I'm normally a scripter (please be gentle) so I've been browsing the forums, projects and external sites to try and get a basic understanding. From my relatively uninformed perspective it seems that there has been some progress in several areas: file formats have been documented (to a degree); some tools exist; creators are producing several different types of content. But what is missing?
From what I've seen it is appears we (well technically you) can currently modify and/or create the following:
- textures (skin, eyes, diffuse maps, tint maps, terrain, etc)
- props (i.e. models for levels)
- placeables (i.e. models for areas)
- hair and beards
- simple items (weapons, shields)
- complex items (cloths, armour)
Similarly how strong is the CCC community at the moment? Who are the key CCC people and are they still active? What are the key projects that are currently pushing the boundaries of what can be done? How is information being shared?
Finally what are the main obstacles that need to be overcome? Are these things that the community can address or are they entirely within BioWares control?
Modifié par Sunjammer, 26 février 2010 - 06:30 .





Retour en haut







