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How Do I edit an existing level?


7 réponses à ce sujet

#1
MarcusSilos

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I'm  making a new module and I think the Redcliffe castle entrance ( lak200d) is just PERFECT for what I need to use as starting area.

However i do want to change it up a bit, like getting rid of all the carraiges and the bundles of sticks and hay.

From what I understand this is done in the Level editer and not in the area editer.

What Do I need to do in teh level editor to make my own varient of the redcliff castle entrance?

#2
CID-78

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open the .lvl file for that layout. you can then simply edit it as you would with any level.

#3
MarcusSilos

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I seem to have trouble finding the .lvl file corresponding to lak200d. Can you direct me to where it might be?

#4
MarcusSilos

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Still need help on finding that .lvl file.

#5
Toom316

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I am not 100% sure but I do not think you can edit the main campaign levels in such a way. Heck I haven't even found any of the main campaign levels myself. You can edit other areas of the campaign but opening / finding / changing them isn't something we can do from the looks of it.

#6
MarcusSilos

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I don't blame 'em. It be too easy to screw up the game. Looks like I'll have to get dirty and make my own courtyard!

#7
BryanDerksen

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We didn't include the .lvl files for the main campaign's areas in this release and I don't know what the plans are for sending them out are. Sorry about the ambiguity.

#8
Awildawn

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thank you for the clarification, I was curious to see how the castle Cousland area was done as it looked like an interior area but sported a skydome I believe.

Any chance of having info on how it was done ?