I hope so; he died. Does it make sense from a story telling standpoint in any story or movie to spend the last epic chapter doing nothing but new character introductions?Nozybidaj wrote...
redguppie wrote...
And you keep bringing up the transition from 1 to 2 like it is some formula that they have to follow to get from 2 to 3, why? The did that to give a reason to bring in this crew of people because otherwise why would Sheppard be team hunting, he would already have one.
Exactly my point, Shepard already had a team, why spend all of the second part hunting for a new one? Does it really make sense from a story telling stand point to spend the entirity of the first two chapters of your trilogy doing nothing but new character introductions?
Completely cast them aside? Garrus and Tali returned, Liara and Ashley/Kaidan are hinted for returning in Mass Effect 3. That's two-thirds of the cast of ME1 returning for the final game of the trilogy.No, but they did it anyway because BW said so. Look at what BW does, they took a highly successful game with great characters that were loved by the fans and completely cast them aside for the sole purpose of introducing new ones whether it made sense or not. Look at DA:O Awakenings, same thing there, they created a great cast that people loved and forgot about them in the Expansion," the expansion" not even an entirely new game in the series.
Dragon Age: Origins: Awakening eliminates the entire cast because there wasn't supposed to be an expansion this early in the first place. Consider:
-It's called Dragon Age: Origins: Awakening. Huh?
-The characters introduced so far - Anders, Velanna, Sigrun, all look like they can be made with the character creator - that is, they didn't even bother making unique textures for their faces. The only thing different about them is their voice acting.
-Two years of downloadable content were planned, yet we've received only ONE post-release DLC before the release of this expansion, and this garbage DLC (Return to Ostagar) recycles all the enemies and the landscape (with snow on top of it). The only thing unique is the voice acting for Alistair, Wynne and Loghain.
-Needless to say, I don't have high hopes for the Dragon Age expansion. The CGI cutscenes and text-only epilogue set the stage for Dragon Age 2, not a minor expansion. The DLC between the sequel and this game were supposed to fill some of the storytelling for the first game, but now they needed an excuse to raise the level cap, extend the story and sell a $40 package.
BioWare formula:I see no reason to believe BW won't do the same thing in ME3, its just
what they do. They have a formula down for how they create new
characters for each installment, they don't do character development
and continuity across chapters of the series.
Character development: 95% of game
Main Plot: 5% of game
Are they going to use this formula for the last chapter of the series? I sure hope not.
Don't worry, if we spend most of the game in ME3 recruiting characters again and gaining their loyalty, no one's going to be prepared and everyone's going to hate it. Mass Effect's villain will no longer be the Reapers, but Shepard's complete lack of social skills in keeping his friends.You may not like it, I certainly didn't in ME2, but I am just preparing
you for the fact that Tali, and Miranda, and Thane, and Grunt, and all
these other great characters that people love now can be easily tossed
aside into cameo land by BW without even giving it a second thought, no
matter how much you are going to hate it.
I have complete faith in BioWare that some of the squadmates will return, despite the fact they may be dead in some playthroughs.





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