For example, in LOTR, we are asked to believe in the existence of elves, dwarves, orcs, etc. Well and good. The plot says that wearing the ring is dangerous and through the book it is. Everything works within the parameters of the world that Tolkien created - mostly
I think the point of the OP was that PC becomes a Gray Warden. So what's so special about that then? The plot then goes to quite some lengths to get you all scared of how downright dangerous darkspawn are, even tasting the blood can kill you. You go through a ritual so that your are protected, so far so good. But suddenly you start collecting folk to help you out and they don't have any problems with this. Why? There is no explanation given. It just is. So like the OP, I asked what now makes a Gray Warden special? Have I been sold a pup?
This has not really distracted from my enjoyment of the game. Like has been pointed out - its a computer game. I enjoy so much of the rest of it, I will forgive that and use my own imagination to fill in the gaps. DAO is a fantastic game on so many levels, but why this ommision? - we can only speculate.





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