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Reave


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#1
Sabresandiego

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Has anyone noticed that this skill is more powerful than any other bonus skill in the game?

Edit: Area reave is even more powerful than I realized. When used in conjunction with pull field and unstable warp armageddon ensues. http://social.biowar...8/index/1414870 has more details on the combo

Modifié par Sabresandiego, 24 février 2010 - 10:51 .


#2
ODST Steve

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Its fairly OP.

#3
MaaZeus

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Reave is awesome. Saved my butt more than once.

#4
RamsenC

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It is a nice skill, but the only class I would consider getting it on is engineer. Otherwise I prefer Warp for exploding.

#5
Peavio

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on my adept I'd demolish troopers with just 1 shield reave get a squady to pull then finish with warp

#6
Sabresandiego

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I guess everyone agrees that reave is the best special ability or at least one of the best for all classes?

#7
SmilingMirror

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Reave, Geth Shield Boost, and AP ammo are undoubtly the easiest to take advantage of so far.

I wouldn't call them overpowered but most people know how to work out the strategies with these abilities.

Modifié par SmilingMirror, 23 février 2010 - 09:59 .


#8
Gumbeaux Jr

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I liked reave, but found Warp Ammo much more useful throughout the entire game. I wish you could juggle bonus talents without the need to mine... ugh.

#9
padaE

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It's a great skill.

.

AP ammo is the best though.

#10
RighteousRage

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I don't understand the reave thing. It always seems to get in the way of active powers such as adrenaline rush, charge, cloak, etc. etc.



I usually go with something relatively more passive like warp ammo, AP ammo, or geth shield boost, in that order

#11
DragoonKain3

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Don't think there's a better skill for Adept and Sentinel. Theorycrafting, I think it should be awesome on Engineers as well.



For Soldiers, Infiltrators, or Vanguards though, where they want their CDs for Adrenaline Rush/Tactical Cloak/Charge, I'm not so sure. I must say I haven't played much with them (a bit of Vanguard true), but certainly not enough to say its the best skill for them.

#12
Average Gatsby

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In my mind, Reave is so good that its almost the closest thing to an Instant win button. The fact that you can AOE Damage, CC, and set up a warp detonation all in one move... wow.

#13
DragoonKain3

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Don't forget its also a health recharge... that really puts it over the top, since you can keep up your dps as you don't need to hide to recover your health. Just use reave on an unprotected organic, which between your previous reave's AoE and your squadmates protection stripping powers, you should almost always have a target barring single target boss fights.



Now if you can only set off Warp Explosion with it, but that's just me being greedy lol.

#14
Roxlimn

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Eh. Prefer Warp.



For an Adept, Reave is totally superfluous. Better to take Energy Drain.



In fact, I like Energy Drain better than Reave, because Energy Drain restores your Shields WHILE depleting defenses and while killing synthetics. Really good power for the start missions and for any missions with synthetics.



For evolved bonus powers against organics, I like Dominate better, because it takes fire off of me completely and does some kind of damage to the enemies.

#15
Arhka

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I agree, Reave is not an optimal bonus power for a Adept, as they can set up Warp Explosions easily and they need something vs. Shields To me, Reave is more of a Sentinel/Engineer power, Sentinel for AOE w/o reliance on squadmates, and Engineer because they need anti-barrier.

#16
themaxzero

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Reave + Squad Cryo Ammo. Strip Barriers/Armour with Reave then freeze them all passively. Silly powerful. Any type of rush (Husk, Varren, Krogan) is a complete joke.

Modifié par themaxzero, 24 février 2010 - 03:12 .


#17
Awesome Helmet

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well reave does alot of things for you. shreds defense, boosts your health, acts as a crowd control, and everything about it is just cool. its probably the best ability in the game. put it on a soldier and you dont even need to bring a biotic squadmate with you.

#18
themaxzero

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A Reave Soldier is probably the best character you can get. Can do a lot of the Biotic combos in addition to AR.



One of the reasons Reave is so strong is that you can max out Biotic upgrades much faster then Tech.



Horizon-> Illium shop-> Samara Recruit-> Jack Loyalty-> Tunchunka shop



Level 5 Biotics 2 missions after Horizon. Compare that to Tech which can't hit level 3 (and the 20% CD reduction) till they finish the Collector ship mission.

#19
Spyndel

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Roxlimn wrote...

Eh. Prefer Warp.


So do I, but Warp is not a bonus ability availiable to any class.

#20
Roxlimn

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Awesome Helmet:



Reave doesn't act like CC until enemies are into Health, and the the damage dealt isn't instant. Isn't that exactly what you say makes biotics useless? Why praise CC of Reave, but not Pull? Makes no sense.



themaxzero:



Highly questionable. You either use Reave or use your gun. In most cases, the two are redundant with each other. A Soldier's guns are powerful enough for him not to need to use Reave to strip defenses. He can use his Sniper Rifle for that, and it'll have less "cool down" and one shot enemies in Health to boot.



Death is a better CC than Reave.



Too, while I found the Soldier on Insanity to be an easy play, it did not strike me as a very enjoyable experience. "Best" there definitely depends on what you mean by "best" and who you're asking.

#21
themaxzero

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Depends in some situations a Warp Explosion is much better then gun fire (especially on platforms). One of the reasons Reave (or Slam) is good on the Soldier is that does help break up the monotony of AR spam and gives you some new options.

#22
Awesome Helmet

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Roxlimn wrote...

Awesome Helmet:

Reave doesn't act like CC until enemies are into Health, and the the damage dealt isn't instant. Isn't that exactly what you say makes biotics useless? Why praise CC of Reave, but not Pull? Makes no sense.


are you kidding me? nothing works as CC untill enemies are in the red, except singularity(so whats your point). pull only does one thing, and thats CC. reave on the other hand does CC, as well as shreds defense, and boosts your health. reave does more then any ability in this game for your character.

reave deserves praise. pull does not.

does that make sense to you? i would assume it does not.

#23
SmilingMirror

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Awesome Helmet wrote...

Roxlimn wrote...

Awesome Helmet:

Reave doesn't act like CC until enemies are into Health, and the the damage dealt isn't instant. Isn't that exactly what you say makes biotics useless? Why praise CC of Reave, but not Pull? Makes no sense.


are you kidding me? nothing works as CC untill enemies are in the red, except singularity(so whats your point). pull only does one thing, and thats CC. reave on the other hand does CC, as well as shreds defense, and boosts your health. reave does more then any ability in this game for your character.

reave deserves praise. pull does not.

does that make sense to you? i would assume it does not.

You'd be dead wrong. Tech Armor and Singularity both give plently of Crowd Control. Heavy Throw can be used as a stun even when they have armor...

The health bonus is probably the worst part of reave imo. It barely gives a fast enough bonus to give you any more survival rating.

Modifié par SmilingMirror, 24 février 2010 - 07:40 .


#24
rumination888

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Warp stuns when they have armor, shields, and barriers as well.

#25
Roxlimn

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Awesome Helmet:



Actually, if a Soldier could choose Pull, I would choose Pull over Reave because Pull does a function that the Soldier cannot replicate. Others have already mentioned your other errors.