It's not just the length, it's the price as well. And it's an add-on, which is more of the same, for slightly less cash. That's as much as a full length game. And while it may be longer than other games (then again, those games are often criticized for being too short - Heavenly Sword is such case), it's still just a pricey expansion.Musa25 wrote...
Dear gamers, excuse me, for my English is probably not the one spoken by a native speaker. Therefore, I'll ask you to be indulgent regarding the form of my comment.
Anyway, like many of my fellow-gamers, I don't like this new gaming policy which consists in having the player pay lots of money for constant DLCs. In time, I hope editors will realize they're making a big mistake...
But as far as DAO:Awakening is concernerd, I can't really see the problem. Many of us are willing to pay 60/70 bucks for games such as Heavy Rain (excellent game, btw...) even though it lasts no more than 10 hours. Of course, you have the possibility to go through it a second time, even a third time, and engage a new experience (although there's no more surprise), and you're complaining about 15-20 hours for a game which "only" costs 30/40$?
It might be an extension, it's still a game which proposes 15 to 20 hours... which isn't the case for many games that aren't add-ons but don't last more than 10 to 12 hours (Devil May Cry, Bayonetta, Prince of Persia, Bioshock, should I continue?). These are real games that can be done in 10 to (in the most extraordinary cases) 20 hours... so what's the problem with Awakening, knowing that you can go through it three times in a different way (two characters imported with different moral choices, and the new warden)?
Serisouly... It's okay to criticize this new money-making policy, but I'm not sure we can condemn BioWare in this particular case just because an add-on (as it is called) lasts 15-20 hours, which in the case of a casual game, is more than enough in terms of length.
That being said, I would have liked it to be longer, of course...
Good night, people!
Awakening comfirmed to be 12-15 hours long... 20 for completests
#101
Posté 28 février 2010 - 02:16
#102
Posté 28 février 2010 - 02:28
Finnegone wrote...
JKJEDIKNIGHT wrote...
My first play through was on Normal, and I did not skip the dialogue, I did not read every Codex entry since most of them have no real purpose to the quest of the game. That said, I did not do EVERY side quest, I did however complete most of them since I know what they all are, and my character finished at level 23 and I did this in 31 hours. So how some of you get over 100 hours, I just don't see possible. Even putting it on Nightmare only added around 2 hours more to my next game play. My "completionist" character which I used on my 4th or 5th game I used the PRIMA Guide to do all possible side quests and that game only topped out at about 44ish. So someone please tell me how you're getting 100 hours out of this. Are you people just really slow readers when you read the Codex? I can't imagine that the 360 version (which I have) and the PC is that drastically different play through wise.
I can't tell - are you asking if they're liars, or just stupid?
lol. Either people are just REALLY bad at games or I'm just that good. And I'm not about toting my own ego here, but seriously, how can you people take so long for this?
#103
Posté 28 février 2010 - 02:35
Honestly, I don't know how you can do the whole game in 31 hours with zipping through dialogue and never reading your codex. Which is not exactly something to be proud of.
#104
Posté 28 février 2010 - 05:00
#105
Posté 28 février 2010 - 06:58
#106
Posté 28 février 2010 - 07:09
#107
Posté 28 février 2010 - 07:12
An expansion should have as much playability as the game itself in terms of duration; otherwise, there is no separating it from downloadable content, imo.
I hope the storyline makes up for it.
#108
Posté 28 février 2010 - 09:37
#109
Posté 28 février 2010 - 09:40
AspiringVa wrote...
This is rather disappointing.
An expansion should have as much playability as the game itself in terms of duration; otherwise, there is no separating it from downloadable content, imo.
Plenty of things separate expansions from DLC. For instance, you will never see DLC that advances the main plot. Expansions are meant to be bridges between halves of the game universe - they are not made to be full games. Hence why they are called expansions.
Modifié par Bryy_Miller, 28 février 2010 - 09:44 .
#110
Posté 28 février 2010 - 11:48
Where are all of you getting this?
#111
Posté 28 février 2010 - 12:10
AspiringVa wrote...
An expansion should have as much playability as the game itself in terms of duration; otherwise, there is no separating it from downloadable content, imo.
Name 1 expansion pack that does.
#112
Posté 28 février 2010 - 12:12
Fycan wrote...
I Still Cannot Find this link where it says 12-15 hours confirmed.
Where are all of you getting this?
Its from a PC Gamer review. However I've read other reviews which state that the length is between 20-30 hours.
Whats interesting is that I just learned today that 1 of the games competing with DAO for GOY, Batman Arkham Asylum, is only around 15 hours long. And of course Modern Warfare 2 is under 10 hours long.
#113
Posté 28 février 2010 - 01:25
Thankyou, that means this information is not actually available online ehMorroian wrote...
Its from a PC Gamer review. However I've read other reviews which state that the length is between 20-30 hours.Fycan wrote...
I Still Cannot Find this link where it says 12-15 hours confirmed.
Where are all of you getting this?
Whats interesting is that I just learned today that 1 of the games competing with DAO for GOY, Batman Arkham Asylum, is only around 15 hours long. And of course Modern Warfare 2 is under 10 hours long.
#114
Posté 28 février 2010 - 03:17
Can't wait.
#115
Posté 28 février 2010 - 05:18
Besides.. I have at least 7 games lying around that I haven't even opened yet. And those games were all bought for 10€ each or less (cheapest ones were 3€). It's not like games are in short supply. Paying 40€ or something for a short expansion is just something that is not going to happen. I've played so many games over the years that I don't usually even buy short games anymore. Not with 'full prices' nor even at 'half prices'. Under 100 hours is short in my book (Real Replay value included, meaning things that can go significantly differently on later playthroughs).
What I'm really looking for is either a very good Diablo & Diablo II style game that can be fun for thousands of hours, or a Oblivion like free roaming RPG without inherently stupid things like monster level scaling or the leveling system in that particular game (Morrowind had better char dev, but not great either). Give me a Great game and I'll shell 300-500€ for it. 1000€ wouldn't be too much for a near-perfect game (subjective, I know). Very few games however have been worth the ~50€ they tend to cost these days without special discounts. The gaming industry has become more about making quick profits than about employing people and making great games.
#116
Posté 28 février 2010 - 06:27
JKJEDIKNIGHT wrote...
lol. Either people are just REALLY bad at games or I'm just that good. And I'm not about toting my own ego here, but seriously, how can you people take so long for this?
I think you're toting your ego... but anyway, that's not the point, here.
The question is whether 15/20 hours is too short or not? Considering a lot of games are much more expensive and last twice as less, I don't think it's that bad...
And I really don't care if it's an add-on, 'cause it's still a game, whatever you call it.
I wonder what's worse... Seeing people argue about the cost/length link or seeing that these people are going to buy this add-on? Anyway, if you think it's too short, or too expensive (or both), open your mailbox and send emails to BioWare, or just don't buy the game. But I can't see the meaning of arguing about it here. But, of course, this is my humble opinion.
#117
Posté 28 février 2010 - 06:51
#118
Posté 28 février 2010 - 07:07
JKJEDIKNIGHT wrote...
I never said I zipped through the dialogue, I read all the dialogue, otherwise I wouldn't know what decisions I wanted to make. My 31 hour play through I didn't read ALL the codex entries I discovered, I only read the ones I felt had a baring on the immediate storyline. Regardless, the 31 hour character had completed almost every side quest as well, so that still doesn't add up to how I'm somehow missing 70 hours in comparison to some of you. Because I know it doesn't take 70 hours to read all the Codex in the entire game. My character with all side quests completed and 100% of the world discovered has barely under 50. So really the math doesn't add up to me on how you people take so long. Maybe it's your battle tactics. Do you people actually use the traps and create different items to use in battle such as acid flasks etc? I don't use any of that. My team consists of 2 Warriors 1 Rogue 1 Mage and I play take no prisoner all out attack. I whip through battles, perhaps this is it. But idk. I guess you people are slow or something idk.
First of all, I think that reading all codex entries (if you have them all) takes a considerable amount of time. Therefore, if hou haven't read them... that already makes qui a difference.
Secondly, there are scenaristic plots wich take longer, this might be another explanation of why you were faster to finish the game.
And finally... I think that's the most important part, there are lots of items to be discoverd which are considered to be special. And for someone willing to complete the game with 100%, I assume it's important for them to take their time looking for those items (merchants, extra missions, etc.). And that is probably the main difference between them and you. Not to mention the different ways to fight (using extra items, or being more strategic can take some time).
But let's be clear, I did the same as you, I finished the game with my main character being a 21-leveled warrior, and I'm pretty sure I finished all side-quests, and I managed to finish the game with 45 to 50 hours. Twice. But I don't do the things I just mentioned in previous paragraphs, so...
It doesn't matter, anyway. I'm fine if this add-on takes me more than 15 hours.
#119
Posté 28 février 2010 - 07:12
#120
Posté 28 février 2010 - 07:48
#121
Posté 28 février 2010 - 08:06
#122
Posté 28 février 2010 - 08:20
shantisands wrote...
vs sitting in camp with that character doing nada that takes 20 seconds. I'll take the 20 hours x replayability on different characters. The sequel I would expect to be game-length, and expansion, well....probably varies. I think 15-20 hours is fine.
Ditto..as I will have 9 more characters to run (pardon me 8..one died) through the expansion..8 x 20 seems like I'll be getting my money's worth.
#123
Posté 28 février 2010 - 08:22
urghhhhhhh bioware is getting lazy
#124
Posté 28 février 2010 - 08:22
JKJEDIKNIGHT wrote...
Like I said before, I used the PRIMA Guide on one of my play throughs, my "completionist". I completed every side quest, collected every Codex entry, and got every unique piece of equipment. All in under 50 hours. And I'll go out on a limb here and state confidently enough that I DOUBT if I read every Codex entry it's going to take another 50 hours. But regardless, we can debate this until doomsday, obviously you people are doing something WAAAAAY different than I am, and that's fine, but when it comes to an estimate of 15-20 hours I just question whether that is 15-20 of you kind of people's hours, or mine. Cause if it's you guys, I'd be concerned that I would whip through Awakening in 5 hours. Which isn't worth my money. I don't buy a lot of games, but when I do, I look to see how much time I will actually get out of the game. If it seems like a generous amount of time, then I buy it, if not, then it's just not worth the time. And we can gripe about how some game like say Assassin's Creed 2 people say they took like 5-10 hours on. Well hense the reason I didn't buy that. I don't go and buy these shooter games that people whip through in 4-5 hours, I get games that will actually keep me entertained for a long time. And it also has to have that redraw ability. Something that I could pick up 3 or 4 years later and be able to play through again. I recently just started playing Final Fantasy X again. I already have 30 hours in that and I have just gotten to Macalenia Temple. Games like that are worth my $60, not something that will not even pass 30 hours.
I don't use guides..I LOVE exploring and discovering for myself. For me, using a guide is "cheating" ...by that I mean..its the same when I do challenger crossword puzzles. Sure the answers are in the back....but I don't look. I also do all my crosswords in ink....for the CHALLENGE.
Doing it by the guide, again (for me) is like letting someone else play the game for you.
But to each their own.
#125
Posté 28 février 2010 - 08:24
AspiringVa wrote...
This is rather disappointing.
An expansion should have as much playability as the game itself in terms of duration; otherwise, there is no separating it from downloadable content, imo.
I hope the storyline makes up for it.
I can't agree with that at all but I say IF it is 15 hours that is VERY short for dragon age not for an expansion in general in recent years but for dragon age at $40 that is over priced. 60+ hours with a 15 hour expansion doesn't seem like a balanced ratio for $40. 20 at minimum but we have no idea if 15 hours is correct. Bioware never really claimed a time frame for DA:O it was all rumors & what reviews said. I got 80 hours out of origins so i'm sure i can get 20 out of the expansion or i at least hope so. I probably won't buy it until i get feedback on here.





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