Nozybidaj wrote...
redguppie wrote...
And you keep bringing up the transition from 1 to 2 like it is some formula that they have to follow to get from 2 to 3, why? The did that to give a reason to bring in this crew of people because otherwise why would Sheppard be team hunting, he would already have one.
Exactly my point, Shepard already had a team, why spend all of the second part hunting for a new one? Does it really make sense from a story telling stand point to spend the entirity of the first two chapters of your trilogy doing nothing but new character introductions?
No, but they did it anyway because BW said so. Look at what BW does, they took a highly successful game with great characters that were loved by the fans and completely cast them aside for the sole purpose of introducing new ones whether it made sense or not. Look at DA:O Awakenings, same thing there, they created a great cast that people loved and forgot about them in the Expansion," the expansion" not even an entirely new game in the series.
I see no reason to believe BW won't do the same thing in ME3, its just what they do. They have a formula down for how they create new characters for each installment, they don't do character development and continuity across chapters of the series.
You may not like it, I certainly didn't in ME2, but I am just preparing you for the fact that Tali, and Miranda, and Thane, and Grunt, and all these other great characters that people love now can be easily tossed aside into cameo land by BW without even giving it a second thought, no matter how much you are going to hate it.
Actually lets take a loog over Biowares history to try and see their formula.
Baldurs Gate - Oh look, 50-75% of the team is back for another run, and all the survivors are back for the godfight.
Neverwinter Nights - Deekin, few others, all came back.
KotOR - 2 wasn't made by Bioware
Dragon Age - Small budget, but even then, at least one person is coming back, most of the rest can't come back for personal reasons, rather then budget reasons.
Mass Effect - half the squad came back.
So uh, why would Bioware break their strategy again? Every game they've made, all the people who make sense to come back do, while those who have plot reasons to stay out of the party stay out of the party, there is no real evidence suggesting that Bioware has always been a company to throw out the old team to make everyone be cameos, as I said, even with Mass Effect, 50% of your old team stays onboard, one leaves for plot reasons that will be important in either DLC or ME3, and the other leaves for possibly the same reason.
As I mentioned before, its far cheaper for Bioware to bring back half the ME2 team, and use them again, then it is to drop them all for a whole crew of new companions, hiring all the ME2s voiceactors, then having to hire a whole new team of voiceactors tends to cost a bit more then just hiring all the old teams voiceactors, especially when most of them are not really bigbudget names.