Energy Drain, Reave, Warp Ammo
Which of these is the best bonus power? why? which evolution?
Adept Insanity Bonus Powers Discussion
Débuté par
FearGivenFlesh
, févr. 24 2010 02:43
#1
Posté 24 février 2010 - 02:43
#2
Posté 24 février 2010 - 02:44
Depends on the mission. For the starter missions, I recommend either Energy Drain or AP Ammo, though I lean on Energy Drain. For missions with YMIRs or lots of Heavy Weapons, I recommend Barrier if you can spare lots of points. It won't let you walk around like a tank, but it will let you survive an otherwise fatal error.
#3
Posté 24 février 2010 - 02:58
which evolutions?
does anyone else have feelings on the matter?
does anyone else have feelings on the matter?
#4
Posté 24 février 2010 - 08:38
They're useful up to mid-game (energy drain still useful up to legion's loyalty quest), but on a whole, adept's biotic abilities once maxxed out usually beat or are at least equal to the bonus powers overall.
But yeah, for early levels, energy drain is probably going to see a lot of use for most levels with AP or warp ammo being indispensable in heavy vorcha/varrren/krogan and early-mid collector missions.
But yeah, for early levels, energy drain is probably going to see a lot of use for most levels with AP or warp ammo being indispensable in heavy vorcha/varrren/krogan and early-mid collector missions.
#5
Posté 24 février 2010 - 08:41
For the Reaper IFF, at least, taking AP Ammo and Evolving to the Tungsten version helps you out SO much. Nothing like stripping that Husk Armor lickety split.
Modifié par Roxlimn, 24 février 2010 - 08:42 .




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