Doomhams wrote...
Incoming message to council "I saved your asses and all you could say was 'Ah, reapers...'" Enter giant shepherd reapers. "HERE'S YOUR REAPER! DO YOU BELIEVE ME NOW ****S!?"
Hopefully there'll be that option.
Doomhams wrote...
Incoming message to council "I saved your asses and all you could say was 'Ah, reapers...'" Enter giant shepherd reapers. "HERE'S YOUR REAPER! DO YOU BELIEVE ME NOW ****S!?"
Sajuro wrote...
Like if you made any paragon desicion at all throughout the entire trilogy.Spectre_907 wrote...
Not join. But I would prefer that depending on decisions you have made throughout the trilogy, there is an ending in which the Reapers actually win. Either this or some plot twist in which you discover something about the Reapers gives you the option of a "deal with the devil" thing.
Blew the base? Reapers win
Saved the Council? Reapers win
Freed the Queen? Reapers win
Boost Patriarch's self esteem instead of letting him die? Reapers win.
to quote EDI: That was a joke.MajesticJazz wrote...
Sajuro wrote...
Like if you made any paragon desicion at all throughout the entire trilogy.Spectre_907 wrote...
Not join. But I would prefer that depending on decisions you have made throughout the trilogy, there is an ending in which the Reapers actually win. Either this or some plot twist in which you discover something about the Reapers gives you the option of a "deal with the devil" thing.
Blew the base? Reapers win
Saved the Council? Reapers win
Freed the Queen? Reapers win
Boost Patriarch's self esteem instead of letting him die? Reapers win.
I do not know if that was a joke but I like that idea.
The reason why I like it is because it sort of goes along the idea that Bioware stated way before ME1 came out about how they wanted this trilogy to cover the idea that a good choice in the short term might actually have negative effects in the long term while bad/negative choices in the short term might actually have good/positive choices in the long run.
It would make ME become more grey instead of the black and white that it currently is. It would be interesting to see that letting the Rachni Queen live while a nice choice in ME1 was actually a bad decision in the long term.
MajesticJazz wrote...
Sajuro wrote...
Like if you made any paragon desicion at all throughout the entire trilogy.Spectre_907 wrote...
Not join. But I would prefer that depending on decisions you have made throughout the trilogy, there is an ending in which the Reapers actually win. Either this or some plot twist in which you discover something about the Reapers gives you the option of a "deal with the devil" thing.
Blew the base? Reapers win
Saved the Council? Reapers win
Freed the Queen? Reapers win
Boost Patriarch's self esteem instead of letting him die? Reapers win.
I do not know if that was a joke but I like that idea.
The reason why I like it is because it sort of goes along the idea that Bioware stated way before ME1 came out about how they wanted this trilogy to cover the idea that a good choice in the short term might actually have negative effects in the long term while bad/negative choices in the short term might actually have good/positive choices in the long run.
It would make ME become more grey instead of the black and white that it currently is. It would be interesting to see that letting the Rachni Queen live while a nice choice in ME1 was actually a bad decision in the long term.
Rekkampum wrote...
I think this theory only makes sense if the technology used to revive Shepard was based on Reaper tech.
Sajuro wrote...
to quote EDI: That was a joke.
Mainly an exaggeration of the call for Paragons to be punished in ME3 for anything they do.
LURadio wrote...
Rekkampum wrote...
I think this theory only makes sense if the technology used to revive Shepard was based on Reaper tech.
Not just based, it is Reaper tech my friend
Nimrodell wrote...
Rewarding only renegade choices would be truly bad because ME2 is marked with 12+ grade when it comes to kids. What kind of message they would be sending to all youngsters out there? Kids, don't even try to do something good, good is stupid and only brutes or immoral persons get the job done... When I think about it, it would be way more easy for me to act like renegade with my students, but somehow through so many years of work with young people, somehow the path of understanding and searching for better and not quickest solutions payed off. And since when being a jerk is the only realisitc and rewarding way? There are two sides of that coin and both sides can make the right and wrong decisions because that's in human nature.
Modifié par Bourne Endeavor, 07 décembre 2010 - 05:28 .
Bourne Endeavor wrote...
Nimrodell wrote...
Rewarding only renegade choices would be truly bad because ME2 is marked with 12+ grade when it comes to kids. What kind of message they would be sending to all youngsters out there? Kids, don't even try to do something good, good is stupid and only brutes or immoral persons get the job done... When I think about it, it would be way more easy for me to act like renegade with my students, but somehow through so many years of work with young people, somehow the path of understanding and searching for better and not quickest solutions payed off. And since when being a jerk is the only realisitc and rewarding way? There are two sides of that coin and both sides can make the right and wrong decisions because that's in human nature.
What in the world are you talking about? Message? Since when have video games as a whole, let alone Mass Effect ever derived some perplexing side agenda to teach teenagers about morality? The game is about one thing, entertainment. There is no masquerading lesson to be learned nor does Bioware care. If the story were to be thoroughly enjoyable to reveal Shepard as being indoctrinated and therefore a "good ending" in the general sense is no longer feasible. It is what will happen.
I cannot even begin to fathom how you came to this wild conclusion that a game akin to Mass Effect should be "teaching our children" primarily because seventeen and up are not children. Just... I do not even know...
Aside from being susceptible to indoctrination and later succumbing to it again when the Reapers invade, I see no other cause for a negative outcome. However, Mordin and Rana's expertise in indoctrinatin progression might be instrumental in developing a counter to the effect. This might be of benefit to the rachni. If both did not survive, then the given outcome seems possible.MajesticJazz wrote...
I do not know if that was a joke but I like that idea.
The reason why I like it is because it sort of goes along the idea that Bioware stated way before ME1 came out about how they wanted this trilogy to cover the idea that a good choice in the short term might actually have negative effects in the long term while bad/negative choices in the short term might actually have good/positive choices in the long run.
It would make ME become more grey instead of the black and white that it currently is. It would be interesting to see that letting the Rachni Queen live while a nice choice in ME1 was actually a bad decision in the long term.
I wasn't sure if that was a joke but then saw your other postSajuro wrote...
Like if you made any paragon desicion at all throughout the entire trilogy.
Blew the base? Reapers win
Saved the Council? Reapers win
Freed the Queen? Reapers win
Boost Patriarch's self esteem instead of letting him die? Reapers win.
Modifié par Spectre_907, 08 décembre 2010 - 07:49 .
the consort never rapes me i give in.ReconTeam wrote...
ME has asari strippers, consorts who rape you, stacks of burnin' corpses, and all sorts of stuff like that. Damn the children!
Hejhej1234 wrote...
Shepard being sublty indoctrinated is very likely. Almost a crime of the writers not to include this twist. It's a brilliant execution, the player actively being indoctrinated through the series without even knowing it, but seeing the big picture in the third installment makes it obvious.
I doubt the series as a whole will have a dark ending though. More like an interesting plot-twist.
Multiple ending will be available no doubt.
They didn't use indoctrination exclusively to return, they used the keepers for that until protheans killed that plan and it’s not about getting along. They used indoctrination to flush out survivors and infiltrate groups. Why wouldn't they use it now?Terastar wrote...
I don't even think indoctrination will play a part of Mass Effect 3.
Indoctrination was a tool to be used in order to insure that the way for the reapers return would succeed.
The reapers are on their way now although it was not done in the manner that they preferred because of Shepard's interference.
There is no need for anymore indoctrination's.
Now there is a need for thinking machines and living beings to learn to get along. (Geth and Quarian's) and the Geth need to learn their purpose in the universe. EDI already has excepted her place and made her choice.
Modifié par Manic Sheep, 09 décembre 2010 - 05:11 .