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Masculinity of female Shepard


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#26
Schroing

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The Angry One wrote...

Schroing wrote..

You can easily have curved plating without creating a concave point right in the center of her chest, where most people would be aiming.


Which isn't that obvious, which is no doubt adequately protected.
And aiming for the centre of mass is what soldiers do to targets, male or female.


That's true, which is why that area should be well-protected, not one of the weakest points in your gear. And it doesn't have to be obvious if people are trained to shoot there anyway <_<

#27
SimonTheFrog

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I always go for the optics

#28
Taerda

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rolltide123 wrote...

I'm not being sexist I'm a girl.
I was just saying that when I first heard the voice (I didn't play ME1) it shocked me and was a lot deeper than I expected. I just don't like it.
I understand that as a commander (soldier) that you need to be forceful and in charge.
The voice and how her body positioning was just annoyed me.
I was just wondering if anyone thought the same.


Being a military brat with one sister an Army captain and another a Marine Corp seargant, I found the voice, the posture and bearing to be like many of those who I know in uniform today. The only thing I found stupid was her one-on-one dialogue opener with Jacob ... that sounded skanky to me.

#29
Habelo

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Schroing wrote...

She's not manly, she's a soldier. Don't be so sexist.


and being a soldier is not manly?

#30
marshalleck

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TrueHD wrote...

The casual outfits still look totally out of place, though. I don't think I will EVER put on the colonist outfit.


That's for the Lawful Goods who absolutely, steadfastly refuse to make any concessions at all toward Cerberus whenever they may have a say it in. They're acting silly, so Bioware makes them look silly.

#31
Schroing

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Habelo wrote...

Schroing wrote...

She's not manly, she's a soldier. Don't be so sexist.


and being a soldier is not manly?


...No. It's not.

#32
The Angry One

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Jalem001 wrote...

TrueHD wrote...

I don't see how that matters---technically it's still some form of armor.

Regardless, I'm just saying there's nothing wrong with slimmer-fitting armor.


There is when you're trying to provide protection from shrapnel, bullets, and explosions.


One thing that I will grant doesn't make much sense is that in ME1, there *was* slimmer, form fitting armor (light armour) for biotics. This fits because biotics can generate their own defense fields and barriers and don't need heavy armour.
Now in ME2 all of Shep's armor is heavy looking even if Shep is a full biotic.

#33
Schroing

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marshalleck wrote...

TrueHD wrote...

The casual outfits still look totally out of place, though. I don't think I will EVER put on the colonist outfit.


That's for the Lawful Goods who absolutely, steadfastly refuse to make any concessions at all toward Cerberus whenever they may have a say it in. They're acting silly, so Bioware makes them look silly.


Femshep colonist outfit gives you an awesome view of her ass.
Just saying.

#34
Jalem001

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Schroing wrote...

Habelo wrote...

Schroing wrote...

She's not manly, she's a soldier. Don't be so sexist.


and being a soldier is not manly?


...No. It's not.


BS.

Genders are equal, but they are not the same.  There are definately traits that are more male and more female.  Soldiers tend to require far more male then female skills.  Don't kid yourself.

#35
TrueHD

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Jalem001 wrote...

TrueHD wrote...

I don't see how that matters---technically it's still some form of armor.

Regardless, I'm just saying there's nothing wrong with slimmer-fitting armor.


There is when you're trying to provide protection from shrapnel, bullets, and explosions.


With this being sci-fi, I still don't see what the issue is.

#36
Schroing

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Jalem001 wrote...

Schroing wrote...

Habelo wrote...

Schroing wrote...

She's not manly, she's a soldier. Don't be so sexist.


and being a soldier is not manly?


...No. It's not.


BS.

Genders are equal, but they are not the same.  There are definately traits that are more male and more female.  Soldiers tend to require far more male then female skills.  Don't kid yourself.


Oh god, rofl.

Just rofl.

#37
Taerda

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Schroing wrote...

Taerda wrote...

The armor is allright, what I thought was stupid was going into the VIP section of Afterlife in Ship Uniform... seriously, you go clubbing in your ship's uniform?


You can pick what your 'casual' outfit is. It doesn't have to be a uniform.


You are right, I forgot about the non-uniform choice, but that choice is still not a partying outfit. lol.

#38
rolltide123

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The Angry One wrote...

rolltide123 wrote...

I'm not being sexist I'm a girl.


Sexism of one's own gender is still sexism.

I was just saying that when I first heard the voice (I didn't play ME1) it shocked me and was a lot deeper than I expected. I just don't like it.


Do you expect a miltary commander who just died and came back to sound like a valley girl?

I understand that as a commander (soldier) that you need to be forceful and in charge.
The voice and how her body positioning  just annoyed me.



I honestly don't get what you expect out of a soldier.


Look, I get she just died brought back to life, what ever.
I'm not saying I don't like how confident and strong she is, (Thats how a woman should be)
All I'm saying is that when I made my character I had a vison of what it would sound like. (I know stupid)
When I heard the voice I just didn't like it. It was to deep for my personal taste.
I was just wondering if anyone thought the same.

Modifié par rolltide123, 24 février 2010 - 01:00 .


#39
The Angry One

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Schroing wrote...

That's true, which is why that area should be well-protected, not one of the weakest points in your gear. And it doesn't have to be obvious if people are trained to shoot there anyway <_<


Again you assume it's a weakness and not adequately protected when there's probably a plate of super-future-metal lining the whole thing.

#40
Kreidian

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SimonTheFrog wrote...

TrueHD wrote...

I don't know why I keep hearing this; it's consistent with the first Mass Effect, and obviously a commander will have to exude some masculine qualities.

I would say that the only thing overly masculine is the fact that you are forced to put on bulky armor that looks tailored for a male.


This.

I dont want my femShep to act very differently from maleShep. But i'd like some more elegant and feminine armor, to be honest. Even if it doesn't make much sense, being a pro military and all...  but it would look nice. :innocent:


I gotta say, I actually found femshep to be insanely sexy in her new armor.

Maybe I'm just weird like that.

#41
Daralii

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TrueHD wrote...

The casual outfits still look totally out of place, though. I don't think I will EVER put on the colonist outfit.

Even the colonist outfit seems out of place in a VIP portion of a club on Omega... still, it's a little more inconspicuous than a black and white uniform with a giant Cerberus logo on it.

#42
The Angry One

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Jalem001 wrote...

BS.

Genders are equal, but they are not the same.  There are definately traits that are more male and more female.  Soldiers tend to require far more male then female skills.  Don't kid yourself.


You confuse traits associated with masculinity with masculinity itself.
In our history, most soldiers have been male. Due to this, the traits required to be a soldier are associated with males. As society has changed, this has changed. Female soldiers require these same traits, confidence, strength, etc. etc. and this does not make them masculine.

#43
Jalem001

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The Angry One wrote...

Jalem001 wrote...

TrueHD wrote...

I don't see how that matters---technically it's still some form of armor.

Regardless, I'm just saying there's nothing wrong with slimmer-fitting armor.


There is when you're trying to provide protection from shrapnel, bullets, and explosions.


One thing that I will grant doesn't make much sense is that in ME1, there *was* slimmer, form fitting armor (light armour) for biotics. This fits because biotics can generate their own defense fields and barriers and don't need heavy armour.
Now in ME2 all of Shep's armor is heavy looking even if Shep is a full biotic.


All the armor was slim in ME1.  Across the board.  I prefer the bulkier stuff because now they look like soldiers, rather then people in space leotards.

Also:  Biotic abilities don't require a great deal of freedom of movement.  The ability to, basically, throw a punch or move your arm upward.  So why sacrifice protection for lighter armor?  The armor in game doesn't look like it restricts freedom of movement much at all anyways.  Very...futuristic.

#44
Schroing

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The Angry One wrote...

Schroing wrote...

That's true, which is why that area should be well-protected, not one of the weakest points in your gear. And it doesn't have to be obvious if people are trained to shoot there anyway <_<


Again you assume it's a weakness and not adequately protected when there's probably a plate of super-future-metal lining the whole thing.


The design of it makes it -less- protected than other areas of her armor. If it was honestly such strong material that the design wouldn't matter, casualty rates would be shockingly close to 0.
It may or may not be good enough, acceptable. But it's still an unnecessary risk with the only reward being sex appeal.

#45
Daralii

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Schroing wrote...

The Angry One wrote...

Schroing wrote...

That's true, which is why that area should be well-protected, not one of the weakest points in your gear. And it doesn't have to be obvious if people are trained to shoot there anyway <_<


Again you assume it's a weakness and not adequately protected when there's probably a plate of super-future-metal lining the whole thing.


The design of it makes it -less- protected than other areas of her armor. If it was honestly such strong material that the design wouldn't matter, casualty rates would be shockingly close to 0.
It may or may not be good enough, acceptable. But it's still an unnecessary risk with the only reward being sex appeal.

Isn't that why Samara walks around in areas totally devoid of atmosphere in an unzipped jumpsuit?

#46
Sharn01

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FemSHep is fine, and she is in no way to masculine, she is a tough woman and that is all.



I really have no idea what you are asking for, and femShep can not win with a lot of people no matter how they potray her, there are already people who like you who think she is to masculine, and other's who think she is not potrayed tough enough to pull off the job believably.



As to the armor, the armor for femshep is fine except for the chestplate, it should be about the same but across the breast's be a solid piece instead of indneting in to shape around her breast's.

#47
Jalem001

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The Angry One wrote...

Jalem001 wrote...

BS.

Genders are equal, but they are not the same.  There are definately traits that are more male and more female.  Soldiers tend to require far more male then female skills.  Don't kid yourself.


You confuse traits associated with masculinity with masculinity itself.
In our history, most soldiers have been male. Due to this, the traits required to be a soldier are associated with males. As society has changed, this has changed. Female soldiers require these same traits, confidence, strength, etc. etc. and this does not make them masculine.



Example:  Males are far more direct thinkers.  Females tend to be more circular thinkers.  This makes females better at positions where have time to consider all possible angles, while it makes males better in positions where they have to make a decision in the moment.

Physical Aggression and Strength are two male associated things as well.  Confidence is not a trait I would associate with either gender.

#48
Schroing

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Daralii wrote...

Isn't that why Samara walks around in areas totally devoid of atmosphere in an unzipped jumpsuit?


I've never called Bioware perfect. But they do seem to be aware of it, either way - look at the Cerberus Assault armor.

#49
The Angry One

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Jalem001 wrote...

All the armor was slim in ME1.  Across the board.  I prefer the bulkier stuff because now they look like soldiers, rather then people in space leotards.


Whut?

Image IPB

Okay so I'm cheating with unavailable armour..

Also:  Biotic abilities don't require a great deal of freedom of movement.  The ability to, basically, throw a punch or move your arm upward.  So why sacrifice protection for lighter armor?  The armor in game doesn't look like it restricts freedom of movement much at all anyways.  Very...futuristic.


Biotics, being used to having their abilities to do the work for them may not always have the necesarry strength to deal with heavy armour, even if the armour itself is probably powered and helps with movement some.

#50
The Angry One

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Jalem001 wrote...

Example:  Males are far more direct thinkers.  Females tend to be more circular thinkers.  This makes females better at positions where have time to consider all possible angles, while it makes males better in positions where they have to make a decision in the moment.

Physical Aggression and Strength are two male associated things as well.  Confidence is not a trait I would associate with either gender.


Again, that's mostly due to upbringing and training. I don't really consider any of those traits as masculine or feminine.