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#51
Guest_ivan.inverse_*

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Uh, megatropolis? If you read the Codex entry for Earth, it says that modern cities are utilizing arcological structures and making more efficient use of land. So basically, the cities might have actually shrunk in breadth. The buildings will be much taller to compensate; think of what you saw on Illium or the Citadel.

#52
Nostradamoose

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Considering Bioware studios of Edmonton and Montreal worked on the game...
Well... I guess you know where I'm heading my thought.

Modifié par Nostradamoose, 23 février 2010 - 04:14 .


#53
Zaxares

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I'd like to see a city that has a famous landmark (yes, even good old NYC, with the Statue of Liberty) so we can see how things have changed in almost 200 years.



My money's on Singapore (city of my birth, hey!) though. The ME1 Codex already stated that it was a major spaceport, and even though a rise in sea levels of 2 metres would put much of Singapore underwater, it would be pretty awesome to see towering arcologies rising out of the ocean, with the spaceport and major facilities being built dozens of metres above sea level.

#54
EvilIguana966

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I'd rather they avoid Earth, lest the inconsistencies of their version of the future when compared with reality become too grating. Human population almost certainly will have peaked well before ME takes place, so the idea that earth faces any overpopulation issue is far fetched. Man-made global warming has been pretty thoroughly debunked as of 2010. The earth climate in ME would very likely have finished the warming phase it is currently in and started heading towards the next "Little Ice Age". Humans would still have to try really freaking hard to screw up the planet to any noticeable degree, and at any rate living in an interstellar community where at any given time any number of planets are being annihilated by supernovae and assorted interstellar natural disasters would put things into perspective. Geopolitics is impossible to predict on any real timescale, so I figure a relatively united and peaceful humanity is theoretically possible, however unlikely. I am, however, going to go out on a limb and predict that there will be at least one nuclear war between now and the ME era. Nuclear proliferation is a grim reality, and it's been so long since nukes were last used in anger that their deterrence effect is ebbing. But a nuclear war will not be the end of humanity. Nuclear winter is not a likely outcome, and most dangerous radioactive fallout has a half life numbered in hours, days, or weeks. If you have enough detonations to really fill the atmosphere with fission products you're going to see increases in cancer, but humanity will pull through even if it reduces lifespan for a few years.



The bottom line is that the farther away from earth Bioware stays the better.

#55
Domcor

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I'd like to go to Edmonton and have a mini-game where you take on the Blood Dragons

#56
Canned Bullets

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I'm hoping for some missions on the West Coast of America, its always neglected in games.

#57
EtTuBrute

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You're kidding me.

#58
Selvec_Darkon

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It's ironic it's the one place you spend all your time on, the one place you'd be sick of seeing, but the one place everyone wants to see. Yet the game is set in a big wide universe with literally thousands of unknowns to come across, and still, everyone wants to see boring old earth.

#59
Scav666

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Actually i'd like to see Russia, Moscow, St. petersburg or Novgorod.



but i guess it's just me.

#60
Mr. MannlyMan

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Has anyone else noticed that Earth rotates the wrong way in the galaxy map?

#61
LK Tien

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and its upside down in me1

#62
Darth_Griffin

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Soverain wrote...

i hope that a mjission on earth take place in other parts of the world and not just america, I WOULD PREFER a futristic succesfull african city or maybe europe or asia,

making and earth based mission in america along will just add to the cliche of american based games, it would be better if a mission were elsewhere on earth.



well, since Mass Effect is made in Canada, maybe we'll see a Canadian city or two.

*is hopeful of that*

#63
Lord Coake

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Recnamoken wrote...

Post of Varenus Luckmann reported due to racism in his post. Totally uncalled for.


That wasn't racism, it was brutal, uncaring truth.  Africa isn't called the Dark Continent for it's inhabitants.  It's because the majority of the place is either impenetrable jungle hell or pure freaking wasteland incapable of supporting the vast infrastructure needed to maintain huge cities.

Maybe the coastlines can be developed to First World standards for long term, but I wouldn't bet on it.  Don't get me wrong, I'd love to see Africa's population centers get brought into the modern era and for it's people to prosper, but the land itself fights such things there.

#64
diskoh

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ivan.inverse wrote...

Uh, megatropolis? If you read the Codex entry for Earth, it says that modern cities are utilizing arcological structures and making more efficient use of land. So basically, the cities might have actually shrunk in breadth. The buildings will be much taller to compensate; think of what you saw on Illium or the Citadel.


In-game description of the Earthborn background:

You were born on Earth, but you never knew your parents. A child of the
streets, you learned to live by your wits and guts, surviving in the
hidden underbelly of the megatropolises of humanity's homeworld.

Modifié par diskoh, 23 février 2010 - 07:31 .


#65
Lord Coake

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diskoh wrote...

ivan.inverse wrote...

Uh, megatropolis? If you read the Codex entry for Earth, it says that modern cities are utilizing arcological structures and making more efficient use of land. So basically, the cities might have actually shrunk in breadth. The buildings will be much taller to compensate; think of what you saw on Illium or the Citadel.


In-game description of the Earthborn background:

You were born on Earth, but you never knew your parents. A child of the
streets, you learned to live by your wits and guts, surviving in the
hidden underbelly of the megatropolises of humanity's homeworld.


Think of the Arcologies (the massive mega-skyscraper colonies) as the places where the rich and fortunate go.  The "old" cities are where the vast majority of the low and mid middle class live, with huge, dirty zones of slums and burbs where the the "people too lazy to work*" live, fight and die in an environment of urban darwinism.

**not the way I think, but if humanity is anything like it is now in 2183 (and I have little hope that we'll improve that much) then thats the view the mojority of the people then would have.  "Well, if you just bootstrap your life, apply yourself and work hard you'll fo fine" and other such small-minded, naive BS.

#66
Balerion84

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I want to visit Earth in ME3 and I want it to look like Los Angeles from Blade Runner. (seeing how much influence from Blade Runner there is in Mass Effect, there's a good chance my dream might become reality *crosses fingers*)

Image IPB
Image IPB

Modifié par Balerion84, 23 février 2010 - 10:01 .


#67
Horendus Malaih

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lets do it in warsaw :o

#68
tzeraph1

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Earth mission: Stockholm ftw :D

#69
Inarai

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Nostradamoose wrote...

Considering Bioware studios of Edmonton and Montreal worked on the game...
Well... I guess you know where I'm heading my thought.


...  You know what, I think Montreal just made my list

- Edmonton:  The city's always had a fairly strong arts community, it would be interesting to see that in terms of ME.
- Montreal, or any other Canadian city that still has a lot of it's older architecture - seeing that somehow turned into something within ME tech would be so cool.
- Rome, Geneva, Kyoto, Bejing...

Basically, avoid the cliche of going with an American city, and pick a location that could evolve in interesting ways or reasonably service the purpose it's supposed to in the story, whatever that may be.

#70
Icinix

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Inarai wrote...

Nostradamoose wrote...

Considering Bioware studios of Edmonton and Montreal worked on the game...
Well... I guess you know where I'm heading my thought.


...  You know what, I think Montreal just made my list

- Edmonton:  The city's always had a fairly strong arts community, it would be interesting to see that in terms of ME.
- Montreal, or any other Canadian city that still has a lot of it's older architecture - seeing that somehow turned into something within ME tech would be so cool.
- Rome, Geneva, Kyoto, Bejing...

Basically, avoid the cliche of going with an American city, and pick a location that could evolve in interesting ways or reasonably service the purpose it's supposed to in the story, whatever that may be.


Ibiza

Modifié par Icinix, 23 février 2010 - 10:30 .


#71
Inarai

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diskoh wrote...

ivan.inverse wrote...

Uh, megatropolis? If you read the Codex entry for Earth, it says that modern cities are utilizing arcological structures and making more efficient use of land. So basically, the cities might have actually shrunk in breadth. The buildings will be much taller to compensate; think of what you saw on Illium or the Citadel.


In-game description of the Earthborn background:

You were born on Earth, but you never knew your parents. A child of the
streets, you learned to live by your wits and guts, surviving in the
hidden underbelly of the megatropolises of humanity's homeworld.


I think Inverse forgot to account for the sheer size of Earth's population in ME.

#72
BellaStrega

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Lord Coake wrote...

That wasn't racism, it was brutal, uncaring truth.  Africa isn't called the Dark Continent for it's inhabitants.  It's because the majority of the place is either impenetrable jungle hell or pure freaking wasteland incapable of supporting the vast infrastructure needed to maintain huge cities.

Maybe the coastlines can be developed to First World standards for long term, but I wouldn't bet on it.  Don't get me wrong, I'd love to see Africa's population centers get brought into the modern era and for it's people to prosper, but the land itself fights such things there.


No, it was racism. Your assessment of Africa is downright superstitious.

Modifié par BellaStrega, 23 février 2010 - 10:38 .


#73
R3vANGEL

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I put my money on a famous city, purely aesthetically it should be a city with a very famous landmark in order to distinguish between Earth and let’s say Ilium, have you noticed that the how much contrast there is between the planets?...For some reason Eden Prime haunts me thou

Modifié par R3vANGEL, 23 février 2010 - 10:52 .


#74
CrassKid

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I'd be interested in seeing BioWare artists' take on future Earth and also in seeing how aliens fit in with Earth society. Although, I fear that no matter what city/location they choose it will end up being underwhelming and a disappointment. For instance, the Illium skyline looked cool but the explorable area seemed rather small and limited.

#75
Draconis6666

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EternalWolfe wrote...

The-Person wrote...

My guess is that we will go to Alliance HQ and it won't be specified where it is exactly.


This.  Bonus points if its a city placed somewhere in the middle of an ocean(ie built on the ocean, not a island) to be neutral territory.




Well considering the Alliance government isnt even ON earth but is in space at arcturus station that seems not very likely