Aller au contenu

Photo

The entire crew will make it to ME3.


  • Veuillez vous connecter pour répondre
367 réponses à ce sujet

#226
Darkstar87uk

Darkstar87uk
  • Members
  • 306 messages
I think the majority of people will have most of their crew alive, of course they might die on their first playthrough but it will be years until me3 so theres plenty of time left..

#227
Xandurpein

Xandurpein
  • Members
  • 3 045 messages

ExtremeOne wrote...

iNixiRir wrote...

First of all. Shepard doesn't have time to travel the galaxy searching for the people he already has. The reapers are pretty much on their doorstep.
Imagine this: you're on a planet, dozens of reapers in the sky. Shepard's like: "Hey, you're pretty good, wanna help me stop those things floating in the air trying to kill us all? I already had a squad once, but they didn't value their lives".

Besides, why should I get punished for the mistakes of others? I did the 'impossible', saved everyone without any casualties. Why should I lose my squad(again) because some people can't make the right decisions?
Choosing to kill Wrex, saving the Council, freeing the Rachni, Ashley or Kaiden - those were all decisions that had an explanation on way or the other.
Not upgrading the Normandy or choosing the wrong person for the job is just a stupid mistake with repercussions. You're a commander, your job is to make the right choices. If you can't do that, that **** will come back at you in ME3, not me, because I did everything right.
So if you killed Tali; to bad. Maybe that means you can't resolve the geth/quarian war. Or maybe you can't get the quarians to help you, so that the final battle will be harder.

And new players would probably have everyone alive. Then again, people who are gonna buy Me3 without ever playing me/2 are just stupid in my book.

  


You act as if Tali is the only one that end the Geth and Quarian problem what about Legion. yeah Tali is dead in My game and I am glad she was bratty and stuck up ****** in Mass Effect 2. Mass Effect 3 should be based on the choices one made in ME 2 and each player have a different game depending on the choices one made 


I think they will give players the possibility of a "happy-ever-after" end with Tali, simply because she is easily the most popular LI at the moment. But since she can be killed in ME2 she won't be integral to the main plot, so I don't belive they will make solving the Quarian/Geth conflict dependant on her appearance. Tali will be like Leliana in DA, a major LI, but also optional to the main plot.

#228
TyDurden13

TyDurden13
  • Members
  • 429 messages

Zulu_DFA wrote...

TyDurden13 wrote...


By that logic that just encourages more playthroughs of the previous games (and FWIW it was reported that there was a big spike in ME1 play close to the release of ME2 - which analysts attributed ot the import save game feature).  If you have games where characters that potentially appear in ME3 are dead, than that means you had to have played ME2, and might be encouraged to replay it again to get those characters back.  For new ME3 players this isn't an issue at all since it would mean said characters survived the canon.


By that logic most squadmates from ME2 will be dead by canon


Ummm...why?

#229
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...


By that logic that just encourages more playthroughs of the previous games (and FWIW it was reported that there was a big spike in ME1 play close to the release of ME2 - which analysts attributed ot the import save game feature).  If you have games where characters that potentially appear in ME3 are dead, than that means you had to have played ME2, and might be encouraged to replay it again to get those characters back.  For new ME3 players this isn't an issue at all since it would mean said characters survived the canon.


By that logic most squadmates from ME2 will be dead by canon


Ummm...why?


Because don't cut senteces in half.

#230
guise709

guise709
  • Members
  • 148 messages
The way I see it is them just adding placeholders for certain characters if they didn't make it in the suicide mission. By letting your squad die you seem to be cutting off content for yourself.

#231
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages

Xandurpein wrote...

If they are going to have time to give the main story - the big war with the Reapers - the kind of focus it needs to be satisfactiry, then there simply won't be enough time to develop a lot of new squad mates. Add to what I stated previously, that BioWare have never done a full blown romance that wasn't a squad mate - and for good reasons, it requires constant interaction to make a romance believeable.
Then you are really only left with two cohices: either they keep squad mates from Me1 and ME2 and explore those relationships further, or they will introduce new squad mates and LI for ME3 that will be less developed than those in ME1 and ME2. My bet is that they realize what disaster the second option would be.


Considering how default Shep in ME2 had the opposing sex member survive Virmire, I think as far as LIs go it will just be down to the ME and ME2 ones. They could in theory do so with a new squadmate, but this is mainly because I think the only potential 'new' squadmates we will get are people whom have already appeared in ME and/or ME2 to a certain level.

Aria is a possibility, how they make her a squadmate? Well, what if Omega got destroyed, but with Aria getting saved by Shepherd? Certainly would make it interesting if she is whom a lot of people think she is and a certain Krogan is still around.

#232
TyDurden13

TyDurden13
  • Members
  • 429 messages

Zulu_DFA wrote...

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...


By that logic that just encourages more playthroughs of the previous games (and FWIW it was reported that there was a big spike in ME1 play close to the release of ME2 - which analysts attributed ot the import save game feature).  If you have games where characters that potentially appear in ME3 are dead, than that means you had to have played ME2, and might be encouraged to replay it again to get those characters back.  For new ME3 players this isn't an issue at all since it would mean said characters survived the canon.


By that logic most squadmates from ME2 will be dead by canon


Ummm...why?


Because don't cut senteces in half.


Wow, I thought I was doing you a favor, since he second half of your sentence doesn't make sense in context of the first!  Anyway, here's is your complete sentence:

"By that logic most squadmates from ME2 will be dead by canon, so that the ME newbies are encouraged to buy two more games."

I guess my question would be this: How wold people be encouraged to by two other games (ME1 and ME2) if there are few if any returning characters in ME3?  That makes...not sense.

Modifié par TyDurden13, 24 février 2010 - 06:28 .


#233
Lvl20DM

Lvl20DM
  • Members
  • 610 messages
It's silly to speculate, but I really think that none of your ME 2 squad will be in your squad in ME 3. It's not just a matter of resources. It would hurt the game. Part of what makes these games great is getting to know your squad and introducing new characters. These characters allow the writers to explore different aspects of the universe they have create. Samara gives us a new type of Asari to interact with and introduces the justicars. Thane is a "new" race. Grunt is a very different Krogan from Wrex. Without new squad-mates we miss out on this very important part of story-telling. A rigid Turian that distrusts humanity would give us a new perspective on that race. A female Krogan engineer would put yet another spin on that species, and so on.



Plus, any of your ME 2 squad can die and most of them are given good reasons to leave. They will probably be cameos - the popular ones will get more substantial cameos. This is not a bad thing - it is actually good for the game. I suspect that ME 3 will be more plot focused, with less total squad-mates than the second game. I would think something structurally similar to ME 1 - you won't be recruiting a squad for another suicide mission, you'll be investigating the latest Reaper threat and picking up allies as you go.

#234
IoCaster

IoCaster
  • Members
  • 577 messages

Nozybidaj wrote...

In the end, all this thread really says to me is "there are going to be a lot of disappointed people come ME3". /smirk


Image IPB

#235
iNixiRir

iNixiRir
  • Members
  • 565 messages

ExtremeOne wrote...
You act as if Tali is the only one that end the Geth and Quarian problem what about Legion. yeah Tali is dead in My game and I am glad she was bratty and stuck up ****** in Mass Effect 2. Mass Effect 3 should be based on the choices one made in ME 2 and each player have a different game depending on the choices one made 


Lets put it this way: if you killed Tali, it will be harder/impossible to convince the quarians. If you killed Legion, it will be harder to get the geth. I just picked Tali as an example because she's the easiest one imho.

Zulu_DFA wrote...
That's a big assumption. If the Reapers were at the door step, they wouldn't need the Citadel as a dark space teleporter. For one, I wouldn't be dissapointed if Shepard wakes up in an unfamiliar place in the beginning of ME3 and is told: "Hi, you've been in cryosleep for the last 250 years, all of your former squadmates are long, except Liara, who just... er... 20 years ago, that is, entered her matron stage. But now the Reapers are finally invading so get to the armor locker!"

That'd make a hell of an openning, but also a lot of "WTF, BioWare?" threads, so they are not going to pull it.


That's not a hell of an opening, that's a cheap way out. "We don't know what to do, so we just fast forward 250 years".
When Shepard told Joker: 'Tell them, more are coming", I don't think (s)he forgot to add: "in 250 years, so take your time". Also, I think that when Nazara failed to open the teleporter, he still 'woke' the other reapers(the other reapers got a signal and went out of hibernate). And when they couldn't teleport, they automatically started to travel. And over the course of 2 years, with the reapers being able to travel FTL(maybe even faster than that), it's highly possible they just arrived. And what would you prefer? Traveling for 2 years or being there in a second?

Zulu_DFA wrote...
Why should I get punished and be shoved the same characters again after they gave me a chance to get rid of them and give a perfect ending to the career of others? Or else get a squad of two for the entire ME3?
Oh, scratch that, I have Zaeed and Legion and Samara for biotics, that's about all I need for combat, but, hell, are there only 12 worthy individuals in the entire galaxy?


You don't get shoved the same characters; because you killed them all.  You recruited the best of the best(TIM didn't gave you dossiers on some random people).
Hopefully, you meet some extra characters, travel across the galaxy to fix their problems first(because those are really important!). And when you're done recruiting 10 new characters, fixed their problems, made love, took dancing lessons and drank to much, you're ready for the reapers.

#236
TyDurden13

TyDurden13
  • Members
  • 429 messages

Lvl20DM wrote...

It's silly to speculate, but I really think that none of your ME 2 squad will be in your squad in ME 3. It's not just a matter of resources. It would hurt the game. Part of what makes these games great is getting to know your squad and introducing new characters.


Well, I agree, but  to your specific points there's no real reason they can't create new ones and implementa bunch (not all) of the old ones.  It wouldn't be my first choice, but I wouldn't mind a scenario where you send your ME2 squadmates out on various assignments at the beginning of the game, and just get a few periodic updates from them (these assignments they are on become the main story missions) and join them on a few or maybe one main story mission.  But do think everybody should get to see some action in the endgame and you should get a chance to wrap up relationships (I don't just mean romances) with the characters you've come to know.

Modifié par TyDurden13, 24 février 2010 - 06:44 .


#237
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages

Lvl20DM wrote...

It's silly to speculate, but I really think that none of your ME 2 squad will be in your squad in ME 3. It's not just a matter of resources. It would hurt the game. Part of what makes these games great is getting to know your squad and introducing new characters. These characters allow the writers to explore different aspects of the universe they have create. Samara gives us a new type of Asari to interact with and introduces the justicars. Thane is a "new" race. Grunt is a very different Krogan from Wrex. Without new squad-mates we miss out on this very important part of story-telling. A rigid Turian that distrusts humanity would give us a new perspective on that race. A female Krogan engineer would put yet another spin on that species, and so on.

Plus, any of your ME 2 squad can die and most of them are given good reasons to leave. They will probably be cameos - the popular ones will get more substantial cameos. This is not a bad thing - it is actually good for the game. I suspect that ME 3 will be more plot focused, with less total squad-mates than the second game. I would think something structurally similar to ME 1 - you won't be recruiting a squad for another suicide mission, you'll be investigating the latest Reaper threat and picking up allies as you go.


3 out of 6 of the ME crew can end up dead. Granted it is only a maximum of 2, but still.

I've never known that many '3rd parts' to a story where a major character is introduced on the 'heros' team.

Take Return of the Jedi as an example, unless you really want to consider Nien Numb as a squadmate, there isn't any. Lando on the otherhand was introduced in Empire Strikes Back and played more of an integral role in RotJ.

Some people have already stated that some dev commented on the fact that there is going to be some new squadmates in ME3 that have already made an appearance in one or both of the previous games. This makes more sense because it is most likely going to be someone we've got a bit of history about (aria being an obvious example).

What I think would be interesting is if they make ALL of the squadmates optional but set a certain limit.

Bioware has already proven they can do this in ME2 with the 2nd set of Dossiers and with how they handled Grunt and Legion.

Before anyone brings up the comment about Ashley, Kaidan and Liara, I'd point out the obvious that they are potential LIs. That is the only real reason they've probably been spared. If you look at what Ash and Kaidan state, they won't join Shepherd whilst he/she is messing around with Cerberus as they are an Alliance Soldier. They say that whether they are LI or not. Liara, I don't think her story in ME2 is complete yet but again, if you go back to ME, some people only used her as a plotpoint to get to Ilos, so for those people I imagine her role in ME2 was exactly as they wanted.

Now am not saying they should 'just' be cameos. Am stating it would be easy to set it up so Shepherd this time picks people he/she wants. Whilst leaving the others to play cameos or be dead.

#238
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...


By that logic that just encourages more playthroughs of the previous games (and FWIW it was reported that there was a big spike in ME1 play close to the release of ME2 - which analysts attributed ot the import save game feature).  If you have games where characters that potentially appear in ME3 are dead, than that means you had to have played ME2, and might be encouraged to replay it again to get those characters back.  For new ME3 players this isn't an issue at all since it would mean said characters survived the canon.


By that logic most squadmates from ME2 will be dead by canon


Ummm...why?


Because don't cut senteces in half.


Wow, I thought I was doing you a favor, since he second half of your sentence doesn't make sense in context of the first!  Anyway, here's is your complete sentence:

"By that logic most squadmates from ME2 will be dead by canon, so that the ME newbies are encouraged to buy two more games."

I guess my question would be this: How wold people be encouraged to by two other games (ME1 and ME2) if there are few if any returning characters in ME3?  That makes...not sense.


To beat the "canon" and make them live.

#239
TyDurden13

TyDurden13
  • Members
  • 429 messages

Zulu_DFA wrote...

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...


By that logic that just encourages more playthroughs of the previous games (and FWIW it was reported that there was a big spike in ME1 play close to the release of ME2 - which analysts attributed ot the import save game feature).  If you have games where characters that potentially appear in ME3 are dead, than that means you had to have played ME2, and might be encouraged to replay it again to get those characters back.  For new ME3 players this isn't an issue at all since it would mean said characters survived the canon.


By that logic most squadmates from ME2 will be dead by canon


Ummm...why?


Because don't cut senteces in half.


Wow, I thought I was doing you a favor, since he second half of your sentence doesn't make sense in context of the first!  Anyway, here's is your complete sentence:

"By that logic most squadmates from ME2 will be dead by canon, so that the ME newbies are encouraged to buy two more games."

I guess my question would be this: How wold people be encouraged to by two other games (ME1 and ME2) if there are few if any returning characters in ME3?  That makes...not sense.


To beat the "canon" and make them live.


That is my point.  The more you reduce the "benefit" to getting them to live for ME3, the less llikely people are to replay ME2.

#240
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

iNixiRir wrote...

Zulu_DFA wrote...
That's a big assumption. If the Reapers were at the door step, they wouldn't need the Citadel as a dark space teleporter. For one, I wouldn't be dissapointed if Shepard wakes up in an unfamiliar place in the beginning of ME3 and is told: "Hi, you've been in cryosleep for the last 250 years, all of your former squadmates are long, except Liara, who just... er... 20 years ago, that is, entered her matron stage. But now the Reapers are finally invading so get to the armor locker!"

That'd make a hell of an openning, but also a lot of "WTF, BioWare?" threads, so they are not going to pull it.


That's not a hell of an opening, that's a cheap way out. "We don't know what to do, so we just fast forward 250 years".
When Shepard told Joker: 'Tell them, more are coming", 


Shepard didn't tell him that, because if he did, there's no ME3 for you.

 And what would you prefer? Traveling for 2 years or being there in a second?


If you wait for 50000 years, 1 second and two years don't make muxh difference. Other then your 1 second option may be discovered and you'll have real problems (which is the main plot of ME trilogy, BTW).
And what do you mean by "faster then FTL"? FTL = Faster Then Light.

Harbinger needs to find another way. Something really unexpected. I don't think they'll just fly for 2 years, and be here.

Hopefully, you meet some extra characters,


That's what I expect.

travel across the galaxy to fix their problems first(because those are really important!). And when you're done recruiting 10 new characters, fixed their problems, made love, took dancing lessons and drank to much, you're ready for the reapers.


No, because BioWare is free to criss-cross our big decisions from ME1 and ME2, because ME3 is the last part of Shepard's story. And that'll make a lot of content for the game.

No more "loyalty" crap, no more daddy issues, no more babysitting! I bet new characters from ME3 will be my favorite ones from the entire series.

Modifié par Zulu_DFA, 24 février 2010 - 07:08 .


#241
SgTKilmor

SgTKilmor
  • Members
  • 1 163 messages
I totally agree. Thank you so much, at least someone else understands.

#242
iNixiRir

iNixiRir
  • Members
  • 565 messages

Zulu_DFA wrote...
Shepard didn't tell him that, because if he did, there's no ME3 for you.


So if you survived, they aren't coming?

And yes, me3 will be the conclusion of Shepards story. But his/her squadmates are a part of that. (s)He wouldn't have defeated Saren without his/her squad, and (s)he wouldn't have defeated the General/Harbringer/Human Reaper without his/her squad. I didn't put so much time in the squadmates from Me and Me2, just so I can trade them for something else in Me3. 

Modifié par iNixiRir, 24 février 2010 - 07:20 .


#243
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...

Zulu_DFA wrote...

TyDurden13 wrote...


By that logic that just encourages more playthroughs of the previous games (and FWIW it was reported that there was a big spike in ME1 play close to the release of ME2 - which analysts attributed ot the import save game feature).  If you have games where characters that potentially appear in ME3 are dead, than that means you had to have played ME2, and might be encouraged to replay it again to get those characters back.  For new ME3 players this isn't an issue at all since it would mean said characters survived the canon.


By that logic most squadmates from ME2 will be dead by canon


Ummm...why?


Because don't cut senteces in half.


Wow, I thought I was doing you a favor, since he second half of your sentence doesn't make sense in context of the first!  Anyway, here's is your complete sentence:

"By that logic most squadmates from ME2 will be dead by canon, so that the ME newbies are encouraged to buy two more games."

I guess my question would be this: How wold people be encouraged to by two other games (ME1 and ME2) if there are few if any returning characters in ME3?  That makes...not sense.


To beat the "canon" and make them live.


That is my point.  The more you reduce the "benefit" to getting them to live for ME3, the less llikely people are to replay ME2.


The "benefit" of keeping them alive may come in another form then just having them around as a squadmate. And be even more hefty at that.

#244
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

iNixiRir wrote...

Zulu_DFA wrote...
Shepard didn't tell him that, because if he did, there's no ME3 for you.


So if you survived, they aren't coming?



Ask the Turian Councillor.

#245
iNixiRir

iNixiRir
  • Members
  • 565 messages

Zulu_DFA wrote...

iNixiRir wrote...

Zulu_DFA wrote...
Shepard didn't tell him that, because if he did, there's no ME3 for you.


So if you survived, they aren't coming?



Ask the Turian Councillor.


How? He died on my playthrough.

#246
glasgoo21

glasgoo21
  • Members
  • 189 messages
I agree

#247
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

iNixiRir wrote...

Zulu_DFA wrote...

iNixiRir wrote...

Zulu_DFA wrote...
Shepard didn't tell him that, because if he did, there's no ME3 for you.


So if you survived, they aren't coming?



Ask the Turian Councillor.


How? He died on my playthrough.


Then you're screwed.

#248
iNixiRir

iNixiRir
  • Members
  • 565 messages

Zulu_DFA wrote...
Then you're screwed.


Exactly!
But at least I still have my loyal squad, ready to do everything. Not like I need the help of anyone else.

Modifié par iNixiRir, 24 février 2010 - 07:25 .


#249
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

iNixiRir wrote...

But at least I still have my loyal squad, ready to do everything. Not like I need the help of anyone else.


Don't worry, that's easily fixed. Unlike your wasting up the Turian Councillor.

Modifié par Zulu_DFA, 24 février 2010 - 07:52 .


#250
Computron2000

Computron2000
  • Members
  • 4 983 messages

ExtremeOne wrote...

Computron2000 wrote...

Zulu_DFA wrote...
I also got killed Jack and Thane, and never let Grunt out of his pod. Kinda stupid we can sell Legion to Cerberus but not Grunt, although he's got Collector tech in him.


Since you're deliberately screwing yourself, i believe BW will continue to let you enjoy screwing yourself. Your choice, your consequences after all

   

how did he screw himself he killed the squad mates he did not like just like I did with making sure Tali and Samara as well Jack dieing on the Collector's base. Bioware always preached that Mass Effect 2 is a game and a story based on your choices.  


You have not read the previous posts did you? Context, context, context

Zulu_DFA wrote...

Gill Kaiser wrote...

Zulu_DFA wrote...

Gill Kaiser wrote...

I predict that Bioware will bring back the 4 or 5 most popular ME2 squadmates (Tali, Garrus and Mordin will probably qualify), add Liara and maybe Ash/Kaidan, and introduce two new characters.


I got Tali and Mordin killed on the suicide mission. Am I screwed?

Naa, you'd still have 7 characters to choose from, wouldn't you?


I also got killed Jack and Thane, and never let Grunt out of his pod. Kinda stupid we can sell Legion to Cerberus but not Grunt, although he's got Collector tech in him.



Asking whether you're screwed because X and Y died is a fair question. Following this up by listing the deliberately stupid things done to kill off your crew = being deliberately obtuse.

Anyone who has played ME2 knows how hard it is to get more than 3 squad members killed if you're not playing stupidly.