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Why does all characters have dialogue in missions they cannot possibly participate in?


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#1
Varenus Luckmann

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Through using the savegame editor, I decided to run some tests after hearing that Tali had dialogue in Mordin's recruitment mission. After running Mordin's and Garrus' recruitment missions with a number of characters that cannot possibly participate in them under normal circumstances (Legion, Tali, Thane, Samara) it turns out that.. well.. they all act as if being there was the most natural thing ever. Thane even have (a) comment(s) when you first meet Aria on Omega, and discuss Archangel.

As someone that has been annoyed by having to trudge through worthless recruitment missions to get to the "good stuff" on occassion, such as having to do ALL the initial recruitment missions before I can get Tali or Thane, I find this incredibly annoying. Especially annoying is the realization that Legion, the absolutely last squadmember you can recruit and just narrowly squeeze his loyalty mission in, if you want to avoid your entire crew turning into Reaper-Chow, have dialogue in virtually every mission, wheter he actually can participate in them under normal circumstances or not.

This leads me to believe that the decision to "cut up" the recruitment and create a tier-base story (Initial Mission, Recruitment phase, Intermediate Mission, Recruitmen Phase, End missions) came extremely late in development and just feel horribly, horribly arbitrary to me. Why not have each "step" in the story trigger after a set amount of missions, regardless wheter they are recruitment missions or how many you have recruited? Why "force" a showdown (unless you like Reaper-Chow) so soon after getting Legion?

Things like these really annoy me, because it feels so forced, so arbitrary and.. just for complete lack of a better word.. bad.

This will annoy me every time I play ME2 now. "Wow, I wonder what Thane would've said on this mission, if I could actually recruit him before it". "Would Legion have some input on this?".

Sometimes I really wonder what they were smoking. :(

#2
Borschtbeet

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Probably because of a change in game design that came after the recorded dialogue was programmed into it.



It's not a huge deal.

#3
Occams Razor 17

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The theory is that it used to be that you could get any squadmate at any point, but then they broke it into segments due to the limitations of requiring two disks for the game.

#4
Borschtbeet

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 double post.

Modifié par Borschtbeet, 22 février 2010 - 08:55 .


#5
Borschtbeet

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I suppose the Illusive man could've sent you all the dossiers at once. Would've been a very simple change.

#6
DarthCaine

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The final order was probably decided later

#7
Rm80

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yep since it is disc swapping time after you recruted the first bunch of people its seems logical that it has to do with Mass Effect 2 being on two discs...



It probably was not meant to be like that from the beginning

#8
Varenus Luckmann

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Alright, I'm going to go ahead here and ask what the hell you people are on about. I didn't swap my disks a single time throughout the entire game.

Regardless, I feel it would've been a lot more consistent if you were given a number of dossiers at the start, then based on the number of missions you'd finished, new dossiers would've unlocked. After doing a set number of missions, the next step in the storyline would've unlocked, and so on.

#9
medlish

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So... you would not have been annoyed if the voicing wasn't done?

#10
Varenus Luckmann

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Borschtbeet wrote...
Probably because of a change in game design that came after the recorded dialogue was programmed into it.

It's not a huge deal.

It is a huge deal. It's incredibly annoying to know that parts of the game was cut, especially when it seems to deliberately keep me from recruiting my "ideal" setup for a specific character ASAP. We know Grunt has excellent comments throughout Jack's recruitment mission. What if Samara has the same throughout Grunt's? Or Thane throughout Garrus?

#11
BeyondFX

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Varenus Luckmann wrote...

Alright, I'm going to go ahead here and ask what the hell you people are on about. I didn't swap my disks a single time throughout the entire game.
Regardless, I feel it would've been a lot more consistent if you were given a number of dossiers at the start, then based on the number of missions you'd finished, new dossiers would've unlocked. After doing a set number of missions, the next step in the storyline would've unlocked, and so on.


360 players need to swap after horizon B)

#12
Varenus Luckmann

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medlish wrote...
So... you would not have been annoyed if the voicing wasn't done?

At least then it'd been understandable. There would've been no annoyance because you'd know that nothing of value had been cut for seemingly arbitrary reasons. But it has.

:mellow:

#13
Varenus Luckmann

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BeyondFX wrote...

Varenus Luckmann wrote...
Alright, I'm going to go ahead here and ask what the hell you people are on about. I didn't swap my disks a single time throughout the entire game.
Regardless, I feel it would've been a lot more consistent if you were given a number of dossiers at the start, then based on the number of missions you'd finished, new dossiers would've unlocked. After doing a set number of missions, the next step in the storyline would've unlocked, and so on.


360 players need to swap after horizon B)

Ah. So it's the consolers fault. Figures that the PC gets shafted due to limitations on inherently inferior platforms. Again.

#14
Rip504

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It is because of the 2 discs and I agree to the ppl who have mentioned this.As it stands right now You swap discs to recruit Tali,Thane,Samara,and Legion.Illuim is only on disc 2.Then the final swap is before Endgame.2 times you need to swap disc.If you were able to recruit anyone at anytime ppl would have complained about how many times they had to swap disc.It would have slowed down gameplay and the overall experince would have been "not so clean".*Rumors* if you are playing on disc 1 anytime you wanted to go to Illium,Tuchanka,Tali,Thane,missions you would have had to switch disc,which would be more then twice for most people.

Modifié par Rip504, 22 février 2010 - 09:23 .


#15
Dark Glasses

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Varenus Luckmann wrote...
Ah. So it's the consolers fault. Figures that the PC gets shafted due to limitations on inherently inferior platforms. Again.

Poor us.

#16
Tyreal42a

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It's unfortunate, since Legion has some great lines that you miss. Tali as well. "We get to kill her at some point, right?"

#17
Ecael

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Varenus Luckmann wrote...
Ah. So it's the consolers fault. Figures that the PC gets shafted due to limitations on inherently inferior platforms. Again.

To be fair, the game was designed for the console. If it were designed for the PC, there's a good chance that the PC version would have kept the ability to recruit anyone you wanted at any time.

#18
Varenus Luckmann

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Rip504 wrote...
It is because of the 2 discs and I agree to the ppl who have mentioned this.As it stands right now You swap discs to recruit Tali,Thane,Samara,and Legion.Illuim is only on disc 2.Then the final swap is before Endgame.2 times you need to swap disc.If you were able to recruit anyone at anytime ppl would have complained about how many times they had to swap disc.It would have slowed down gameplay and the overall experince would have been "not so clean".*Rumors* if you are playing on disc 1 anytime you wanted to go to Illium,Tuchanka,Tali,Thane,missions you would have had to switch disc,which be more then twice for most people.

Well, that explains it. I had no idea X360 people had to switch their discs and I'm sure they'd come crying if they had to change discs a couple of times on their precious "superior gaming platforms olololol".

Now at least I know where to point the finger when things get cut.

#19
Dockerr

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wow, such hatred over such a small thing. The story is written like it is written. True: there may not be any reason to split up the dossiers other than disk swapping, but if you want to hear what characters say at different locations, you already have the ability to cheat and see what happens. Stop complaining.



However, i agree that its a shame that you get legion so late, he's really awesome. I read that at one point BW planned to put a tutorial mission in between the SR1 being destroyed and shep's reconstruction where you played as Legion and met Liara. This is unconfirmed though, and largely irrelevant as it got cut.

#20
Bartlebyfinch

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Yeah, it's too bad they decided to port a game from an inferior rig to the PC in the first place. If Bioware had just kept the ME franchise as a console title, the superior PC gamer folks would never have been subjected to the horrors of a game that doesn't take full advantage of their desktop hot rods. It would probably save them quite a bit in tears & therapy.



As a side bonus, console gamers wouldn't have to be subjected to the asinine & elitist comments of those who can afford a dedicated gaming PC. There's nothing wrong with being able to afford a Porsche, and there's nothing wrong with driving a Porsche. But if, after buying a Porsche, you spend all of your time ****ing about the speed limits being too low, and driving through poor neighborhoods and making fun of those who can't afford a car like yours... you're a POS.

#21
Varenus Luckmann

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Ecael wrote...

Varenus Luckmann wrote...
Ah. So it's the consolers fault. Figures that the PC gets shafted due to limitations on inherently inferior platforms. Again.

To be fair, the game was designed for the console. If it were designed for the PC, there's a good chance that the PC version would have kept the ability to recruit anyone you wanted at any time.

And that's the problem. Catering to both the console horde and the PC crowd is ultimately impossible, since they are so different in everything from controls, to hardware limitations. Had ME2 been designed with the PC in mind, it would've been inherently superior, due to the obvious lack of aformentioned limitations.

I'm sorry, I just get a bit pissed when it turns out that something good could've been better, had it not been for senseless moneygrubbing and catering to the inferior.

#22
Gaddmeister

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Varenus Luckmann wrote...
Ah. So it's the consolers fault. Figures that the PC gets shafted due to limitations on inherently inferior platforms. Again.

On the other hand, the ME series wasn't even planned to be released on pc until EA bought Bioware, or am I wrong? Perhaps you should look on the bright side of things. :wizard: Is it really that bad? Sure, the game gets a little more linear, but it's not such a big deal. At least, I don't think so.

Modifié par Gaddmeister, 22 février 2010 - 09:30 .


#23
Gaddmeister

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double post

Modifié par Gaddmeister, 22 février 2010 - 09:31 .


#24
RandomGuy928

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Varenus Luckmann wrote...

Ah. So it's the consolers fault. Figures that the PC gets shafted due to limitations on inherently inferior platforms. Again.



#25
Varenus Luckmann

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Dockerr wrote...
wow, such hatred over such a small thing. The story is written like it is written. True: there may not be any reason to split up the dossiers other than disk swapping, but if you want to hear what characters say at different locations, you already have the ability to cheat and see what happens. Stop complaining.

But that's just not true. The story was obviously not only written differently, but implemented differently, and then changed not because of something that would make it better, but because of real-life limitations.

As for cheating, yes, that is entirely possible. But then you're cheating. Numerous problems crop up and the storyline isn't consistent anymore - which is the problem to begin with. I add Thane to my crew, some lizard pops up on my ship, and thanks me for a mission I've never done.

Pass.

I'd rather see a patch to rectify the issue, really.

Dockerr wrote...
However, i agree that its a shame that you get legion so late, he's really awesome. I read that at one point BW planned to put a tutorial mission in between the SR1 being destroyed and shep's reconstruction where you played as Legion and met Liara. This is unconfirmed though, and largely irrelevant as it got cut.

Man, that's a pity. That'd be awesome. I would've also liked to see more of what they talked about earlier in development, on how Legion was supposedly stalking Shepard. It is my firm belief that Legion was intended to come into play much earlier or essentially have a recruitment mission like all the others, but alas, I fear he is destined to remain a paranthesis.