Aller au contenu

Photo

Help on trigger and dialog


  • Veuillez vous connecter pour répondre
3 réponses à ce sujet

#1
princecorg

princecorg
  • Members
  • 67 messages
Here's my problem.

I've got a road guarded by dwarf warriors.The PC can talk to their leader (dialog and cinematic).A quest is given (need a key to access a mine not far away). When the PC speaks again with the dwarf leader, no problem as i've used conditonals (It is said that the Player can't go any further on the road).

I've tried to use a trigger to teleport the PC in front of the NPC dwarves after the dialog as i don't want the player to be able to cross over the NPC and access the mine but to no avail.

I didn't use a script so i suppose that's needed to activate the trigger ?

How can i do (this trigger must be not permanent ).

Help will be appreciated. Posted Image

#2
Bibdy

Bibdy
  • Members
  • 1 455 messages
A Stage will teleport the player and his henchmen to the designated locations, no matter how dialogue is established. I think a trigger which initiated dialogue, and a stage which put the player back in front of the dwarf, was used in Orzammar to stop the player from wandering into the mines without permission.

Modifié par Bibdy, 24 février 2010 - 08:39 .


#3
princecorg

princecorg
  • Members
  • 67 messages
Thanks a lot. I'll search this way. Maybe i haven't seen it when creating my stage.

#4
princecorg

princecorg
  • Members
  • 67 messages
OK it works. My trigger was including the PC location, i've redrawn it and everything's alright.

Thanks for your help.