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Causality in ME3


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18 réponses à ce sujet

#1
Dockerr

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 I really hope that for ME3, we can't always win. It seems that they've designed the games to not have any "wrong" answers, which is really what i hoped would happen in 2. I hoped that, if you didnt save the rachni they wouldnt help you and someone would die. If you mercifully let Fist live, it would come back to bite you when he comes to assassinate you (and perhaps kills someone in the process).

I hoped that decisions you made in the first game would either come back to bite you, or prove to be a good choice. But ME2 seemed to be too forgiving; the only way that people ever died was if they werent loyal or if you didnt buy upgrades - essentially by not doing bits of the game. Of course people can die if  you made poor choices but the correct ones are pretty obvious in my opinion.

Would be awesome, when the trilogy comes to a climax that your degree of sucess or failure (who dies, who lives, which planets get destroyed, whos cities get burned to the ground) will depend on your choices you made in the previous two games.

Example: Its pretty certain that the quarians and the geth are going to have the possibility of war in the third game, with either the victor helping you against the reapers or them making peace and both helping you. I really hope that if we decided to sell legion to cerberus, for example, there is absolutely no chance of peace between them, or if you re-write the heretics, the heretics brainwash the peaceful geth and there is again no chance at peace.

Long story short: i hope the causality is 3 is HARSH. It always seems like bioware saying "well you made these choices previously, but we'll still let you win if you want to. We're nice like that."

Maybe other people would hate this. Dont know.

#2
Daeion

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We need more Virmire choices, that's what I was expecting for the suicide mission, having to decided who died, not just having it be that you didn't think for more then 10 seconds before picking people for tasks.

#3
Sphynx118

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When and where was it said that freeing the rachni was a good thing to do lol?
They might aswell kill all beings in the galaxy which is more likely considering their history.

Your shep would be standing there saying: Uuh well they said they were nice LOLOLOL sorry guys

 But i agree. Anything is better than those mails or cameos we get in me 2.

Modifié par Sphynx118, 23 février 2010 - 05:51 .


#4
Daeion

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If you free her you meet an asari in Illium who gives you a message from the queen saying the queen believes the reapers actually mind controlled the rachni into starting the rachni war since they are actually a peaceful race.

Modifié par Daeion, 23 février 2010 - 05:51 .


#5
marshalleck

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Daeion wrote...

If you free her you meet an asari in Illium who gives you a message from the queen saying the queen believes the reapers actually mind controlled the rachni into starting the rachni war since they are actually a peaceful race.


People shouldn't be surprised at this, she said almost the same thing in the first game when she spoke of the sour yellow note from space that corrupted their songs.

#6
Dockerr

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yeah, just that i hope if certain paragon options turn out to win you allies, i hope certain renegade options lose you enemies. If you follow.

#7
XWAU_Forceflow

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Agree, I hate that everybody get's out alive of the suicide mission. At least one person should be doomed no matter what. (Personally I think the perfect set up would have been the vents, whoever goes in doesn't come out.)

But this way there is a simple 'perfect' play through. I know people think that Bioware will make up for all of it in ME3, but I have a bad feeling about this. With all characters in ME2 being killable it's likely they will not show up at all in ME3. With a lot being killable in ME1 I doubt they will show up either. (At least not as real characters) Most likely we'll get a bucket load of more emails and cameos. Then in the final battle our support forces will be bigger depending on our choices, but playwise it's not going to matter. (I see a DA:O solution where you will simply get a whole lot of text in the end explaining how you screwed up or made things better...)

#8
Vagula

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To be honest it would be absolutly ridicilous if they punished for the renegade choises because it would make the renegade aproach completly meaningless. Renegade imo is supposed to be the more pragmatic approach that will get the job done at the cost of ethics. More punishing would completly defeat it's purpose.

The morality system already sucks and making renegade even more meaningless would be utterly stupid. It would make way more sense to have harsh consequences for paragon actions such destroying the base or brainwashing the geth (quarians getting slaughtered in the war for example consequence).

Modifié par Vagula, 23 février 2010 - 06:03 .


#9
marshalleck

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Well even if they do make the renegade path alienate humanity from potential allies (which doesn't necessarily follow from decisions made in the game, but let's just accept it for now) TIM has a Collector base to create his own personal army of Reapers, so renegades will still have a path for victory in ME3.



Bioware aren't going to say that one path unilaterally loses. If that's what you're hoping for, you're hoping in vain.

#10
Dockerr

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The morality system already sucks and making renegade even more meaningless would be utterly stupid. It would make way more sense to have harsh consequences for paragon actions such destroying the base or brainwashing the geth (quarians getting slaughtered in the war for example consequence).


exactly. i hope that they have both. I suppose to get the "best" ending you would need to be completely bipolar and do evil things to some people, but nice things to others.

#11
Daeion

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Vagula wrote...

To be honest it would be absolutly
ridicilous if they punished for the renegade choises because it would
make the renegade aproach completly meaningless. Renegade imo is
supposed to be the more pragmatic approach that will get the job done
at the cost of ethics. More punishing would completly defeat it's
purpose.

The morality system already sucks and making renegade
even more meaningless would be utterly stupid. It would make way more
sense to have harsh consequences for paragon actions such destroying
the base or brainwashing the geth (quarians getting slaughtered in the
war for example consequence).


So if they punish you for being an ass it makes being an ass completely meaningless? How so? You reap what you sowe.

Modifié par Daeion, 23 février 2010 - 06:12 .


#12
JMKnave

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I'm waiting for Bioware to tie everything in at the end of ME3. Your decisions, the fate of the galaxy, the Reapers, and your LI.



Perhaps it will come down to an Aerith Gainsborough type of ending. The Reapers are technologically leaps and bounds ahead of everyone so surely, someone must sacrifice to even have a chance to win. Will it be Shepard, will it be your LI, or someone else who has to pay the price in the end?

#13
marshalleck

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JMKnave wrote...

I'm waiting for Bioware to tie everything in at the end of ME3. Your decisions, the fate of the galaxy, the Reapers, and your LI.

Perhaps it will come down to an Aerith Gainsborough type of ending. The Reapers are technologically leaps and bounds ahead of everyone so surely, someone must sacrifice to even have a chance to win. Will it be Shepard, will it be your LI, or someone else who has to pay the price in the end?


That would be so cliché. I hope they come up with better.

#14
Xevious550

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I posted a similar thread a while back saying much the same. That what we are doing these two games are setting the entire galaxy up for war. How you handle the Rachni, Geth/Quarians, Krogan, Citidal council, etc will play a factor in your success of defeating the Reapers (or at least will determine the state of the galaxy after they are defeated).

There are not-so-subtle hints in ME2 that the Rachni will return in the ME3 to help you, and that the Geth and Quarians will either make peace or go to war with each other. And of course the Genophage cure has to play a part.

EDIT: In any case. I hope your decisions remain difficult ones and the outcome doesn't clearly spell out "right" or "wrong" answers. Perhaps there will be consequenses in having Geth allies, or having a rapidly breeding Krogan population that outlasts the Reaper threat.

Modifié par Xevious550, 23 février 2010 - 06:36 .


#15
glasgoo21

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Daeion wrote...

We need more Virmire choices, that's what I was expecting for the suicide mission, having to decided who died, not just having it be that you didn't think for more then 10 seconds before picking people for tasks.


I agree, between 2 LI for exampleImage IPB

#16
silentstephi

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Just come out with ME3 already! The speculation is killing meh! Y.Y

#17
Daeion

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marshalleck wrote...

JMKnave wrote...

I'm waiting for Bioware to tie everything in at the end of ME3. Your decisions, the fate of the galaxy, the Reapers, and your LI.

Perhaps it will come down to an Aerith Gainsborough type of ending. The Reapers are technologically leaps and bounds ahead of everyone so surely, someone must sacrifice to even have a chance to win. Will it be Shepard, will it be your LI, or someone else who has to pay the price in the end?


That would be so cliché. I hope they come up with better.


Everything is cliché now days.

#18
Daeion

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glasgoo21 wrote...

Daeion wrote...

We need more Virmire choices, that's what I was expecting for the suicide mission, having to decided who died, not just having it be that you didn't think for more then 10 seconds before picking people for tasks.


I agree, between 2 LI for exampleImage IPB


This would be a good one for people who cheated on their ME romance, who do you truely love, choose now.

#19
marshalleck

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Daeion wrote...

marshalleck wrote...

JMKnave wrote...

I'm waiting for Bioware to tie everything in at the end of ME3. Your decisions, the fate of the galaxy, the Reapers, and your LI.

Perhaps it will come down to an Aerith Gainsborough type of ending. The Reapers are technologically leaps and bounds ahead of everyone so surely, someone must sacrifice to even have a chance to win. Will it be Shepard, will it be your LI, or someone else who has to pay the price in the end?


That would be so cliché. I hope they come up with better.


Everything is cliché now days.


Perhaps, but that doesn't mean one shouldn't try to avoid particularly flagrant examples.