Bioware has finally created the perfect RPG
#26
Posté 23 février 2010 - 12:13
#27
Posté 23 février 2010 - 12:15
Michoss wrote...
HEI GUIZ I HAVE GREAT NEWS!
RPG=Plot
RPG=/=Looting orcz, exping on wolfz
OP is right.
uh........ huh?
#28
Posté 23 février 2010 - 12:18
Razor124 wrote...
Goat_Shepard wrote...
ME2 has all these things. To label it a pure RPG is being too specific, but it IS an RPG. I agree with the OP, this game already has 150+ hours on it for me, and there's always new content being explored each playthrough.
150 hours?!?! What have you been doing, leaving your game on when you sleep?!?
I've beaten the game twice on easy, thrice on normal, once on hardcore, and once on insane... and even combined i'm not at that time! I did MOST of the optional quests and side-quests every playthrough!
What are you doing that's taken so long?!?!?
Umm, not one playthrough, 150 TOTAL.
Trenrade wrote...
I was happy with everything in the game but the plotline.
tell me why is 85% of the game spent recruiting your team and doing their loyalty missions. not to mention a human-reaper that looks exactly like the T1 terminator? I could see maybe they would use the human-reaper to attack the citadel again and attempt to release the rest of the reaper fleet from dark space, but why a human reaper? its just plain out retarded.
Cuz then it would be 85% shorter? I seriously don't get why some people complain about having MORE gameplay. "Why did Saren need the Conduit he could have just went to the Citadel" Cuz then you wouldn't have a game? Should be able to handle a few plot holes for extra content.
And the Reaper looks like a human because all Reapers look like the alien that was used to make them, in this case, HUMANS!
Correct This One if it is wrong.
#29
Posté 23 février 2010 - 12:18
#30
Posté 23 février 2010 - 12:23
However, an RPG is what I think its closer to than anything else, so I will just stick with that.
#31
Posté 23 février 2010 - 12:23
I would disagree, I personally haven't ever played a DND-style until DA:O. To some, RPG is nothing more that a game that focuses almost exclusively on character development. You end up with a strong emtional attachment to many of the NPC's. For me, and from what I've heard also a lot of others, ME2 just didn't give you that same level of attachment. Doesn't mean it wasn't a ton of fun to play and a great game all around, just not as powerful as ME1 and all-around defies categorization. It's just what it is.... it's ME2!Michoss wrote...
Everyone on this forum who is whining about 'how ME2 is shooter, not a RPG' seems to think 'RPG=Game when you are knight and you kill orcz and dragonz and save the world'. you know. Orthodox
#32
Posté 23 février 2010 - 12:25
DeathsHands5 wrote...
wollert wrote...
Nice to see someone who doesnt attribute his opinion of what is what on everyone else, good for you.
We need more open minded and humble people like you OP, less of these self-centered know-it-all´s.
Yep, definitely.
Agreed.
And agreed with the OP, up to a certain point.
ME2 is almost perfect by itself, but it may be improved in many ways. But I agree that Bioware may have CHANGED a bit the conception of what role-playing really is with ME2.
Because it's just greater than talking to NPC, it's just superior than doing random side-quest mission on a devasted-or-anyway-inmense land (not that I don't like it, spent like 120 hours on Fallout 3 and such). Role-playing after ME2 will be considered as finally LIVING an adventure, dverse and amazing adventure, and truly have choice in its story, and see that also characters around you have opinions, beliefs, feelings and fears (Mordin's closed look at Genophage, Jack's love-or-enemy only) and that there are limitations about how much power has your Avatar, Shepard, by himself.
The great thing about ME2 is that, just for once, you don't end having absolute power in what your team mates think or feel, and that's just incredible. In many situations in ME2 no matter how paragon or renegade you are, most characters won't just be slaves of your own judgement. You play your role, but characters... no, people around you also play their part.
And hell, If an ME2 expansion comes out, I WANT some more "the whole team with you" missions. And in ME3 too. It's on the final mission when you really feel as a leader.
#33
Posté 23 février 2010 - 12:27
#34
Posté 23 février 2010 - 12:28
[quote]Razor124 wrote...
[quote]Goat_Shepard wrote...
ME2 has all these things. To label it a pure RPG is being too specific, but it IS an RPG. I agree with the OP, this game already has 150+ hours on it for me, and there's always new content being explored each playthrough.
[/quote]
150 hours?!?! What have you been doing, leaving your game on when you sleep?!?
I've beaten the game twice on easy, thrice on normal, once on hardcore, and once on insane... and even combined i'm not at that time! I did MOST of the optional quests and side-quests every playthrough!
What are you doing that's taken so long?!?!?[/quote]
Umm, not one playthrough, 150 TOTAL.
[quote]Trenrade wrote...
I was happy with everything in the game but the plotline.
tell me why is 85% of the game spent recruiting your team and doing their loyalty missions. not to mention a human-reaper that looks exactly like the T1 terminator? I could see maybe they would use the human-reaper to attack the citadel again and attempt to release the rest of the reaper fleet from dark space, but why a human reaper? its just plain out retarded.
[/quote]
Cuz then it would be 85% shorter? I seriously don't get why some people complain about having MORE gameplay. "Why did Saren need the Conduit he could have just went to the Citadel" Cuz then you wouldn't have a game? Should be able to handle a few plot holes for extra content.
[/quote]
I think he means 85% of the game's total content is just a filler... if you stripped the recruitment and loyalty missions you'd end up with a game that was 6 hours long and felt more like a long dragged out movie rather than a video game/RPG... BW could have easily added extra content and extra story/plot "fillers" to extend the game a bit more, even without adding more planets and/or characters... [/quote]
Modifié par Razor124, 23 février 2010 - 12:30 .
#35
Posté 23 février 2010 - 12:32
.
It's kind ironic cause I HATE RPG. I could easily say 15/20 RPGs that I tryed to play since the Playstation and I just couldn't stand them.
.
I bought KoTOR2 by MISTAKE thinking it was a complet different game. However, I loved it. Than I played KoTOR and it become one of my favorite games, that revelation in the game was something I never seen, unique, awesome.
.
I bought ME1 just because of Bioware, never have done something like that, and had a lot of good times, an outstanding game.
.
However, ME2... I never played so much a game is so few time. I just can't stop playing it.
#36
Posté 23 février 2010 - 12:35
This.wollert wrote...
Nice to see someone who doesnt attribute his opinion of what is what on everyone else, good for you.
We need more open minded and humble people like you OP, less of these self-centered know-it-all´s.
#37
Posté 23 février 2010 - 12:38
Knoll Argonar wrote...
And hell, If an ME2 expansion comes out, I WANT some more "the whole team with you" missions. And in ME3 too. It's on the final mission when you really feel as a leader.
QFT! Bioware better get off their lazy a**es and get to work on this! The ending sequence in this game was unlike any other game I've played, and personally, I would like to take advantage of the large crew I've assembled for other missions, not JUST the final mish.
Hell, even just an expansion to the final mish (make the suicide mission have more legs) would be cool.
#38
Guest_Shavon_*
Posté 23 février 2010 - 12:39
Guest_Shavon_*
Edit: just my wo cents. the game that introduced me to Bioware games, shall bever be forgotten:wub:
Modifié par Shavon, 23 février 2010 - 12:40 .
#39
Posté 23 février 2010 - 12:41
#40
Posté 23 février 2010 - 12:42
Ringo12 wrote...
I would still love a 100-200 hour rpg though...
#41
Posté 23 février 2010 - 12:44
It's an rpg. Don't kid yourself.StreetlightEagle wrote...
Best Narrative based shooter out there? Probably. RPG? I don't think so, no.
#42
Posté 23 février 2010 - 12:49
#43
Posté 23 février 2010 - 12:51
Rip504 wrote...
Ringo12 wrote...
I would still love a 100-200 hour rpg though...
Try playing ME1 and ME2 back to back. It's a very cohesive and long experience.
#44
Posté 23 février 2010 - 12:52
Tooneyman wrote...
JAde empire was a element of its own and so was KOTR. I'm still waiting on my jade empire sequel dang it. Anyway, YEs ME 2 is a good game, but its got a few serious bugs it needs to get fixed. If it wasn't for the bugs I might have given it a nine. I've played better.
jade Empire was like this great game that was over too soon. Way to short. Could be beaten in like 4 or 5 hours? I remember a big WTF, I thought the game was 1/3 over...
#45
Posté 23 février 2010 - 12:55
#46
Posté 23 février 2010 - 12:58
#47
Posté 23 février 2010 - 12:58
dreman9999 wrote...
It's an rpg. Don't kid yourself.StreetlightEagle wrote...
Best Narrative based shooter out there? Probably. RPG? I don't think so, no.
It's a semi-RPG, because the Role that you're Playing is defined and the ways in which you can change your character and your role in the universe is extremely limited. There's a defined path to what your character will do, and the only thing you can influence is the way you do it (paragon/renegade). Also, you are presented with choices (e.g. who to recruit or who to get loyal), but you have no control over what choices will be presented in the first place. As Bioware has said, it's Shepard's story. Not yours.
#48
Posté 23 février 2010 - 12:59
#49
Posté 23 février 2010 - 01:00
A lot of the RP aspects everyone holds so dear to their hearts are still there, just handled "behind the scenes", thanks to technology, and streamlined so we don't have to fiddle with billions of menus.
#50
Posté 23 février 2010 - 01:02
ERJAK2 wrote...
The gameplay mechanics(shooting, movement, cover, powers, etc) were perfect. The story and the characters were very good, effect of choices from ME1 were poor, romances were bad.
I would completely agree with your critique if this was in fact the last game of the series. I don't think it's fair to really judge the effect of choices and romances prior to completion of ME 3 though.
Modifié par Oawa, 23 février 2010 - 01:03 .





Retour en haut






