If the ME1 characters were squadmates were in ME2 what would there skills be?
#1
Posté 24 février 2010 - 09:27
#2
Posté 24 février 2010 - 09:33
-Shotguns and Assault Rifles.
Concussive Shot.
Warp.
Krogan Battlemaster passive. (increases damage, health regeneration, biotic damage)
Slam... but seeing we already have that for Miranda... Crushing Pull, pulls an enemy with great speed towards Wrex and Wrex preforms a devastating melee attack.
Ashley:
-Heavy Pistols and Assault Rifles.
Concussive Shot.
Cyro Ammo.
Alliance Soldier passive. (Increases weapon damage, health, health regeneration)
Adrenaline Rush. Much like the Soldier's ability, increases Ashley's attack speed, movement speed and health periodically.
Kaidan:
- Heavy Pistols and Submachine Guns.
Cryo Blast
Warp
Alliance Sentinel. (Increases biotic damage, tech damage, weapon damage slightly)
Stasis. Pretty much what it did in ME1, puts an enemy into statis for a while (Allows it being damaged)
Liara:
- Heavy Pistols and Submachine Guns.
Throw
Shockwave
Asari Adept (increases biotic damage, reduces biotic recharge time)
Group Barrier. Pretty much just that, weaker versions of barrier for the whole party, for a short duration!
Modifié par Haasth, 24 février 2010 - 09:42 .
#3
Posté 24 février 2010 - 09:48
#4
Posté 24 février 2010 - 10:06
Haasth wrote...
Wrex:
-Shotguns and Assault Rifles.
Concussive Shot.
Warp.
Krogan Battlemaster passive. (increases damage, health regeneration, biotic damage)
Slam... but seeing we already have that for Miranda... Crushing Pull, pulls an enemy with great speed towards Wrex and Wrex preforms a devastating melee attack.
Ashley:
-Heavy Pistols and Assault Rifles.
Concussive Shot.
Cyro Ammo.
Alliance Soldier passive. (Increases weapon damage, health, health regeneration)
Adrenaline Rush. Much like the Soldier's ability, increases Ashley's attack speed, movement speed and health periodically.
Kaidan:
- Heavy Pistols and Submachine Guns.
Cryo Blast
Warp
Alliance Sentinel. (Increases biotic damage, tech damage, weapon damage slightly)
Stasis. Pretty much what it did in ME1, puts an enemy into statis for a while (Allows it being damaged)
Liara:
- Heavy Pistols and Submachine Guns.
Throw
Shockwave
Asari Adept (increases biotic damage, reduces biotic recharge time)
Group Barrier. Pretty much just that, weaker versions of barrier for the whole party, for a short duration!
Thanks for the response, really well thought out. Only thing I'd change is make Ashley's unique skill a nerfed form of Immunity (maybe 25%- 33% less damage?) as it would be an easier skill to employ for an npc.




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