Gulthuk wrote...
To everyone whom is complaining that Bioware is so terrible and such for realeasing RTO so late should really take into account that the coding for the PS3 system is extensive and very hard to work worth even for a company who has had somewhat limited expierence with the system programming. They were realeased quicker for 360 and PC because Bioware is very familiar with the coding process for both as the coding is pretty similar for both. What probably happened and is most likely is that they sent it in after coding it got it approved but before it hit PSN they had become aware of the problems it posed to the 360 and pc thier native platforms and had to recall the PS3 release and spend countless hours recoding it to get rid of the bugs in it.
SO I am going to be getting RTO because I am not mad at the delay but very happy with it because sure it took them a while to fix it on a platform they are not completely familiar with and now it will be much better off than if they said screw it and pushed the realese. Anyone who says that my statement about coding is not true is wrong.
They have been realeasing PC games long before the PS3 and 360. But most of their Pc games use a microsoft OS coding system same as the 360 which has been out longer than PS3 to begin with. And yes the 360 does use a very similar coding to the microsoft. It is true and with a little bit of research and tech savvy glaringly obvious. So it is completely understandable and reasonable for them to need to put in a lot of extra man hours to re write out as many bgs as they can in order to realease a good product.
So to end there is no reason to be mad at Bioware. If they were only after the money they would have pushed it through day 1 and we would have been scratching our heads and saying, "really wtf is this broken **** that I just payed 5 bucks for?" instead they re did it and delayed it even though it would undoubtedly end with a loss of revenue from their PS3 fanbase. Now I agree a little bit more communication would have been great.
You are indeed correct. My boyfriend is a .NET developer, and his brother is a video game developer. Developing for the PS3 is much more difficult, and they tend to have higher standards. I'm used to the delays for games on the PS3. I waited ages for the expansions for Fallout3 to come out on PS3 while watching all of them come out on 360 lol.
And P.S. look at what happened to the people that downloaded it for 360 when it was very first released before they recalled it. I would have been P***ED if all of my data was erased. Bad things happen when games and expansions are released too early
Modifié par Stabward, 03 mars 2010 - 11:31 .





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