Modifié par cronshaw8, 23 février 2010 - 10:18 .
Did anyone enjoy planet scanning?
#26
Posté 23 février 2010 - 10:15
#27
Posté 23 février 2010 - 10:16
Kangasniemi wrote...
And please stop these "Bring back the Mako" comments. I still wake up in the middle of the night screaming "Oh no the cliffs! NO MORE CLIFFS! PLEASE PLEASE!" The Mako was annoying at best, infuriating the rest of the time.
I second that!
#28
Posté 23 février 2010 - 10:17
#29
Posté 23 février 2010 - 10:18
#30
Posté 23 février 2010 - 10:24
#31
Posté 23 février 2010 - 10:24
Kangasniemi wrote...
The scanning is fine. On my 3rd playtrough at the moment and it is still ok. Is it the best invention in the human history? No, but it fits really well to the game.
And scanning in ME2 IS A SIDEMISSION. You don't have to do it if you don't want to. But don't expect the ending to be all nice and warm if you don't upgrade your ship/gear (it might be though, I have never tried to finish the game without the upgrades).
And please stop these "Bring back the Mako" comments. I still wake up in the middle of the night screaming "Oh no the cliffs! NO MORE CLIFFS! PLEASE PLEASE!" The Mako was annoying at best, infuriating the rest of the time.
1) Scanning in ME2 is mandatory. Without scanning you don't have enough resources to be able to upgrade your stuff, which makes the final mission a headache. (I guess technically on your second playthrough you could do it, provided you play on Veteran or below difficulty.)
2) You didn't like the Mako. Others did. People have different opinions. The Mako was a BILLION times more fun than this "move the mouse around until something beeps" crap.
#32
Posté 23 février 2010 - 10:27
Planet scanning, buying probes, ship fuel... sucks even more. I've never listened to so much radio/podcasts while playing a video game before. This is hands down the worst aspect of ME2. They did a much better job fixing the hack mini-games, by comparison.
Modifié par Xeade, 23 février 2010 - 10:27 .
#33
Posté 23 février 2010 - 10:28
#34
Posté 23 février 2010 - 10:28
Xeade wrote...
Mako sucked, I think anyone remembering if fondly needs to go back and replay ME1 (I did right before ME2 came out).
I have. I always liked it, and warned people crying about it that we'd end up getting something genuinely bad.
Well, I was right.
#35
Posté 23 février 2010 - 10:28
Modifié par MaaZeus, 23 février 2010 - 10:29 .
#36
Posté 23 février 2010 - 10:29
I personally enjoy the idea of scanning, but prefer if it could be tweaked if it's in the plans for ME3 (Boy am I gonna enjoy how we lose all our equipment/upgrades in that go around >.>).
How to tweak it? I dunno. Maybe change the target to something larger, or a bar like others have suggested? Or maybe make one probe just continuously collect resources over the game and you stop by every now and then to collect some, though Im sure that would get on my nerves rather quickly too..
My biggest gripe would be it's effect on replays. I could stand to do it once or twice, but now on some of my later replays it's very tedious.
Modifié par Zulmoka531, 23 février 2010 - 10:30 .
#37
Posté 23 février 2010 - 10:35
Planet scanning is horrendously boring, i just cheat my resources in through saved game editor.
If i had to give a replacement idea, i would say i would love the idea of shepard being able to buy planets or mining companies or something. It could work something like the way SoZ did where you pick a trading company to work for, and it would give you missions to open up more resources or different resources. Or we could become pirates like jack suggested and just steal the resources from the batarians or something.
#38
Posté 23 février 2010 - 10:35
#39
Posté 23 février 2010 - 10:39
The Angry One wrote...
Xeade wrote...
Mako sucked, I think anyone remembering if fondly needs to go back and replay ME1 (I did right before ME2 came out).
I have. I always liked it, and warned people crying about it that we'd end up getting something genuinely bad.
Well, I was right.
To be honest I prefer the probing to the driving, but they're both bad.
#40
Posté 23 février 2010 - 10:39
#41
Posté 23 février 2010 - 10:57
#42
Posté 23 février 2010 - 11:01
And please, no Mako.
#43
Posté 23 février 2010 - 11:06
#44
Posté 23 février 2010 - 11:13
Ran that save-editor cheat to supply me with a suitable amount of resources and will now line up a galaxy-wide run to scan for planets with hidden minor missions. It's totally convenient to plan and schedule an all-out scan along with the whole mission roster.
#45
Posté 23 février 2010 - 11:18
Modifié par kRaYzi3, 23 février 2010 - 11:19 .
#46
Posté 23 février 2010 - 11:20
#47
Posté 23 février 2010 - 11:21
#48
Posté 23 février 2010 - 11:21
#49
Posté 23 février 2010 - 11:28
I've finished a playthrough in ME1 recently to get another imported char (seriously, who wants to play in an universe without Wrex?), I just hopped in the Mako and finished each planet within 3 mins ignoring anything but the exclamation mark, and it felt SO good.
Wandering around for 10+ minutes/planet and doing extreme stunt bonuses < circling the mouse around for a while.
Modifié par Khayness, 23 février 2010 - 11:29 .
#50
Posté 23 février 2010 - 11:29
Word. I felt the same way when I popped in ME1.Khayness wrote...
I loved it. Quite quick on PC.
I've finished a playthrough in ME1 recently to get another imported char (seriously, who wants to paly in an universe without Wrex?), I just hopped in the Mako and finished each planet within 3 mins ignoring anything but the exclamation mark, and it felt SO good.
Wandering around for 10+ minutes/planet and doing extreme stunt bonuses < circling the mouse around for a while.





Retour en haut







