Krogan Claymore or Eviscerator Shotgun?
#26
Posté 23 février 2010 - 06:43
#27
Posté 23 février 2010 - 07:24
Dannok1234 wrote...
I too prefer the Scimitar for it's versatility and safety, with it I don't have to worry if I miss a shot or focus on getting the reload trick right every time I charge a group. The Claymore is *only* superior if you can do the reload trick, and it's not by all that much really. In the end it does not matter if you use the Claymore, Evi or Scimitar it's all down to what you prefer to use.
I actually don't use the reload trick, and still much prefer the Claymore. But, like you said, it comes down to preference. All the shotguns are pretty excellent, really, even the Katana.
#28
Posté 23 février 2010 - 07:53
The Claymore at close range has the most damaging shot in the game, given most of the pellets hit (not including heavys) . Though again i only recommend this gun for a Vanguard, because that is the only class that can really take advantage of the gun, and make the good out weigh the bad. This gun defines high risk, high reward.
Eviscerator Shotgun is good, but still does not pack the same punch. Sure it allows for more shots, but IMO when u make quick repeated shots with the shotty a lot of the pellets end up missing, that was a big problem for the assault IMO. That one of the only good thing about the slow ROF of the Claymore. It gives u time to steady and make each pellet count.
The Claymore is the best choices for Vanguards IMO, but not suited for non Vanguards.
Modifié par godlike13, 23 février 2010 - 07:59 .
#29
Posté 23 février 2010 - 07:57
#30
Posté 23 février 2010 - 08:02
#31
Posté 23 février 2010 - 08:07
RighteousRage wrote...
Am I just insane or does the claymore do way, way more damage than the eviscerator? I feel like I'm taking crazy pills here.
Cool story Hansel
#32
Posté 23 février 2010 - 08:39
#33
Posté 23 février 2010 - 08:46
#34
Posté 23 février 2010 - 08:48
#35
Posté 23 février 2010 - 09:18
ODST Steve wrote...
So if Claymore does more damage whats up with the charts.
DPS is damage per second, and factors in a bunch of other things, like the time it takes for multiple shots. The Claymores base damage, again given the pellets hit, is the highest out of all the weapons in the game (not including Heavies).
Modifié par godlike13, 23 février 2010 - 09:19 .
#36
Posté 23 février 2010 - 10:47
RighteousRage wrote...
What is this a center for ants?
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#37
Posté 24 février 2010 - 12:23
#38
Posté 24 février 2010 - 04:24
Modifié par godlike13, 24 février 2010 - 04:26 .
#39
Posté 24 février 2010 - 04:36
#40
Posté 24 février 2010 - 07:21
Without using the reload trick the Claymore's rate of fire is 2.44 seconds.(Takes 0.94 before you can reload which is 1.5 seconds)
Now let's take a typical group of 3 normal enemies on insanity, something which I charge into regularly and see how the different shotguns perform shall we. (This is based on normal insanity playthrough not ng+) Claymore will fire 3 shots to kill 3 enemies in 4,88 seconds assuming no delays for aiming. Scimitar will use 3 seconds to fire 6 shots and do 3 melee's (one melee in between first and second shot on each enemy). The Eviscerator will use 2.5 seconds if you are doing headshots, if you are doing body shots it will be 2.5 seconds + the time of one melee attack.
Both of which are clearly faster then the Claymore by a wide margin.
(Now this is an assumption on my part, and I'm hoping Athenau can give me the correct numbers here.) Now with the reload trick assuming that 60% of the reload animation takes 0.9 seconds (1.5*0.6) it would be 0,94+9=1,84 seconds to fire 2 shots. This would make the claymore shoot 3 enemies in 3.68 seconds, which is still slower then both of the other shotguns by a fair margin.
It's only against elite enemies that the Claymore while using the reload trick is faster then the Eviscerator, which will generally need 2 shots and 4 melee's (using no ammo power, using AP ammo it's 2 shots and 3 melee's. 70% extra damage to health is basically nothing), which takes a bit less then 2.5 seconds, the Scimitar kills an elite using 4 shots and 3 melee hits in 1.8 seconds, the Claymore having to fire twice is 1.84 seconds. (I don't know if you can one shot elites with a headshot or not I haven't seen it so far, if you can it's obviously faster.)
This goes a long way towards explaining how people are doing the exact same things with all three of the shotguns and despite the big difference in base damage between each weapon, the fire rate makes it so that they are astonishingly equal in terms of time taken to kill x amount of enemies.
It's all down to personal preferences and nothing more.
Ps I could be wrong about the time it takes to shoot again with the reload trick. However if it is faster then what I've stated here, it's still won't be a massive improvement over the other two, and still be down to personal taste. Remember if you miss a shot with the Claymore it will hurt you bad, if you don't manage the reload trick, same thing. These are problems you will not have using the Scimitar, making it by far the safest choice.
#41
Posté 24 février 2010 - 07:28
Modifié par SmilingMirror, 24 février 2010 - 07:29 .
#42
Posté 24 février 2010 - 07:39
SmilingMirror wrote...
Just having the claymore improves the katana and scimitar's damage. I say claymore.
Uh what?
#43
Posté 24 février 2010 - 07:54
#44
Posté 24 février 2010 - 08:14
#45
Posté 24 février 2010 - 10:27
Like i said, grabbing a non-dlc gun upgrades all other non-dlc guns of the same type.Dannok1234 wrote...
SmilingMirror wrote...
Just having the claymore improves the katana and scimitar's damage. I say claymore.
Uh what?
If i grab a vindicator, the avenger gets better. If i grab a revenant, the avenger (again) and vindicator get upgraded.
It even says so on the weapons description.
Modifié par SmilingMirror, 24 février 2010 - 10:28 .
#46
Posté 24 février 2010 - 11:30
SmilingMirror wrote...
Like i said, grabbing a non-dlc gun upgrades all other non-dlc guns of the same type.
If i grab a vindicator, the avenger gets better. If i grab a revenant, the avenger (again) and vindicator get upgraded.
It even says so on the weapons description.
lol
That's just BS.
#47
Posté 24 février 2010 - 11:40
Oh wow, are you living in your own world, or something? Because if you are, I'd like to go there. That sounds whacked.SmilingMirror wrote...
Like i said, grabbing a non-dlc gun upgrades all other non-dlc guns of the same type.Dannok1234 wrote...
SmilingMirror wrote...
Just having the claymore improves the katana and scimitar's damage. I say claymore.
Uh what?
If i grab a vindicator, the avenger gets better. If i grab a revenant, the avenger (again) and vindicator get upgraded.
It even says so on the weapons description.
#48
Posté 24 février 2010 - 11:54
Dannok1234 wrote...
I'll break this down for everyone, since I might be excessively nerdy when it comes to this, but I'll show you the differences between the different shotguns and why it doesn't matter which one you use.
Without using the reload trick the Claymore's rate of fire is 2.44 seconds.(Takes 0.94 before you can reload which is 1.5 seconds)
Now let's take a typical group of 3 normal enemies on insanity, something which I charge into regularly and see how the different shotguns perform shall we. (This is based on normal insanity playthrough not ng+) Claymore will fire 3 shots to kill 3 enemies in 4,88 seconds assuming no delays for aiming. Scimitar will use 3 seconds to fire 6 shots and do 3 melee's (one melee in between first and second shot on each enemy). The Eviscerator will use 2.5 seconds if you are doing headshots, if you are doing body shots it will be 2.5 seconds + the time of one melee attack.
Both of which are clearly faster then the Claymore by a wide margin.
(Now this is an assumption on my part, and I'm hoping Athenau can give me the correct numbers here.) Now with the reload trick assuming that 60% of the reload animation takes 0.9 seconds (1.5*0.6) it would be 0,94+9=1,84 seconds to fire 2 shots. This would make the claymore shoot 3 enemies in 3.68 seconds, which is still slower then both of the other shotguns by a fair margin.
It's only against elite enemies that the Claymore while using the reload trick is faster then the Eviscerator, which will generally need 2 shots and 4 melee's (using no ammo power, using AP ammo it's 2 shots and 3 melee's. 70% extra damage to health is basically nothing), which takes a bit less then 2.5 seconds, the Scimitar kills an elite using 4 shots and 3 melee hits in 1.8 seconds, the Claymore having to fire twice is 1.84 seconds. (I don't know if you can one shot elites with a headshot or not I haven't seen it so far, if you can it's obviously faster.)
This goes a long way towards explaining how people are doing the exact same things with all three of the shotguns and despite the big difference in base damage between each weapon, the fire rate makes it so that they are astonishingly equal in terms of time taken to kill x amount of enemies.
It's all down to personal preferences and nothing more.
Ps I could be wrong about the time it takes to shoot again with the reload trick. However if it is faster then what I've stated here, it's still won't be a massive improvement over the other two, and still be down to personal taste. Remember if you miss a shot with the Claymore it will hurt you bad, if you don't manage the reload trick, same thing. These are problems you will not have using the Scimitar, making it by far the safest choice.
The numbers are obviously not true in game. I agree that all shotguns are pretty good and it comes down to personal preference, but saying that you are gonna fire 6 shots and do 3 melee attacks on 3 different enemies in 3 seconds is ridiculous and unreal (you might do it a few times when you are lucky, but most of the time this is not true), it will be more like 5 or 6s, so slow reload time for Claymore is not a problem in most cases.
I prefer Claymore because it really feels like a shotgun to me, I tried Scimitar yesterday and it felt like Shep was firing a pop gun
Modifié par Kronner, 24 février 2010 - 12:07 .
#49
Posté 24 février 2010 - 12:08
(Now this is an assumption on my part, and I'm hoping Athenau can give me the correct numbers here.) Now with the reload trick assuming that 60% of the reload animation takes 0.9 seconds (1.5*0.6) it would be 0,94+9=1,84 seconds to fire 2 shots. This would make the claymore shoot 3 enemies in 3.68 seconds, which is still slower then both of the other shotguns by a fair margin.
The reload trick meaning meleeing after you hear the reload click to reset the animation? I tried a couple of times, not sure if I was doing it right. I'll try and time it this evening.
#50
Posté 24 février 2010 - 12:31
Athenau wrote...
(Now this is an assumption on my part, and I'm hoping Athenau can give me the correct numbers here.) Now with the reload trick assuming that 60% of the reload animation takes 0.9 seconds (1.5*0.6) it would be 0,94+9=1,84 seconds to fire 2 shots. This would make the claymore shoot 3 enemies in 3.68 seconds, which is still slower then both of the other shotguns by a fair margin.
The reload trick meaning meleeing after you hear the reload click to reset the animation? I tried a couple of times, not sure if I was doing it right. I'll try and time it this evening.
Yeah thats pretty much it, it's usually easiest to just hold down the fire button after the first shot goes off, then wait until you hear the click and hit melee.




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