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Did anyone enjoy planet scanning?


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109 réponses à ce sujet

#26
cronshaw8

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It gets old fast. I do like the way it is connected to the new side mission mechanic. It's kind of like finding money in your pocket when you hit the first anomaly that leads to a side mission. So if they could keep that aspect while finding a way to make resource collection less tedious, i'd be all for it. A lot of people have suggested a probe entire planet option that returns less minerals per planet and uses a set number of probes. I think that would be a welcome addition.

Modifié par cronshaw8, 23 février 2010 - 10:18 .


#27
SelphieSK

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Kangasniemi wrote...

And please stop these "Bring back the Mako" comments. I still wake up in the middle of the night screaming "Oh no the cliffs! NO MORE CLIFFS! PLEASE PLEASE!" The Mako was annoying at best, infuriating the rest of the time.


I second that!

#28
InvaderErl

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I'm planet scanning RIGHT NOW. I love it so much.

#29
Bill Hooks

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For ME3, I'd like to see scanning be 1.) faster and less repetitive-stress-injury-inducing, and 2.) more of an optional thing, where if you happen to feel like scanning instead of shooting up a merc base you can go do that, but you don't HAVE to scan because there's no other way to get upgrades.

#30
Geth Knight

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It would have been nice if they *paid* you when you found stuff. Give you more incentive to do the scanning aside from getting the elements for upgrading.

#31
Creston918

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Kangasniemi wrote...

The scanning is fine. On my 3rd playtrough at the moment and it is still ok. Is it the best invention in the human history? No, but it fits really well to the game.

And scanning in ME2 IS A SIDEMISSION. You don't have to do it if you don't want to. But don't expect the ending to be all nice and warm if you don't upgrade your ship/gear (it might be though, I have never tried to finish the game without the upgrades).

And please stop these "Bring back the Mako" comments. I still wake up in the middle of the night screaming "Oh no the cliffs! NO MORE CLIFFS! PLEASE PLEASE!" The Mako was annoying at best, infuriating the rest of the time.


1) Scanning in ME2 is mandatory. Without scanning you don't have enough resources to be able to upgrade your stuff, which makes the final mission a headache. (I guess technically on your second playthrough you could do it, provided you play on Veteran or below difficulty.)

2) You didn't like the Mako. Others did. People have different opinions. The Mako was a BILLION times more fun than this "move the mouse around until something beeps" crap.

#32
Xeade

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Mako sucked, I think anyone remembering if fondly needs to go back and replay ME1 (I did right before ME2 came out).

Planet scanning, buying probes, ship fuel... sucks even more. I've never listened to so much radio/podcasts while playing a video game before. This is hands down the worst aspect of ME2. They did a much better job fixing the hack mini-games, by comparison.

Modifié par Xeade, 23 février 2010 - 10:27 .


#33
AtreiyaN7

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I liked it, and some of us like it (or at least prefer it to the Mako mineral survey quest)...why is there yet another thread about this? *sigh*

#34
The Angry One

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Xeade wrote...

Mako sucked, I think anyone remembering if fondly needs to go back and replay ME1 (I did right before ME2 came out).


I have. I always liked it, and warned people crying about it that we'd end up getting something genuinely bad.
Well, I was right.

#35
MaaZeus

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I didnt mind it on my first playthrough, but on my second I started thinking "do I really have to do this BS AGAIN!?". Thank god there is savegame editor. I miss Mako, atleast the landscapes were great.

Modifié par MaaZeus, 23 février 2010 - 10:29 .


#36
Zulmoka531

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My very first game, I had heard that planet scanning was crucial to gameplay. I had absolutely ridiculous amounts of resources. Boy was my face, and trigger finger for that matter, red.

I personally enjoy the idea of scanning, but prefer if it could be tweaked if it's in the plans for ME3 (Boy am I gonna enjoy how we lose all our equipment/upgrades in that go around >.>).

How to tweak it? I dunno. Maybe change the target to something larger, or a bar like others have suggested? Or maybe make one probe just continuously collect resources over the game and you stop by every now and then to collect some, though Im sure that would get on my nerves rather quickly too..

My biggest gripe would be it's effect on replays. I could stand to do it once or twice, but now on some of my later replays it's very tedious.

Modifié par Zulmoka531, 23 février 2010 - 10:30 .


#37
Muffildy

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the mako sucked with the exception of missions designed to use the mako for military ability.

Planet scanning is horrendously boring, i just cheat my resources in through saved game editor.

If i had to give a replacement idea, i would say i would love the idea of shepard being able to buy planets or mining companies or something. It could work something like the way SoZ did where you pick a trading company to work for, and it would give you missions to open up more resources or different resources. Or we could become pirates like jack suggested and just steal the resources from the batarians or something.

#38
Crysis I

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i found the planet scanning fun on the pc version but the xbox version i couldnt stand it as it was soo slow. if it in me3 it wont bother me it was ok. at least it was better then that bloody mako!

#39
InvaderErl

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The Angry One wrote...

Xeade wrote...

Mako sucked, I think anyone remembering if fondly needs to go back and replay ME1 (I did right before ME2 came out).


I have. I always liked it, and warned people crying about it that we'd end up getting something genuinely bad.
Well, I was right.


To be honest I prefer the probing to the driving, but they're both bad.

#40
Prophet of Rage

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Planet scanning was cool at first, but quickly had me wishing for some type of capture the mine system or something.

#41
InvaderErl

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Yeah another "game" would have been preferable.

#42
ToshiStation38

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I don't mind it. It kills time pretty quickly, IMO, but it's hard to do for long periods of time.



And please, no Mako.

#43
GnusmasTHX

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No, but it was better than driving the Mako for resources.

#44
Mooner911

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I turned the scanning into a single, multi-faceted mission. :)

Ran that save-editor cheat to supply me with a suitable amount of resources and will now line up a galaxy-wide run to scan for planets with hidden minor missions. It's totally convenient to plan and schedule an all-out scan along with the whole mission roster.

#45
b1n0ry

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Quite possibly the most tedious chore in video game history! I probably won't do another playthrough because of it. Whoever designed scanning planets should be fired. Was that you Christina Norman?

Modifié par kRaYzi3, 23 février 2010 - 11:19 .


#46
Bron Avery

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This guy didn't:

#47
FlashedMyDrive

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You do realize the Mako wasn't replaced by scanning, right?

#48
Canned Bullets

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Yeah planet scanning is the only reason I play ME2.

#49
Khayness

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I loved it. Quite quick on PC.
I've finished a playthrough in ME1 recently to get another imported char (seriously, who wants to play in an universe without Wrex?), I just hopped in the Mako and finished each planet within 3 mins ignoring anything but the exclamation mark, and it felt SO good.
Wandering around for 10+ minutes/planet and doing extreme stunt bonuses < circling the mouse around for a while.

Modifié par Khayness, 23 février 2010 - 11:29 .


#50
b1n0ry

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Khayness wrote...

I loved it. Quite quick on PC.
I've finished a playthrough in ME1 recently to get another imported char (seriously, who wants to paly in an universe without Wrex?), I just hopped in the Mako and finished each planet within 3 mins ignoring anything but the exclamation mark, and it felt SO good.
Wandering around for 10+ minutes/planet and doing extreme stunt bonuses < circling the mouse around for a while.

Word. I felt the same way when I popped in ME1.