Worst mission in the game
#76
Posté 24 février 2010 - 02:43
One I didn't enjoy was the "feed mech batteries" mission. The battery was always a few steps from where it stopped so there was little interaction or movement save waiting for it to trudge over to point B. And the reward was pointless.
#77
Posté 24 février 2010 - 02:45
ExtremeOne wrote...
Tali's loyalty mission
that's hilarious. teaming with tali-hate huh? wow, i'm glad i don't have that problem. although, you shouldn't either. if you dislike her so much, let her die, screw her loyalty mission, move on. just sayin'.
#78
Posté 24 février 2010 - 02:46
This.justinnstuff wrote...
Collector ship on insanity. That sucked really hard.
#79
Posté 24 février 2010 - 02:53
justinnstuff wrote...
Collector ship on insanity. That sucked really hard.
ya it did......played through insanity just for achievement, never doing it again, Maybe hardcore for geth pulse rifle and some challenge....but most of the time im on normal
#80
Posté 24 février 2010 - 02:55
class: soldier
#81
Posté 24 février 2010 - 03:01
#82
Posté 24 février 2010 - 03:06
Its actually pretty easy if you put your squad right on top of the quraian. Then they'll actualy kill the varren. Did it with Grunt and SamaraDJ Doc wrote...
Quarian Crash Site on Insanity whoever tested the balancing for this one needs a hard kick in the face for that 2 Hours of my life
#83
Posté 24 février 2010 - 03:07
Worst mission would have to be Horizon. No to few upgrades really hurts there on Insanity.
#84
Posté 24 février 2010 - 03:08
I miss the dialog and choices in ME1 sidequests... sure some were boring but there were quite a few interesting ones with choices too.
#85
Posté 24 février 2010 - 03:27
RighteousRage wrote...
Collector ship on insanity was the easiest thing EVERRRR
class: soldier
They should just change the description of the "Soldier" class to "Pick me for ez-mode. Recommended for shooter fanbois who expect this to be a GoW expansion, and believe they are "extreme" for drinking Mountain Dew and playing video games."
Edit: And this is comming from a person who's never played anything but a soldier. ><
Modifié par aaniadyen, 24 février 2010 - 03:28 .
#86
Guest_justinnstuff_*
Posté 24 février 2010 - 03:29
Guest_justinnstuff_*
RighteousRage wrote...
Collector ship on insanity was the easiest thing EVERRRR
class: soldier
#87
Posté 24 février 2010 - 03:30
Halfheart wrote...
I'd vote all N7 missions... even the 3 part one with the defective mechs (decent the first time through, but the puzzles seemed to be designed for a kindergartner).
I miss the dialog and choices in ME1 sidequests... sure some were boring but there were quite a few interesting ones with choices too.
I thought the 3-part one was pretty cool. It was a bit lacking NPC-wise, though. Never really meat any other people you can talk to. I agree on the puzzles, but honestly...if they make them more difficult, there are going to be people ****ing about how they can't do them. When you make a game, you need to appeal to the lowest commond denominator so "everyone can win". If you don't, marketing executives pull a Rambo on your dev team.
#88
Posté 24 février 2010 - 03:30
Here, my guide to defeating praetorians:
#89
Posté 24 février 2010 - 04:06
aaniadyen wrote...
Halfheart wrote...
I'd vote all N7 missions... even the 3 part one with the defective mechs (decent the first time through, but the puzzles seemed to be designed for a kindergartner).
I miss the dialog and choices in ME1 sidequests... sure some were boring but there were quite a few interesting ones with choices too.
I thought the 3-part one was pretty cool. It was a bit lacking NPC-wise, though. Never really meat any other people you can talk to. I agree on the puzzles, but honestly...if they make them more difficult, there are going to be people ****ing about how they can't do them. When you make a game, you need to appeal to the lowest commond denominator so "everyone can win". If you don't, marketing executives pull a Rambo on your dev team.
I don't really understand that though... This is the "golden age" of online faqs and official strat guides. If people have problems they just look it up. And yeah I'm not saying the 3 part mission sucked, it was good. The first time.
EDIT: To expand on the puzzles bit, its sad when old pokemon games have harder puzzles...
Modifié par Halfheart, 24 février 2010 - 04:10 .
#90
Posté 24 février 2010 - 01:43
#91
Posté 24 février 2010 - 02:03
#92
Posté 24 février 2010 - 02:15
anmiro wrote...
ExtremeOne wrote...
Tali's loyalty mission
I agree that a lot of the side missions left me with a sense of "really...thats it". But Tal's Loyalty Mission? Really?
I am not a Talimancer, but I thought Tali and Legion were the only loyalty missions that really contributed something to the over all story and set the scene for ME3.
If you want to talk about a waste of time. What was up with Jacob's loyalty mission. Or Samara's or Thanes. Other than developing their characters what did this contribute to the over all story of stopping the Reapers. After helping Tali and Legion you potentially gain two huge allies to fight the Reapers. The Quarians and the Geth, just to clarify. By helping Grunt your a reunited with Wrex, building on both Krogan relationships. By helping Mordin you build on the story of the Genophage, potentially resolving a serious conflict between the Salarians and Krogan. Thane, Samara, Jacob, Miranda. Their stories were touching and I could have stomached 1 or 2 of them. I enjoyed interrogating the politician with Thane. But ultimately these missions left me feeling more like a therapist than the savior of humanity. I kept thinkng "why is my crew so complicated?"
Jacob's mission was boring as well. Miranda and Garrus's missions were awesome
#93
Posté 24 février 2010 - 02:22
It takes forever, but you get nothing for it.
#94
Posté 24 février 2010 - 02:27
#95
Posté 24 février 2010 - 02:31
TOBY FLENDERSON wrote...
Thane's loyalty mission, way too many bugs. just distracts from the fun.
This, that mission must have glitched on me 10 times, and always in a uniquely frustrating way. Not to mention the screen would randomly freeze. Outside of this mission I only experienced a single glitch.
Besides that, I did all the side quests and did not mind the 'pointless' ones. I enjoyed the change in pace.
#96
Posté 24 février 2010 - 02:32
worst recruitment mission: Thane
worst loyalty mission: Garrus
Modifié par Barquiel, 24 février 2010 - 02:33 .
#97
Posté 24 février 2010 - 02:40
1490 wrote...
mcsupersport wrote...
They are side missions, and different so you are not always just blowing stuff up. Geez people, you will complain when all there is is fighting, and you complain when the Devs throw some missions that are different, with no fighting. You don't have to do them, so if you don't like them, DON'T DO THEM!
I don't need fighting for every mission I do. I welcome other forms of entertainment like interacting with other characters or solving puzzles. My complaint is that there is really "nothing" that you are doing in the mission. There is no challenge and you don't find out anything new about the game world. You walk forward, press the interact button a few times, and the mission is over. There is no thought or skill involved. If they had made it a puzzle that you had to figure out, I wouldn't be complaining. I just don't see a point to putting something that easy and unfulfilling in the game; why waste the time and money on creating a cool-looking level to essentially do nothing with it?
Well TECHNICALLY it is somewhat of a puzzle...but I do agree with you that it is a complete waste of time, the mission takes a total of maybe 1 minute.
But every damn assignment in this game is better than ME1's repeating buildings. "Enemies everywhere!" "Enemies everywhere!" "Enemies everywhere!" Really?
#98
Posté 24 février 2010 - 02:45
I kept killing them for like 10 minutes and was like "When do they stop?!".
#99
Posté 24 février 2010 - 03:00
Sigh I hate the new generation of gamers, all they want is to shoot stuff.....
#100
Posté 24 février 2010 - 03:22
1490 wrote...
After beating the game, I was going around and doing some of the side-missions I'd skipped just so I could get the rest of Legion's dialogue. I came across possibly the worst mission ever in the Caleston Rift (Caleston Rift>Solveig>Sinmara). If you haven't done this mission, I'll describe it for you:
You turn on a shield generator.
That's it. No, you don't fight through a horde of enemies to turn on the generator. You don't rush to the generator under a time limit before the base blows up. You don't have a dialogue with anyone to find out how to make it work. Just Shepard goes down there all on his lonesome, no backup, no resistance, and turns on this shield.
I mean, I can see making this a little side thing when you go to Tuchanka or something, but it's classified as its own mission and even has a cerberus report after you're done. Not to mention you need to take a mass relay to the cluster and fly to an outlying system just to do this.
I absolutely love ME 2 and I'll probably beat it several times, but this has gotta be the biggest waste of time out of both games.
What is wrong with you? This is an RPG, with RPG elements, play something else if you don't like it.





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