wolfwarp wrote...
Hi,
I reckon I need to learn how to use tactics well, as my party is wiped very often.
May I know how does the ordering works if the condition is the same? Right now, my tactic setup is like this for DPS.
1. Enemy of the tank (main character) -> Attack
2. Enemy of the tank (main character) -> Use ability #1
3. Enemy of the tank (main character) -> Use ability #2
4. Enemy of the tank (main character) -> Use ability #3
5. If health Use potion.
And for the healer ...
1. Self health Heal
2. Main character's health Heal
3. Main character (Any) -> Rejuvenate
4. (I can't think of anything else to do .. how about attack?).
My questions are (a) is this tactic setup OK and if not, how can I improve? (certainly not working as I get wiped after wiped). (
Since the conditions are the same for DPS, would ability #1, #2, #3 fire off once the cooldown is up?
Thanks for your response. I am still trying to get this game work for me. And it is a bit tiring ... lol.
Tactics will go down the list, from top to bottom, until they find a trigger condition.
Then they will execute that action, and go back to the top and repeat.
So, with that in mind, this sequence:
1. Enemy of the tank (main character) -> Attack
2. Enemy of the tank (main character) -> Use ability #1
3. Enemy of the tank (main character) -> Use ability #2
4. Enemy of the tank (main character) -> Use ability #3
Isn't going to do what you want it to.
Assuming the main character always has a target, tactic #2 would never be executed.
Default attack tactics are usually best to put as the very last tactic.... so if nothing else happens, attack.
Self healing tactics (i.e. potions) are usually best to put as the very first tactic, so they will always be checked first.
But if you keep in mind that as a tactic line executes, the 'pointer' goes back to the top of the list, that should help a lot for figuring out the logic of how to structure them.
Keep in mind that there is a difference in the condition of "Target of the tank", and "Enemy Attacking the tank".
For abilities if they are on cooldown, the tactic line would not trigger.
So in your attack sequence example, if you moved line 1 to the bottom, what would happen is:
- can ability #1 be used? If yes, do it, then start sequence over, if not:
- can ability #2 be used? If yes, do it, then start sequence over, if not:
- can ability #3 be used? If yes, do it, then start sequence over, if not:
- do default attack on "enemy" (target of, or attacking) of main tank. execute one default attack, then start sequence over
One thing a lot of people overlook is if you are controlling a character (main or npc), your control overrides tactics, and tactics are not executed at all for that character you are controlling.
Modifié par Pubknight, 24 février 2010 - 03:17 .