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Did anyone enjoy planet scanning?


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109 réponses à ce sujet

#76
Haventh

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I think it's good. Better than the Mako. Everytime i scan minerals i put on music really loud or put on a movie while scanning. Multitasking ftw.

The reason why i didn't like the mako was because:

- The controls was horrible.
- Driving a car isn't my idea of fun in an rpg.
- Planets were empty, boring.
- Mountains were annoying, if you had to drive over them.

I like planet scanning more cause it's much less annoying, also with pod upgrade, and scanner upgrade, it goes quite fast. Also if you only scan good/rich planets you don't have to scan so many planets.

Modifié par Haventh, 24 février 2010 - 10:44 .


#77
Samurro

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I liked it, better then the mako boring planet exploring.

#78
Aradace

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Aisynia wrote...

I liked it for the first 5 minutes. Then it sucked and only sucked more as time went by. Now I cheat and give myself all the resources I will ever need.. BECAUSE of planet scanning.


Wish I could do that...But sadly, Im on the Xbox version so that's a no-go lol.

#79
ZennExile

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Why does everyone who didn't like the mako love planet scanning for exactly the same reasons they hate the Mako?

#80
Estelindis

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I liked it the first ten or twenty times. After that, it became rather tedious.

EDI's voice is relaxing, though. :-) Also, if planet scanning hadn't been implemented, we never would've gotten this awesome parody song:

Modifié par Estelindis, 24 février 2010 - 10:42 .


#81
Netzach

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I did, and i do, also i enjoyed the mako too :/

#82
Haventh

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ZennExile wrote...

Why does everyone who didn't like the mako love planet scanning for exactly the same reasons they hate the Mako?


Can you point to specifics?

#83
ZennExile

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Haventh wrote...

ZennExile wrote...

Why does everyone who didn't like the mako love planet scanning for exactly the same reasons they hate the Mako?


Can you point to specifics?


Your post has a perfect example in it.

But I bet you have more.

How about you tell me why you didn't like the Mako only this time be specific.  What was annoying about it?  Why were the controls terrible? What was so boring about exploring planets?  Why did you choose to try and force the Mako up mountainsides when there was always a path around you could have taken instead?

#84
pelhikano

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It was pretty silly on the first playthrough and excruciating on the later ones. Same for the hacking and bypass minigames. This stuff should be possible to disable once you played through the game once or something, it's painfully pointless.


#85
LostHH

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Well without the epic barren planets to explore ME is nothing but a linear gears of war clone but with an inferior cover mechanic

#86
ZennExile

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LostHH wrote...

Well without the epic barren planets to explore ME2 is nothing but a linear gears of war clone but with an inferior cover mechanic


Yep

#87
Guest_Da Shadow Master_*

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kanuvis wrote...

I did, and i do, also i enjoyed the mako too :/


What he said....Posted Image

#88
mend1cant

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LostHH wrote...

Well without the epic barren planets to explore ME is nothing but a linear gears of war clone but with an inferior cover mechanic


thats exactly what i felt too, and a previous poster mentioned the mako in me1 having bad controls. i played on pc and the makos handled like a dream and the floaty controls where fun and never where a problem except on the really mountanious planet's and again thats just bad level design more than a bad controlling vehicle

#89
ZennExile

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mend1cant wrote...

LostHH wrote...

Well without the epic barren planets to explore ME is nothing but a linear gears of war clone but with an inferior cover mechanic


thats exactly what i felt too, and a previous poster mentioned the mako in me1 having bad controls. i played on pc and the makos handled like a dream and the floaty controls where fun and never where a problem except on the really mountanious planet's and again thats just bad level design more than a bad controlling vehicle


Your opinion is invalid because Mako sympathizers are liars.  Posted Image

#90
Big I

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Not great but better than trying to climb a 90 degree incline in the Mako.



What I want to know is, what are you actually doing with scanning? Finding resources for someone else to excavate, like in ME? Or are the probes actually little mining robots or something? Didn't really make a lot of sense. "Now that I've sent a 20 credit probe to the planet surface, I immediately have access to 2000 units of element zero, the most valuable commodity in the galaxy." Wierd

#91
ZennExile

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LookingGlass93 wrote...

Not great but better than trying to climb a 90 degree incline in the Mako.


Why were you ever trying to climb a cliff in the Mako?

#92
Zacarius2

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I think this is a case of someone misinterpting the data. Some dev at Bioware saw their friend playing WoW. Flying around mining nodes and flying off to find more. They thought to themselves "Hey people love to mine in WoW. 11 million people play WoW. So that means.....11 million people love to fly around and mine in games!!!" So they went back to work put in a mining section to attract all the WoW players.

#93
ZennExile

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Zacarius2 wrote...

I think this is a case of someone misinterpting the data. Some dev at Bioware saw their friend playing WoW. Flying around mining nodes and flying off to find more. They thought to themselves "Hey people love to mine in WoW. 11 million people play WoW. So that means.....11 million people love to fly around and mine in games!!!" So they went back to work put in a mining section to attract all the WoW players.


This is so retarded it has bent space time and started to make sense.

#94
SurfaceBeneath

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What's planet scanning?



Oh that dumb minigame that Bioware implemented to punish people who purchased the game on Xfail360 while the PC master race just save edits all the resources they need into the game?



Yea, don't mind it one bit.

#95
harrier25699

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On my first playthrough I thought it was a refreshing change from the Mako fiasco, but by the end of the game I was pretty sick of it. I had hoped the scanning upgrade would enable me to actually see the deposits in some way when the scanner was on top of them but alas no.    The planet scanning could still be kept in ME 3 with some changes to speed the process up with upgrades, or perhaps issue an away party to go take care of it for you but obviously with some time delay before you get the resources.

I am under the impression that it is not required but will enable you to purchase upgrades, subsequently allowing development of your character and squad, making things abit easier and increasing your chances of success in the suicide mission. In fact now I think of it like that it seems pretty mandatory.

Modifié par harrier25699, 24 février 2010 - 12:52 .


#96
ZennExile

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harrier25699 wrote...

On my first playthrough I thought it was a refreshing change from the Mako fiasco, but by the end of the game I was pretty sick of it. I had hoped the scanning upgrade would enable me to actually see the deposits in some way when the scanner was on top of them but alas no.    The planet scanning could still be kept in ME 3 with some changes to speed the process up with upgrades, or perhaps issue an away party to go take care of it for you but obviously with some time delay before you get the resources.

I am under the impression that it is not required but will enable you to purchase upgrades, subsequently allowing development of your character and squad, making things abit easier and increasing your chances of success in the suicide mission. In fact now I think of it like that it seems pretty mandatory.


So why didn't you like the mako and why "did" you like planet scanning?(you know, at first)  You don't seem to make that very clear.

Modifié par ZennExile, 24 février 2010 - 12:59 .


#97
MutantSpleen

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Worst part of the game. Hated it.

#98
harrier25699

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ZennExile wrote...

harrier25699 wrote...

On my first playthrough I thought it was a refreshing change from the Mako fiasco, but by the end of the game I was pretty sick of it. I had hoped the scanning upgrade would enable me to actually see the deposits in some way when the scanner was on top of them but alas no.    The planet scanning could still be kept in ME 3 with some changes to speed the process up with upgrades, or perhaps issue an away party to go take care of it for you but obviously with some time delay before you get the resources.

I am under the impression that it is not required but will enable you to purchase upgrades, subsequently allowing development of your character and squad, making things abit easier and increasing your chances of success in the suicide mission. In fact now I think of it like that it seems pretty mandatory.


So why didn't you like the mako and why "did" you like planet scanning?(you know, at first)  You don't seem to make that very clear.


I liked the planet scanning initially simply because it was new and was addictive looking for those radar spikes to get lots of resources.   It just got old by the end of the game.  I got sick of the music, the slow rate of acquisition and to-ing and fro-ing fuel depots for fuel and probes.  Apparently this expense left me with not enough cash to buy the store-sold upgrades, despite doing every single mission in the game, bar IFF and suicide.

Perhaps my mako driving skills were not up to the task, but I was forever having difficulty navigating the the various terrains, which ultimately led me to get frustrated.  Whether with myself or the game it doesn't matter, it's not a good thing.  I stuck at it of course first time around but never bothered with it again on subsequent play-throughs.   

#99
Guest_Rakia_Time_*

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I liked it the first time but it got annoying after scanning 30+ planets, and now i hate it

#100
Virginian

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I enjoy planet scanning as much as I enjoy a root canal without anesthetic and getting an arm ampuated at the same time.

I want the resource gathering techniques back from ME1, automatic scanning done by the Normandy and Mako driving to the resource.