I've got a road guarded by dwarf warriors.The PC can talk to their leader (dialog and cinematic).A quest is given (need a key to access a mine not far away). When the PC speaks again with the dwarf leader, no problem as i've used conditonals (It is said that the Player can't go any further on the road).
I've tried to use a trigger to teleport the PC in front of the NPC dwarves after the dialog as i don't want the player to be able to cross over the NPC and access the mine but to no avail.
I didn't use a script so i suppose that's needed to activate the trigger ?
How can i do (this trigger must be not permanent ).
Help will be appreciated.





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