I've been doing some work with the level editor and I have run into a few bugs that hopefully someone can help me with.
1. When I make a new terrain material I cant just copy the " new material" that I made into another level file. Or save it in a place to call it back later. Is there a way to do this?
2. How do I make sure that my custom materials are exported with the level project?
3. There are other terrain materials on the Wiki, Also in the game.
http://social.biowar...hp/Terrain_list
How do I load these materials in the editor? ( I know I've missed something simple )
4. Is there a way to make more sophisticated shaders? ( does the Material editor work well? )
5. How can I make the terrain mesh more tessellated? If I want to do a footprint effect or something.
thx board !





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