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Specialization for Warrior?


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21 réponses à ce sujet

#1
Vb Dude

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Ok I have a warrior atm and I have no idea what specialization I should choose. I only use duel wields or a 2H sword, no ranger or shield usage of any sort.

So can someone please give me an in depth explanation of the specs and what reccommendation you have.

PLEASE DO NOT redirect me to the wiki because I tried that and I'm still as undecided as I was since the wiki does not include personal experiences.

Thanks!

#2
mosspit

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Berserker: For dmg

Champion: Tank and support

Reaver: Utility

Templar: Anti-mage + 100% spell res setup

Pick your poison.

#3
DargonBlak

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The most important thing i try to remember is that we typically only have about 22 talents to choose from, assuming 1 per level...

So, for warrior, 6-8 talents from "Warrior" tree and 10-12 talents from your focus tree (2H in this case), and that will leave 2-6 for use in your 2 Specialization trees; so you may never be able to select all the talents from all your trees (although the Books can bump this for you).

i'm all about crowd control, so to me, the most impressive Specialization Talent for the Warrior is War Cry with Superiority (it's like a mind blast with knockdown).

after that, i'd be between the Templar benefits of Cleanse Aura (Dispel Magic, which comes in handy at higher levels against certain Curses) and the brute force enhancements of Beserker or Reaver.

If you're going for Damage Dealer and will have Alistair in your party (and Spec'd as usual), then the brute force enhancements are probably the way to go, although by the time my Dwarf turns on his Beserk Rage, half the battle is already over...

hope it helps.

#4
Vb Dude

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Ok thanks guys, this really helped :D

#5
Lemonspeed

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actually that's not true. you start off with 3 talents, +1 per level, 1 additional each for going through the joining, saving arl eamon with the ashes and for completing landsmeet. up to 4 additional points can be gained from books for a total of (at level 22) 31.



you can easily cover the warrior talents + style of choice and still have enough for both specs at level 23

#6
DKJaigen

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one a side note if your using 2handerd weapons avoid berserker spec. it increases your damage by 8. while this is awesome for dual wielding it sucks for slow 2hander weapons. Since 2handed warriors stack large amount of strength the reaver spec becomes their damage spec from blood frenzy.



Templar abilities suck safe for the cleansing aura and the ability to equip templar specific armor. Champion is always a good choice regardless of spec

#7
-Jaren-

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DKJaigen wrote...

one a side note if your using 2handerd weapons avoid berserker spec. it increases your damage by 8. while this is awesome for dual wielding it sucks for slow 2hander weapons. Since 2handed warriors stack large amount of strength the reaver spec becomes their damage spec from blood frenzy.

Templar abilities suck safe for the cleansing aura and the ability to equip templar specific armor. Champion is always a good choice regardless of spec


TC please do not listen to this person.  They have no idea what they are talking about....

#8
x-president

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I always like Templar.  It boost mental resistance and Holy Smite rocks all enemies.  Plus you drain the mage's mana and you can wear some really good spell resistant gear. 

#9
Loc'n'lol

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-Jaren- wrote...

TC please do not listen to this person.  They have no idea what they are talking about....


Actually he has pretty good points... What are YOU talking about ?

#10
mosspit

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If you really want dmg, go berserker. Blood frenzy at max effectiveness (near death with 1hp) adds <10dmg (i think its 9.9dmg but I cant rmb). Berserker is more reliable. Get reaver for the sweet devour and frightening appearance.

#11
Axekix

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_Loc_N_lol_ wrote...

-Jaren- wrote...

TC please do not listen to this person.  They have no idea what they are talking about....


Actually he has pretty good points... What are YOU talking about ?

No, Jaren's right.  Berserk is +8 dmg and +1.5 hp regen fully specced. 

Blood Frenzy is +0-9.9 dmg (based on health) with a -5hp regen penalty. 

Not to mention Berserk has 1/3 the upkeep in stamina.  Reaver is pretty weak beyond the first 2 skills. :mellow:

Modifié par Axekix, 24 février 2010 - 03:21 .


#12
krsboss

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...my personal favorite is Berserker for a warrior as the +8 damage helps with everything! ...and final blow is just so much fun...I've hit 330+ damage with final blow which is great for ending a boss fight!



I haven't really experimented with Reaver so cannot really comment there.



Templar is mostly useful only for the Knight Commander's armor which with 40% spell resistance is pretty awesome. The Templar's other abilties aren't really useful however, even with high willpower I found that the stun from Holy Smite was not particularly effective and the dispelling from Cleanse Area was problematic as it rarely dispelled curse of mortality for me!



Champion is very good defensively as well as offensively, with the bonnuses from rally and the knockdown achieved later can be useful! Towards the end of the game however I've never had problem with attacks missing so...



Generally, to my playstyle, Templar-Berserker is the best combination for me as the spell resist comboed with high damage helps clear paths through swathes of enemies...however a more facilative combo is Templar-Champion but...



with respect to talents....I've never had any problems with Warriors and can fill out all of the Warrior, weapon & 2 specialization by the time DA:O is completed...even having to take a couple of talents from a 2nd weapon tree!

#13
DKJaigen

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Ah and i here i thought that blood frenzy increased strength. You just cant trust some people these days. Anyway this indeed disqualifies bloodfrenzy for 2 handed spec.Still berserker does less for 2handed warriors and templar/champion is your best best option then

#14
DJ0000

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I quite like Reaver for Aura of Pain, it may be weak but it definately makes a difference and with decent health regen gear it doesn't really kill you as much as you might think.



Blood Frenzy is really quite weak, it costs way stamina and it is actually quite difficult for me to take my health down enough for it to make a difference even with Blood Thirst and Aura of Pain I usually kill everything before my health falls significantly.



By the way thanks for the info on Blood Frenzy, I was just about to ask what the actual figures for it are.

#15
DJ0000

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DKJaigen wrote...

Ah and i here i thought that blood frenzy increased strength. You just cant trust some people these days. Anyway this indeed disqualifies bloodfrenzy for 2 handed spec.Still berserker does less for 2handed warriors and templar/champion is your best best option then


I think Berserker is great for 2h warriors, say what you want but plus 8 damage is always a good addition especially as 2h warriors will want to max damage per hit.

#16
mosspit

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DJ0000 wrote...

DKJaigen wrote...

Ah and i here i thought that blood frenzy increased strength. You just cant trust some people these days. Anyway this indeed disqualifies bloodfrenzy for 2 handed spec.Still berserker does less for 2handed warriors and templar/champion is your best best option then


I think Berserker is great for 2h warriors, say what you want but plus 8 damage is always a good addition especially as 2h warriors will want to max damage per hit.

Agreed. I am guessing DKJaigen is thinking that berserker is better for non-2H as 2H has atrocious atk spd. However for me, I play a 2H by talent spamming. 2H talents are pretty quick as they ignore atk spd. In doing so, I can captialize on Berserker's +8dmg.

#17
Oak Tree Leaf

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mosspit wrote...

DJ0000 wrote...

DKJaigen wrote...

Ah and i here i thought that blood frenzy increased strength. You just cant trust some people these days. Anyway this indeed disqualifies bloodfrenzy for 2 handed spec.Still berserker does less for 2handed warriors and templar/champion is your best best option then


I think Berserker is great for 2h warriors, say what you want but plus 8 damage is always a good addition especially as 2h warriors will want to max damage per hit.

Agreed. I am guessing DKJaigen is thinking that berserker is better for non-2H as 2H has atrocious atk spd. However for me, I play a 2H by talent spamming. 2H talents are pretty quick as they ignore atk spd. In doing so, I can captialize on Berserker's +8dmg.


Also, I do believe talents like sunder armor and sunder arms (these could be the wrong names, but maybe someone can correct me) hit twice from what I remember.

#18
DKJaigen

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i didnt say that berserker is bad for 2hander is only say that i prefer templar+champion better. and oak tree leaf is indeed correct sunder attacks twice. Also keep in mind that 2handers are much more dependant on willpower because as mosspit says need stamina to function. this has the side effect that holy smite becomes quite usefull after a while

#19
mosspit

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Hmm actually my 2H has no additional willpower besides fade bonus.. To each his own.

#20
-Jaren-

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Depends on what type of playstyle your 2Her will be. For max dmg I'd say Berserker and either Champion/Reaver. I need to see some numbers for Rally vs. Blood Frenzy. Reaver is more of a jack of all trades class. Self Heal, One of the best stuns in the game, AoE, and extra dmg. Champion is more suited to buffs and knockdown/control. A 2Her temp is kind of silly if you ask me. Whole point of Templar is to be super durable. Just enough STR to wear Knight Commanders Plate, then pump DEX. DEX isn't really needed for pure a DPS 2Her.

Like Moss said already...To each his own. I love my Zerk/Reaver ;D

Oh and Willpower is pretty much wasted on a 2Her.  Warden Commander boots/Wade's Superior Dragonscale/bone set go!  I never touch my Will and spam abilities like crazy while keeping up Berserk, Precise Striking and Indomitable.

Modifié par -Jaren-, 24 février 2010 - 09:27 .


#21
Atranes

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It depends a lot on what weapon line you're pursuing. Dual weapon goes great with berserker, because the damage bonus is applied to both weapons. Everything works pretty well with 2 hander.



Since you'll be pressed for feats, I recommend choosing to focus on 2-hander or dual wield but not both. This choice depends, in large part, on difficulty level. If you're on normal, dual wield is great because you can dish out lots of damage pretty easily. If you're on nightmare, you'll need knockdown resistance, which the dual wield line does not provide. 2-hander gets knockdown immunity from Indomitable, and S&S gets it from Shield Wall.



I really like maxxed-out Champion because it gives nice group bonuses and an AOE knockdown.



Templar armor (already discussed) is great. Holy Smite is also great against enemy mages. (In the Circle Tower my pc mage was hit by multiple holy smites by charmed templars and died immediately). Also Cleanse Aura is very helpful.



I have mixed feelings on Reaver. The first two talents are great. I'm not as fond of the 2 ending talents though. You can get more reliable damage with berserker than reaver, and the aura of pain is ok but not really worth it.



I know you said you didn't want a wiki reference, but this guide is pretty good for a templar/reaver build. http://dragonage.wik...native_Approach

#22
DJ0000

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DKJaigen wrote...

i didnt say that berserker is bad for 2hander is only say that i prefer templar+champion better. and oak tree leaf is indeed correct sunder attacks twice. Also keep in mind that 2handers are much more dependant on willpower because as mosspit says need stamina to function. this has the side effect that holy smite becomes quite usefull after a while


Death blow- regain stamina for every kill.

I spammed talents aswell and this talent was key for me, it keeps stamina full and I never had to put any points into willpower.