or Flamer and only used the Beam a couple times since my first two playthroughs had sniper rifles. The only reason I even put the Missile Launcher on the list is that I'll sometimes take it when I know I have to deal with several YMIR Heavy's at the same time.

My strategy = GL for open areas and Blackstorm for tight spaces.  Blackstorm is by far the coolest to use though.

Modifié par Jonas TM, 28 février 2010 - 04:14 .


#74
Saeculum

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Count me in on using the Cain; as others have said, imo heavy weapons are mainly just for skipping fights and boss battles. One good example is the Jidor fight on Grunt's recruitment. One Cain blast takes the Heavy mech to 75% health and kills Jidor. Pretty tough fight just got totally trivialized...and others have pointed out several others. That said, if you're into using heavy weapons regularly, then it's probably not that great. Also early on, especially on Garrus' recruitment I do use the grenade launcher..it's definately solid.

*edit* this is on insanity btw*

Modifié par Saeculum, 28 février 2010 - 08:47 .


#75
Tang Tsu

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Particle Beam is my most used by far.  I never use anything else except Cain for giggles.  The charging time on most weapons will get you killed on higher difficulties, but the PB is a great way to work through defenses on boss types.  Highly useful for Praetorians.

BTW, whoever was saying they used a Cain on the two large mechs on Garrus' loyalty... don't bother.  Get up on the highest platform that faces Harkin and there's an arc of low crates that you can hide behind.  The mechs can't flank you there so its just a matter of whittling.  Get a strong headshot on the first one to kill it and the explosion will either kill or severely wound the other.