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The entire crew will make it to ME3.


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#276
Ecael

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Nozybidaj wrote...

redguppie wrote...

And you keep bringing up the transition from 1 to 2 like it is some formula that they have to follow to get from 2 to 3, why?   The did that to give a reason to bring in this crew of people because otherwise why would Sheppard be team hunting, he would already have one.


Exactly my point, Shepard already had a team, why spend all of the second part hunting for a new one?  Does it really make sense from a story telling stand point to spend the entirity of the first two chapters of your trilogy doing nothing but new character introductions?

I hope so; he died. Does it make sense from a story telling standpoint in any story or movie to spend the last epic chapter doing nothing but new character introductions?

No, but they did it anyway because BW said so.  Look at what BW does, they took a highly successful game with great characters that were loved by the fans and completely cast them aside for the sole purpose of introducing new ones whether it made sense or not.  Look at DA:O Awakenings, same thing there, they created a great cast that people loved and forgot about them in the Expansion," the expansion" not even an entirely new game in the series.

Completely cast them aside? Garrus and Tali returned, Liara and Ashley/Kaidan are hinted for returning in Mass Effect 3. That's two-thirds of the cast of ME1 returning for the final game of the trilogy.

Dragon Age: Origins: Awakening eliminates the entire cast because there wasn't supposed to be an expansion this early in the first place. Consider:
   -It's called Dragon Age: Origins: Awakening. Huh?
   -The characters introduced so far - Anders, Velanna, Sigrun, all look like they can be made with the character creator - that is, they didn't even bother making unique textures for their faces. The only thing different about them is their voice acting.
   -Two years of downloadable content were planned, yet we've received only ONE post-release DLC before the release of this expansion, and this garbage DLC (Return to Ostagar) recycles all the enemies and the landscape (with snow on top of it). The only thing unique is the voice acting for Alistair, Wynne and Loghain.
   -Needless to say, I don't have high hopes for the Dragon Age expansion. The CGI cutscenes and text-only epilogue set the stage for Dragon Age 2, not a minor expansion. The DLC between the sequel and this game were supposed to fill some of the storytelling for the first game, but now they needed an excuse to raise the level cap, extend the story and sell a $40 package.

I see no reason to believe BW won't do the same thing in ME3, its just
what they do.  They have a formula down for how they create new
characters for each installment, they don't do character development
and continuity across chapters of the series.

BioWare formula:
Character development: 95% of game
Main Plot: 5% of game

Are they going to use this formula for the last chapter of the series? I sure hope not.

You may not like it, I certainly didn't in ME2, but I am just preparing
you for the fact that Tali, and Miranda, and Thane, and Grunt, and all
these other great characters that people love now can be easily tossed
aside into cameo land by BW without even giving it a second thought, no
matter how much you are going to hate it.

Don't worry, if we spend most of the game in ME3 recruiting characters again and gaining their loyalty, no one's going to be prepared and everyone's going to hate it. Mass Effect's villain will no longer be the Reapers, but Shepard's complete lack of social skills in keeping his friends.

I have complete faith in BioWare that some of the squadmates will return, despite the fact they may be dead in some playthroughs.

#277
Wynne

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If I had to choose between the old squadmates in ME3 and all new squadmates, then even if the new ones would be awesome I would still choose the old.

I like the bonds Shepard has formed. I would rather see more flesh on the bones of the old characters than anything else--the cameos themselves were amazingly emotional despite how disappointingly small they were. I want to feel that way again, but more so. I want to like Kaidan better than I ever did in the first game; I want to know more about him, see more facets of his character. Same with Ashley and Liara and all 10 of the squadmates I recruited in ME2. I want to see Jack progress, and I want to see Thane without all that talk about his family, and I want to see how Shepard's friendships with Garrus and Tali progress. I want to see Miranda blossom as a character. Jacob, too. I want Mordin to continue being the most awesome character ever, and to cure Thane and Joker and sing for me again, and to be able to hug him because he's adorable, and I want to meet Legion and help him make peace with the quarians and I want to visit the Migrant Fleet again and get them a homeworld and...

I want to feel like ME3 is a continuance of the story. I understand ME2's changes, but for ME3 I do NOT want a repeat performance. I want my people back, better than ever.

You have to be pretty damned lame to have only a few squadmates left after the ME2 endgame. Pretty damned lame. It's not that hard. I lost not a single squadmate my first time through. Plus, you can always go back and replay the endgame if you sucked that badly the first time. So, why not write them all in? Seriously, why not have them in ME3, when it will feel so awesome to see them again?

Also, I want Joker. Lots and lots of Joker. He and Dr. Chakwas have been with you all the way, even if you never recruited Tali and Garrus for ME2 for some crazy reason. He was all kinds of awesome in ME2 and I want more of him and the Doc for ME3.

Modifié par Wynne, 25 février 2010 - 12:04 .


#278
shinobi602

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^Well said Wynne.

#279
CROAT_56

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Default137 wrote...

Nozybidaj wrote...

redguppie wrote...

And you keep bringing up the transition from 1 to 2 like it is some formula that they have to follow to get from 2 to 3, why?   The did that to give a reason to bring in this crew of people because otherwise why would Sheppard be team hunting, he would already have one.


Exactly my point, Shepard already had a team, why spend all of the second part hunting for a new one?  Does it really make sense from a story telling stand point to spend the entirity of the first two chapters of your trilogy doing nothing but new character introductions?

No, but they did it anyway because BW said so.  Look at what BW does, they took a highly successful game with great characters that were loved by the fans and completely cast them aside for the sole purpose of introducing new ones whether it made sense or not.  Look at DA:O Awakenings, same thing there, they created a great cast that people loved and forgot about them in the Expansion," the expansion" not even an entirely new game in the series.

I see no reason to believe BW won't do the same thing in ME3, its just what they do.  They have a formula down for how they create new characters for each installment, they don't do character development and continuity across chapters of the series.

You may not like it, I certainly didn't in ME2, but I am just preparing you for the fact that Tali, and Miranda, and Thane, and Grunt, and all these other great characters that people love now can be easily tossed aside into cameo land by BW without even giving it a second thought, no matter how much you are going to hate it.


Actually lets take a loog over Biowares history to try and see their formula.

Baldurs Gate -  Oh look, 50-75% of the team is back for another run, and all the survivors are back for the godfight.

Neverwinter Nights - Deekin, few others, all came back.

KotOR - 2 wasn't made by Bioware

Dragon Age - Small budget, but even then, at least one person is coming back, most of the rest can't come back for personal reasons, rather then budget reasons.

Mass Effect - half the squad came back.

So uh, why would Bioware break their strategy again? Every game they've made, all the people who make sense to come back do, while those who have plot reasons to stay out of the party stay out of the party, there is no real evidence suggesting that Bioware has always been a company to throw out the old team to make everyone be cameos, as I said, even with Mass Effect, 50% of your old team stays onboard, one leaves for plot reasons that will be important in either DLC or ME3, and the other leaves for possibly the same reason.

As I mentioned before, its far cheaper for Bioware to bring back half the ME2 team, and use them again, then it is to drop them all for a whole crew of new companions, hiring all the ME2s voiceactors, then having to hire a whole new team of voiceactors tends to cost a bit more then just hiring all the old teams voiceactors, especially when most of them are not really bigbudget names.









funny thing is people are actually saying it would be cheaper people need to think about things before they post look Shepards VA has a three game contract, Gerrus, Tali, Liara, Wrex Ashley, and Kaiden VAs also more then likely have a three game Contract i wouldn't be surprised if VAs are payed salery not hourly makes it simple and cost effective either way we know they will be back the rest seem to be coming back because of actions in the game.

also thanks for your BW formula it helps the debate greatly my friend (can we be friends lol)

#280
Sir Ulrich Von Lichenstien

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Nozybidaj wrote...
You may not like it, I certainly didn't in ME2, but I am just preparing you for the fact that Tali, and Miranda, and Thane, and Grunt, and all these other great characters that people love now can be easily tossed aside into cameo land by BW without even giving it a second thought, no matter how much you are going to hate it.

How many times do people have to explain to you that Liara and Ashley/Kaidan were 'tossed' into cameo land because the devs said that is what they were doing to them so they could be ensured they were in ME3.

That same rule does not apply to the ME2 characters because there is no ME4. They have said thanks to ME3 being the last act, they can pull out all the stops.

Before you go on about them dying, I would like to remind you the fact that one of Ash/Kaidan had to die in ME, also Wrex ended up dead unless you had him in your party after entering the Mu Relay to go to Ilos, either due to being killed on Virmire, or because he never joined you he never went back to Tuchanka afterwards.

Me personally? I don't care if they sideline people or not. As long as there is a legitmate reason like they gave for the aforementioned characters. I know it is hard for you to understand why they did what they did, but there are those of us that do understand it because we actually did pay attention to what the characters said in both games.

@Wynne great post I totally agree, although I do wonder if they set the game longer than a couple of years whether Chakwas will be able to last... considering that they ensured she was the 'last crew member' to remain alive, I would like to think they do have plans for her to remain (for the people that did manage to escort her out) but... am not sure.

As for 'new' squadmates, as I said in a post previously, I think the only potential 'new' squadmates we will get are people Shep has already met in one or both of the previous games. Most likely ones we've already got to know a bit about, thus not so much backstory needed.

Modifié par Sir Ulrich Von Lichenstien, 25 février 2010 - 12:15 .


#281
Nozybidaj

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Ecael wrote...

Nozybidaj wrote...

redguppie wrote...

And you keep bringing up the transition from 1 to 2 like it is some formula that they have to follow to get from 2 to 3, why?   The did that to give a reason to bring in this crew of people because otherwise why would Sheppard be team hunting, he would already have one.


Exactly my point, Shepard already had a team, why spend all of the second part hunting for a new one?  Does it really make sense from a story telling stand point to spend the entirity of the first two chapters of your trilogy doing nothing but new character introductions?

I hope so; he died. Does it make sense from a story telling standpoint in any story or movie to spend the last epic chapter doing nothing but new character introductions?


No it doesn't make any more sense to do it in the 3rd chapter than it did to do it in the 2nd.  Is there some cosmic law of story telling out there that says the protagonist must die and go on a suicide mission in the second act that forces you to throw away the cast from the first game?

#282
Nozybidaj

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Sir Ulrich Von Lichenstien wrote...

Nozybidaj wrote...
You may not like it, I certainly didn't in ME2, but I am just preparing you for the fact that Tali, and Miranda, and Thane, and Grunt, and all these other great characters that people love now can be easily tossed aside into cameo land by BW without even giving it a second thought, no matter how much you are going to hate it.

How many times do people have to explain to you that Liara and Ashley/Kaidan were 'tossed' into cameo land because the devs said that is what they were doing to them so they could be ensured they were in ME3.


Exactly, so if all these people from ME2 return in ME3 what was the point of sidelining the group from ME1 in ME2 again?

#283
CROAT_56

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so that silly people don't go off killing people who will be very importent in ME3 look

Liara off killing the shadow broker Y cuz he F'd with her friend/lover/captin
Kaiden/Ashley will probly be spectres in ME3 because you might be rogue in the eyes of the Council probly not but hey who knows i am not a writer
Wrex rebuilding the krogan will be neccasary in ME3

The rest of the Charecters while expendable in ME2 also will more then likely play a large role in ME3.

it is sound to create a bigger, badder, and more elite team in the second game Ie. Star Wars introduces many new Charecters in The Empire Strikes Back so it isn't unusual to do what they did

Modifié par CROAT_56, 25 février 2010 - 12:26 .


#284
Ecael

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Nozybidaj wrote...

No it doesn't make any more sense to do it in the 3rd chapter than it
did to do it in the 2nd.  Is there some cosmic law of story telling out
there that says the protagonist must die and go on a suicide mission in
the second act that forces you to throw away the cast from the first
game?

It makes more sense to do it in the 1st and 2nd chapters than the 3rd when the 3rd is the final chapter, which kind of has to do with tying up the main plot. There's no reason they can't introduce a few new characters along the way of resolving the plot, but to completely disregard previous characters means taking away from that goal.

Sir Ulrich Von Lichenstien wrote...

Me personally? I
don't care if they sideline people or not. As long as there is a
legitmate reason like they gave for the aforementioned characters. I
know it is hard for you to understand why they did what they did, but
there are those of us that do understand it because we actually did pay
attention to what the characters said in both games.

They don't have a legitimate reason for sidelining half of the squadmates for ME3. Unless, of course, Shepard dies again when the Normandy SR-2 is attacked by the Reapers, and then is subsequently recovered by the Alliance and handed a Normandy SR-3 dreadnought.

Ashley: If we lose Shepard again, humanity might well follow.
Admiral Hackett: Then see to it that we don't lose him. *cigarette puff*

Ashley: Commander Shepard has been recovered... again.
Ashley: The Jesus Project will continue.


#285
Nozybidaj

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CROAT_56 wrote...

it is sound to create a bigger, badder, and more elite team in the second game Ie. Star Wars introduces many new Charecters in The Empire Strikes Back so it isn't unusual to do what they did


I don't remember Han, Leia, and Chewy not being in Empire Strikes Back.

#286
ExtremeOne

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Sir Ulrich Von Lichenstien wrote...

Nozybidaj wrote...
You may not like it, I certainly didn't in ME2, but I am just preparing you for the fact that Tali, and Miranda, and Thane, and Grunt, and all these other great characters that people love now can be easily tossed aside into cameo land by BW without even giving it a second thought, no matter how much you are going to hate it.

How many times do people have to explain to you that Liara and Ashley/Kaidan were 'tossed' into cameo land because the devs said that is what they were doing to them so they could be ensured they were in ME3.

That same rule does not apply to the ME2 characters because there is no ME4. They have said thanks to ME3 being the last act, they can pull out all the stops.

Before you go on about them dying, I would like to remind you the fact that one of Ash/Kaidan had to die in ME, also Wrex ended up dead unless you had him in your party after entering the Mu Relay to go to Ilos, either due to being killed on Virmire, or because he never joined you he never went back to Tuchanka afterwards.

Me personally? I don't care if they sideline people or not. As long as there is a legitmate reason like they gave for the aforementioned characters. I know it is hard for you to understand why they did what they did, but there are those of us that do understand it because we actually did pay attention to what the characters said in both games.

@Wynne great post I totally agree, although I do wonder if they set the game longer than a couple of years whether Chakwas will be able to last... considering that they ensured she was the 'last crew member' to remain alive, I would like to think they do have plans for her to remain (for the people that did manage to escort her out) but... am not sure.

As for 'new' squadmates, as I said in a post previously, I think the only potential 'new' squadmates we will get are people Shep has already met in one or both of the previous games. Most likely ones we've already got to know a bit about, thus not so much backstory needed.

  


thats fine if they put Ashley or Kaiden in ME 3 because the way they treated My Shepard In ME  2 means I will find a way to kill them in the 3rd game. 

#287
Nozybidaj

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Ecael wrote...

There's no reason they can't introduce a few new characters along the way of resolving the plot, but to completely disregard previous characters means taking away from that goal.


Agreed.

#288
CROAT_56

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Nozybidaj wrote...

CROAT_56 wrote...

it is sound to create a bigger, badder, and more elite team in the second game Ie. Star Wars introduces many new Charecters in The Empire Strikes Back so it isn't unusual to do what they did


I don't remember Han, Leia, and Chewy not being in Empire Strikes Back.



they were but (i might be wrong but) wan't Han frozen Leia kidnapped and chewy well hes like Gerrus lol

#289
Marta Rio

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Nozybidaj wrote...

No it doesn't make any more sense to do it in the 3rd chapter than it did to do it in the 2nd.  Is there some cosmic law of story telling out there that says the protagonist must die and go on a suicide mission in the second act that forces you to throw away the cast from the first game?


No, but the focus on character development rather than plot development in the second chapter made things a little easier, from a game design standpoint and a story standpoint.  By focusing on the characters, and not really advancing the plot in any significant way, they have fewer hanging plot threads that have to be dealt with in the third installment.  It seems to me to be easier to swap in one character for another (i.e. have the squadmates have similar/interchangeable lines of dialogue) in the final installment, than to be dealing with all the different possible ways in which the story could have developed.  I suppose it's somewhat of a cop-out, and not the epic "all your decisions have consequences" that we had hoped for, but the decision to go with that approach in ME2 seems to have a definite reason behind it.

As far as ME3 goes, as has been said by the devs, they no longer really have to keep track of diverging plotlines, since the story doesn't need to be wrapped up in a neat little package at the end.

#290
Nozybidaj

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Marta Rio wrote...

No, but the focus on character development rather than plot development in the second chapter made things a little easier, from a game design standpoint and a story standpoint. 


Except we didn't get character development we got character introductions.  Which is the same thing we got in the first game.

And, as pointed out quite well by all the "will they come back" "who do you want to come back"  "why so and so shouldn't come back" threads all over the place it obviously hasn't made things easier, quite the opposite.

#291
Ecael

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Nozybidaj wrote...

Ecael wrote...

There's no reason they can't introduce a few new characters along the way of resolving the plot, but to completely disregard previous characters means taking away from that goal.


Agreed.

I figured adding that sentence was going to make you agree somehow.:blush:

Cerberus' information network is only rivaled by Harbinger's and the Shadow Broker's, and The Illusive Man gave Shepard dossiers on 'the brightest, the toughest, the deadliest allies we can find'. So unless Shepard is going to go to the Shadow Broker (unlikely considering what Liara says about him and what the Shadow Broker does) for help or talk to Harbinger and the Reapers for some extra awesome squadmates, there aren't many people left in the galaxy who are willing to fight for Shepard and are willing to believe that the Reapers exist. And since BioWare is unlikely to lower their squadmate count for ME3 (especially now that they've streamlined the inventory and homogenized the animations), it only makes sense to bring 6-7 squadmates back for ME3 to add to the new ones.

Except we didn't get character development we got character introductions.  Which is the same thing we got in the first game.

And, as pointed out quite well by all the "will they come back" "who do you want to come back"  "why so and so shouldn't come back" threads all over the place it obviously hasn't made things easier, quite the opposite.

How many missions in Mass Effect 2 are directly related to fighting the Collectors?

Now, how many missions in Mass Effect 2 are directly related to recruiting allies and doing their personal quests?

Recruiting people in Mass Effect 1 was sheer serendipity - you ran into Garrus, you ran into Wrex, you ran into Ashley, you ran into Tali and Kaidan is already with you. Liara is the only actual recruiting mission, and only because she was necessary for finding the location of The Conduit. The rest of the game (which was most of the game) was spent developing a background story for the Reapers, Saren and indoctrination while stopping them from launching an attack on the Citadel.

There is no way BioWare can use serendipity for Shepard to run into 14 new characters and still advance the main plot, and that is exactly why they can write-in a bunch of squadmates to return in ME3.

Modifié par Ecael, 25 février 2010 - 12:46 .


#292
Nozybidaj

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Ecael wrote...

There is no way BioWare can use serendipity for Shepard to run into 14 new characters and still advance the main plot.


Who says they needed to?  I would have been fine with recruiting and loyalty missions in ME2 for new members to be added.  My point all along has been how bone headed a move it was to remove the old ones.  For folks who either didn't play the first game or didn't like/didn't care about the first crew it doesn't matter at all, but for folks who actually did like the old crew we've had an entire chapter of the trilogy removed.

#293
Collider

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Here is a poll on squad mates returning.
social.bioware.com/892908/polls/1974/
I don't believe that Bioware will reject the wishes of 95% of the respondents.

#294
Nozybidaj

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Collider wrote...

Here is a poll on squad mates returning.
social.bioware.com/892908/polls/1974/
I don't believe that Bioware will reject the wishes of 95% of the respondents.


And if you had that same poll a month after ME1 was released?  I don't think the fans wishes are going to play any part in it.

#295
Ecael

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Nozybidaj wrote...

Ecael wrote...

There is no way BioWare can use serendipity for Shepard to run into 14 new characters and still advance the main plot.


Who says they needed to?  I would have been fine with recruiting and loyalty missions in ME2 for new members to be added.  My point all along has been how bone headed a move it was to remove the old ones.  For folks who either didn't play the first game or didn't like/didn't care about the first crew it doesn't matter at all, but for folks who actually did like the old crew we've had an entire chapter of the trilogy removed.

I'm sure Garrus and Tali fans are very pleased at the possibilities in Mass Effect 2. Wrex would have been able to stay had they made his side-quest (a short 'loyalty' quest) a necessary component to the main storyline; then he would live in everyone's import.

Mass Effect 2 suffers from the middle-child syndrome of the trilogy. It has to be a game in itself, but it can't have a beginning nor an end. BioWare tried to reboot the beginning and start from scratch by getting Shepard killed, but it is not an option for Mass Effect 3. You should be glad that they're saving the love interests from ME1 for the end instead of killing them off permanently. The Ashley/Kaidan meeting at Horizon could have used a Renegade sniper rifle interrupt.

#296
ExtremeOne

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CROAT_56 wrote...

so that silly people don't go off killing people who will be very importent in ME3 look

Liara off killing the shadow broker Y cuz he F'd with her friend/lover/captin
Kaiden/Ashley will probly be spectres in ME3 because you might be rogue in the eyes of the Council probly not but hey who knows i am not a writer
Wrex rebuilding the krogan will be neccasary in ME3

The rest of the Charecters while expendable in ME2 also will more then likely play a large role in ME3.

it is sound to create a bigger, badder, and more elite team in the second game Ie. Star Wars introduces many new Charecters in The Empire Strikes Back so it isn't unusual to do what they did

 


they might be important in your Mass Effect 3 game but the way Ashley and Kaiden treated My male and female Shepard in Mass Effect 2 you can bet I have a bullet with their names on it and I will find a way to kill them.  Oh and Liara has a bullet with her name on it for not be straight with Me from the start  when I saw her in Mass Effect 2 

#297
GenericPlayer2

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No one is against returning team mates, just that they think its improbable. However, this time around I would like to be able to say "No Thanks" to someone I don't want in my squad without having to replay the final mission to get them killed.

#298
Ecael

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GenericPlayer2 wrote...

No one is against returning team mates, just that they think its improbable. However, this time around I would like to be able to say "No Thanks" to someone I don't want in my squad without having to replay the final mission to get them killed.

Both of these are extremely improbable:
1. No teammates return to become squadmates, all new characters introduced
2. All teammates return to become squadmates, almost no new characters introduced

3. This is the most probable:

Am I one of the few who's of the opinion that they'll keep HALF of the crew as squadmates in ME3? Consider/Enkindle this:

-Several characters in ME2 have developed huge fanbases, which BioWare does take into account
-Certain squadmates have a much better chance of surviving the suicide mission than others
-Certain squadmates have specialized roles that also have them surviving the suicide mission more likely
-It is much more difficult to kill everyone off than to save everyone - and even then, most people try to go for a save with the most people saved
-Certain squadmates have reasons that they could die/leave immediately after the mission
-Just because ME2 had to be a entirely new game does not mean they have to eliminate all previous characters as squadmates (Garrus and Tali returned, and people who haven't played ME1 will still get them)

Thus, BioWare can take the ones who most likely to survive, have a huge fanbase, and have their voice actor available and write them in as squadmates -- AND at the same time make the canon ME3 Shepard have all of those specific squadmates saved while the others are automatically written out/replaced by placeholders. For example:

Returning Squadmates for ME3
-Liara
-Kaidan or Ashley
-Garrus
-Tali
-Legion
-Miranda or Jacob*
-Grunt or Wrex**

*Miranda resigns from Cerberus only if you destroy the base, therefore:
      -Destroyed Collector base - Shepard gets Miranda, Miranda hates Cerberus for wanting to keep it
      -Saved Collector base - Shepard gets Jacob, Jacob hates Cerberus for what they eventually do with it

**It is highly unlikely that Urdnot Grunt and Urdnot Wrex will both be dead in more than a few imports, therefore:
      -Wrex dead, Grunt alive - Grunt goes with you on your mission
      -Grunt dead, Wrex alive - Wrex goes with you on your mission
      -Wrex dead, Grunt dead - No Krogan squadmate for you! (or you get a placeholder/Vorcha squadmate, ha!)

(Side note: Steve Blum is able to voice several other characters for Mass Effect, so I can definitely see him returning to do Grunt at the very least)

This allows new characters to be introduced, but at the same time allows the game to be more story driven instead of character driven. ME1 allowed you to recruit 6 squadmates in a very short period of time. Add 6 brand new ME3 squadmates to that list above and you have 13 squadmates for a baker's dozen, which is not unreasonable. People who have any or all of these dead in their import (highly unlikely, as these people are leaders/tech experts/'hold the line' warriors) can simply play without them and still have at least 7 squadmates for the rest of the game, which is STILL more than ME1. People who start a New Game (or New Game+ and get a menu to choose their squadmates) will simply have the canon Shepard saving these specific squadmates.

Squadmates that leave/die/are replaced by placeholders
-Samara/Morinth (Samara said she'll continue her duties, Morinth is obvious)
-Thane (Terminal illness, may be able to see him one last time before he dies)
-Jack (Neurological illness, may continue to degenerate and leaves)
-Mordin (Too old, easily dies in the suicide mission)
-Zaeed (Bounty hunter, only does what he is paid for)
-Kasumi (Too late to develop a large fanbase, won't have a compelling backstory)

These characters can be relegated to cameos if they survived your import, and will NOT appear for a canon ME3 Shepard.


Modifié par Ecael, 25 février 2010 - 01:10 .


#299
Collider

Collider
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Nozybidaj wrote...
And if you had that same poll a month after ME1 was released?  I don't think the fans wishes are going to play any part in it.

Just like the fans had no part in the Garrus, Tali, and Thane romances. Oh wait...they did.

#300
Driveninhifi

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I think it may shake down something like this:

For sure:

Liara (once the shadow broker is gone she would probably want to return. doing something like making her the new shadow broker is dumb and essentially writes her out of the story. why keep her alive at all in that case - someone else could do it...)

Ashley/Kaidan (pretty obvious)

Legion/another geth



For sure if alive

Garrus (he's your buddy)

Jacob (likes Shepard, really doesn't like Cerberus)



Maybe (depending on ME2 events)

Miranda (if she renounces Cerberus and/or is the love interest)

Jack (if she's the love interest Shepard is the first person she's probably ever loved or trusted. where else where would she go?)

Tali (I could see it if she's the love interest. otherwise she's probably more useful as an admiral in the fleet)



Probably not:

Thane (dying, as was said)

Mordin (old, maybe he hangs out on the Normandy though)

Samara (got her code - maybe a support character though)



Dunno:

Wrex/Grunt

I'd love to see Wrex back, but he's probably one of the few things holding the krogan together. Grunt would probably be important on the homeworld as well.



I can definitely see you having to fight against Cerberus in ME3 though. Perhaps they want to co-opt the reaper tech (especially the indoctrination stuff - seems like something right up the Illusive Man's alley)