Where did Mordin get a seeker insect?
#76
Posté 22 février 2010 - 06:55
As such, if we give the Collectors that much credit for secrecy, it makes the question of how we got our hands on working seeker technology that much more complicated.
#77
Posté 22 février 2010 - 06:57
#78
Posté 22 février 2010 - 06:57
Modifié par Jeremy Winston, 22 février 2010 - 06:58 .
#79
Posté 22 février 2010 - 06:58
Jeremy Winston wrote...
To be fair, we don't trip over collector junk until Horizon, and we surprised the Collector's there. I don't have a problem with that. I don't even have a problem with no crater being left. I'm willing to imagine that the collectors, trying to be secret, somehow removed it.
As such, if we give the Collectors that much credit for secrecy, it makes the question of how we got our hands on working seeker technology that much more complicated.
I could have sworn that Veetor showed us camera shots of the Collector's packing off humans in refrigeratable seals. Also, some people are arguing that Veetor provided the information for Mordin to recreat the seeker bug in the lab.
Both of these could have just been sent to the Alliance. Not only could it not be corrupted by Cerberus interference, but the Quarians have a recent past animosity towards Cerberus that would clear them of any mischief immediately.
Modifié par Nautica773, 22 février 2010 - 06:59 .
#80
Posté 22 février 2010 - 07:00
Yes... there was video. Apparently, as someone stated, this was the only colony with a security sensor suite that recorded it. There were sensor readings that Veetor got. I am having issues with being able to go from video and sensor data to working models.Nautica773 wrote...
Jeremy Winston wrote...
To be fair, we don't trip over collector junk until Horizon, and we surprised the Collector's there. I don't have a problem with that. I don't even have a problem with no crater being left. I'm willing to imagine that the collectors, trying to be secret, somehow removed it.
As such, if we give the Collectors that much credit for secrecy, it makes the question of how we got our hands on working seeker technology that much more complicated.
I could have sworn that Veetor showed us camera shots of the Collector's packing off humans in refrigeratable seals. Also, some people are arguing that Veetor provided the information for Mordin to recreat the seeker bug in the lab.
Both of these could have just been sent to the Alliance. Not only could it not be corrupted by Cerberus interference, but the Quarians have a recent past animosity towards Cerberus that would clear them of any tampering immediately.
#81
Posté 22 février 2010 - 07:05
Jeremy Winston wrote...
Yes... there was video. Apparently, as someone stated, this was the only colony with a security sensor suite that recorded it. There were sensor readings that Veetor got. I am having issues with being able to go from video and sensor data to working models.
I find it funny that the Alliance sends Kaidshly to Horizon because they suspect Cerberus may be behind it. Apparently, they think Cerberus likes dressing up in elaborate costumes and play Hivemind while conducting their nefarious escapades.
#82
Posté 22 février 2010 - 07:12
#83
Posté 22 février 2010 - 07:15
#84
Posté 22 février 2010 - 07:29
#85
Posté 22 février 2010 - 07:31
I'm willing to accept that.. all I needed was for someone to SAY it.TrueHD wrote...
I wish I never read this thread. With all the Cerberus operatives deployed throughout the Terminus Systems, I simply imagined that one would have found at least one seeker. But if so, it'd probably be dead...
#86
Posté 22 février 2010 - 07:34
Jeremy Winston wrote...
I'm willing to accept that.. all I needed was for someone to SAY it.TrueHD wrote...
I wish I never read this thread. With all the Cerberus operatives deployed throughout the Terminus Systems, I simply imagined that one would have found at least one seeker. But if so, it'd probably be dead...
I wish we had a mission for it. It couldn't have hurt to put in more main story moments instead of glossing over them.
#87
Posté 22 février 2010 - 07:34
JJ Long wrote...
MaaZeus wrote...
I wouldnt mind a DLC where this gets patched as this confuses a lot of people. hint hint Bioware?
Ugh......It's another "Hey that looks like a plothole, how about a DLC"
stupid stupid posts
Do you people need everything spelled out for you in movies too?
Mordin created it using the information aquired from Veetor.
Dude, does tongue-in-the-cheek tell you anything? If I would be requesting something seriously I wouldnt do a "hint hint" fashion, for the love of... <_<
Simply forgot the
In any case, the Seeker Swarm thing was definetly not very clear, and I'm not the only one who missed this.
Modifié par MaaZeus, 22 février 2010 - 07:35 .
#88
Posté 22 février 2010 - 07:35
A mission? Hmmm.... from where? I can't imagine what the mission would be. I would have much preferred if Veetor had somehow disabled one. That would have made it easy.Nautica773 wrote...
Jeremy Winston wrote...
I'm willing to accept that.. all I needed was for someone to SAY it.TrueHD wrote...
I wish I never read this thread. With all the Cerberus operatives deployed throughout the Terminus Systems, I simply imagined that one would have found at least one seeker. But if so, it'd probably be dead...
I wish we had a mission for it. It couldn't have hurt to put in more main story moments instead of glossing over them.
#89
Posté 22 février 2010 - 07:43
Jeremy Winston wrote...
A mission? Hmmm.... from where? I can't imagine what the mission would be. I would have much preferred if Veetor had somehow disabled one. That would have made it easy.Nautica773 wrote...
Jeremy Winston wrote...
I'm willing to accept that.. all I needed was for someone to SAY it.TrueHD wrote...
I wish I never read this thread. With all the Cerberus operatives deployed throughout the Terminus Systems, I simply imagined that one would have found at least one seeker. But if so, it'd probably be dead...
I wish we had a mission for it. It couldn't have hurt to put in more main story moments instead of glossing over them.
I'm sure they could have implemented a bug catching minigame with Mordin being the questgiver. It would have been loads of fun.
Modifié par Nautica773, 22 février 2010 - 07:46 .
#90
Posté 22 février 2010 - 07:51
specialdan207 wrote...
kraidy1117 wrote...
FataliTensei wrote...
Just because you don't understand it, does not make it a plothole......
This
Sometimes things are just plot holes, doesn't matter how ya spin it. It doesn't ruin the story or anything, but don't try to pretend they aren't there
#91
Posté 22 février 2010 - 07:52
#92
Posté 22 février 2010 - 08:23
#93
Posté 22 février 2010 - 08:32
#94
Posté 22 février 2010 - 08:39
You're guessing and assuming.UnstableMongoose wrote...
It's quite obvious that Veetor's scans are the source of the Seeker construct. The recordings came from his Omni tool and all the sensors on the colony. If you read the codex information on how Omni Tools function, it is obvious that they are capable of holding data that allows them to construct complex three-dimensional objects and circuitry in the field. Furthermore, Seekers are quite small, and their programming and technology are obviously not terribly complicated, as evidenced by the fact that Harbinger cannot order them to swarm you in the middle of a firefight on Horizon. They find something they are capable of sensing and disable it. They're flying, automated syringes that operate on autonomous and simple programming. Not a very complicated thing to scan, catalogue, and reproduce, especially when you consider the other far more complex things that the Normandy Deuce's automated production line puts out through the course of the game.
It is not "quite obvious" regarding Veetor and his scans. He ran from the seekers and hid inside. The omni tool may be great and can do all those things, but able to remotely register the internal details of a seeker to the point of knowing exactly how they detect their prey?
I'm from Missouri. Show me.
#95
Posté 22 février 2010 - 08:39
UnstableMongoose wrote...
It's quite obvious that Veetor's scans are the source of the Seeker construct. The recordings came from his Omni tool and all the sensors on the colony. If you read the codex information on how Omni Tools function, it is obvious that they are capable of holding data that allows them to construct complex three-dimensional objects and circuitry in the field. Furthermore, Seekers are quite small, and their programming and technology are obviously not terribly complicated, as evidenced by the fact that Harbinger cannot order them to swarm you in the middle of a firefight on Horizon. They find something they are capable of sensing and disable it. They're flying, automated syringes that operate on autonomous and simple programming. Not a very complicated thing to scan, catalogue, and reproduce, especially when you consider the other far more complex things that the Normandy Deuce's automated production line puts out through the course of the game.
If it's that easy why not make our own seekers and use them against the collectors
#96
Posté 22 février 2010 - 08:39
UnstableMongoose wrote...
It's quite obvious that Veetor's scans are the source of the Seeker construct. The recordings came from his Omni tool and all the sensors on the colony. If you read the codex information on how Omni Tools function, it is obvious that they are capable of holding data that allows them to construct complex three-dimensional objects and circuitry in the field. Furthermore, Seekers are quite small, and their programming and technology are obviously not terribly complicated, as evidenced by the fact that Harbinger cannot order them to swarm you in the middle of a firefight on Horizon. They find something they are capable of sensing and disable it. They're flying, automated syringes that operate on autonomous and simple programming. Not a very complicated thing to scan, catalogue, and reproduce, especially when you consider the other far more complex things that the Normandy Deuce's automated production line puts out through the course of the game.
If it's that easy why not make our own seekers and use them against the collectors
#97
Posté 22 février 2010 - 08:40
UnstableMongoose wrote...
It's quite obvious that Veetor's scans are the source of the Seeker construct. The recordings came from his Omni tool and all the sensors on the colony. If you read the codex information on how Omni Tools function, it is obvious that they are capable of holding data that allows them to construct complex three-dimensional objects and circuitry in the field. Furthermore, Seekers are quite small, and their programming and technology are obviously not terribly complicated, as evidenced by the fact that Harbinger cannot order them to swarm you in the middle of a firefight on Horizon. They find something they are capable of sensing and disable it. They're flying, automated syringes that operate on autonomous and simple programming. Not a very complicated thing to scan, catalogue, and reproduce, especially when you consider the other far more complex things that the Normandy Deuce's automated production line puts out through the course of the game.
If it's that easy why not make our own seekers and use them against the collectors
#98
Posté 22 février 2010 - 09:19
kraidy1117 wrote...
DarthCaine wrote...
It doesn't really matter. Cerberus probably found it
There are more important plot holes that need to be explained (like Wilson betrayal and Harbinger's interest in Shepard)
The biggest problem I have with ME2 is that there are so many things left unexplained (plot holes)
Um it might have to do with that SHEPARD killed a ****ing Reaper? If I was in Harbingers shoes, that would make me intrested. Shepards body would have most likely been melted to goo and be used as the main program for the Human reaper (as we find out Reapers have a bunch of programs and one main one)
Wilsons betrayel is very minor and of course somethings won't be answered. They have to have some wuestions to be answered in ME3....
It's quite obvious from the data in the training-mission that Wilson was P.O'd because TIM didn't "send more credits my way" as he says himself, so how is that a plothole? Kidnap Cerberus new 4 billion credits mascot, hold for ransom, get paid, or sell to the shadow broker. Might also be that Wilson was innocent and that the droids were part of the faulty socipathic killer-batch encountered and heard about later in game...
#99
Posté 22 février 2010 - 09:30
I have no idea how that happene
Modifié par FataliTensei, 22 février 2010 - 09:30 .
#100
Posté 22 février 2010 - 09:33
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