Anyone else having trouble going back to ME1?
#51
Posté 25 février 2010 - 01:40
If there's bull**** in ME1 you deal with it, in ME2 you're constantly taking **** like a little **** and letting the Illusive Man pull your damn strings like a ****ing puppet. I thought I was the biggest badass in the galaxy, so why am I taking this ****?
PS: On a side note, why the hell can't I throw Jack of my ship? She's constantly disrespecting me, in combat she's worthless relative to Samara, Miranda, or Thane, and she threatens to murder my first officer. Honestly if you're in command you can't allow that **** and expect anyone to still respect your authority.
#52
Posté 25 février 2010 - 01:41
#53
Posté 25 février 2010 - 01:44
Mole267 wrote...
I kinda wanted to go back and play another new character, to import to ME2.
I'm having trouble playing it again though. Compared to ME2, it's very outdated and the controls and gameplay just aren't as advanced.
Part of me kinda wishes BioWare would make a patch for ME1 to make combat and movement more like that of ME2... I know that's not gonna happen though.
I'm having trouble going back to ME1 also. I'm definitely motivated to do it though because my character in my ME1 save is level 58 and because I didn't talk to Conrad Verner three times, so he doesn't show up in my ME2 games. The only thing that's holding me back is potential boredom. When I think about having to do all the side quests again it makes me cringe.
#54
Posté 25 février 2010 - 01:45
bjdbwea wrote...
No problems at all. Apart from graphics, ME 1 is the superior game in every way.
Lol. How so?
I beat ME1 about 5 times. Beat ME2 once and went back to get my perfect renegade Shep for ME1 and almost killed myself doing so. ME1 was a great game right up until ME2 came out.
#55
Posté 25 février 2010 - 01:50
Still don't see why they ditch the ability to throw grenades and the old wounded screen instead of that irritating one with the veins.
#56
Posté 25 février 2010 - 02:36
Daeion wrote...
MobiusTyr wrote...
I'm having troubled going back to ME1, the first 3 hours of ME are boring, the first 3 hours of ME2 are exhilirating.
go play a shooter then because all you want is action.
No i think I'll stay, after all I have 10 play throughs in ME1, its just ME2 was done so much better. It's all about the attention getter now. 10 playthroughs of ME1 10 playthroughs of ME2. ME2 has a better attention grabber.
#57
Posté 25 février 2010 - 02:37
Daeion wrote...
marshalleck wrote...
Daeion wrote...
MobiusTyr wrote...
I'm having troubled going back to ME1, the first 3 hours of ME are boring, the first 3 hours of ME2 are exhilirating.
go play a shooter then because all you want is action.
Actually I think most players will stick with Mass Effect since the developers have agreed that the pacing and action could be better!
If all you want is pacing and action why play ME, go play Halo, Gears, Bioshock,
or any of the hundreds of other shooters out there, stop ruining the
RPG genre.
no offense but the RPG genre wasn't good to begin with. it was at the verge of death until the Mass Effect saga came out.
#58
Posté 25 février 2010 - 02:55
Weskerr wrote...
I'm having trouble going back to ME1 also. I'm definitely motivated to do it though because my character in my ME1 save is level 58 and because I didn't talk to Conrad Verner three times, so he doesn't show up in my ME2 games. The only thing that's holding me back is potential boredom. When I think about having to do all the side quests again it makes me cringe.
I'm with you on the side quests.
I don't have trouble actually remembering how to play it but, as good as ME1 was, ME2 is just much more entertaining to play. ME1 is boring by comparison; the combat mechanics are less smooth, less intense, and frankly, far too easy, and all those side quests are extremely repetitive -- I'd skip them, except that I don't want to miss all the stuff that gets imported into ME2.
Now that ME2 is out, ME1 is more like something that I have to get through in order to bring a new character into ME2. Not that I don't have fun on the way, but I always find myself looking forward to finishing so I can import. Once I get all the different permutations I want as far as storyline/character choices (meaning maybe 4 characters), I don't really see myself going back to ME1 anytime soon.
#59
Posté 25 février 2010 - 03:05
#60
Posté 25 février 2010 - 03:23
Ruining?Daeion wrote...
If all you want is pacing and action why play ME, go play Halo, Gears, Bioshock,
or any of the hundreds of other shooters out there, stop ruining the
RPG genre.
Honestly, coming from someone who has played and loved many RPG's over the years, I think Bioware is doing RPG's the biggest favor in the world. So many RPGs out there keyed in on traditional RPG elements, like collecting huge inventories of items, micromanaging stats, weapons, and armor, and optimizing class and character builds, and quite frankly that sort of detail-oriented number-crunching nonsense does a disservice to the game as a whole. It just isn't appealing to most people; it slows down gameplay and takes away from the importance of the story and the characters.
Frankly, I think that Bioware rescued the genre from people who consider themselves "true RPG fans" by distilling what truly makes an RPG compelling and putting it into a package that is much more entertaining to actually play. I even admit to being a "true RPG fan", myself. But once I played ME2 I realized immediately that Bioware had really captured everything that I actually loved about RPGs and just made the actual gameplay more fun. All that other crap -- the stacks of items, the number crunching, and optimizing stats -- is mostly just tedious fluff. Don't get me wrong, I still love playing DA:O, or even FO3/Oblivion sometimes, but I recognize that ME2 is every bit the RPG that they are; and in some respects a better one.
#61
Posté 25 février 2010 - 03:25
I'm definitely only doing a few select side quests in ME1. Ones that I know will matter.
#62
Posté 25 février 2010 - 03:42
Mole267 wrote...
I kinda wanted to go back and play another new character, to import to ME2.
I'm having trouble playing it again though. Compared to ME2, it's very outdated and the controls and gameplay just aren't as advanced.
Part of me kinda wishes BioWare would make a patch for ME1 to make combat and movement more like that of ME2... I know that's not gonna happen though.
I recommend using the "slowmo 5" cheat code to make the Mako and elevators more tolerable. I also had problems going back when i first tried to melee attack and mixed up the spacebar
#63
Posté 25 février 2010 - 03:45
implodinggoat wrote...
PS: On a side note, why the hell can't I throw Jack of my ship? She's constantly disrespecting me, in combat she's worthless relative to Samara, Miranda, or Thane, and she threatens to murder my first officer. Honestly if you're in command you can't allow that **** and expect anyone to still respect your authority.
No way! When she's running point for me, she's shockwaving everything (no q and e required), The sight of collectors flying all over the place is glorious. Now Miranda is a troublemaker, constantly getting herself stuck standing *on* cover and making me facepalm.
#64
Posté 25 février 2010 - 03:48
already mashed X button for a reload that didn't happen...
Now, I can finally create my maleshep and import with ME2 out
#65
Posté 25 février 2010 - 03:50
#66
Posté 25 février 2010 - 03:51
Pauravi wrote...
Ruining?Daeion wrote...
If all you want is pacing and action why play ME, go play Halo, Gears, Bioshock,
or any of the hundreds of other shooters out there, stop ruining the
RPG genre.
Honestly, coming from someone who has played and loved many RPG's over the years, I think Bioware is doing RPG's the biggest favor in the world. So many RPGs out there keyed in on traditional RPG elements, like collecting huge inventories of items, micromanaging stats, weapons, and armor, and optimizing class and character builds, and quite frankly that sort of detail-oriented number-crunching nonsense does a disservice to the game as a whole. It just isn't appealing to most people; it slows down gameplay and takes away from the importance of the story and the characters.
Frankly, I think that Bioware rescued the genre from people who consider themselves "true RPG fans" by distilling what truly makes an RPG compelling and putting it into a package that is much more entertaining to actually play. I even admit to being a "true RPG fan", myself. But once I played ME2 I realized immediately that Bioware had really captured everything that I actually loved about RPGs and just made the actual gameplay more fun. All that other crap -- the stacks of items, the number crunching, and optimizing stats -- is mostly just tedious fluff. Don't get me wrong, I still love playing DA:O, or even FO3/Oblivion sometimes, but I recognize that ME2 is every bit the RPG that they are; and in some respects a better one.
No worries man, it's obvious which direction Bioware agrees with at least as far as Mass Effect is concerned
...but just to be clear, the first Mass Effect was and still is an excellent, outstanding game.
Modifié par marshalleck, 25 février 2010 - 03:57 .
#67
Posté 25 février 2010 - 03:53
#68
Posté 25 février 2010 - 04:04
#69
Posté 25 février 2010 - 04:06
#70
Posté 25 février 2010 - 04:10
Lord Atlia wrote...
ME1's combat is so bad in my opinion. I love entering a room and having every mob activate immunity while spamming one liners. Plus between gear and over powered specs insanity is kind of a joke in ME1 compared with ME2.
Mostly true until you meet biotics who keep spaming singularity. You end up on the floor again and again while taking fire. It was as bad as getting trapped by husks but this time it was at range :\\
#71
Posté 25 février 2010 - 04:11
Playing ME right now, and actually enjoying the game. Heh, in fact I seem to enjoy ME even more after playing ME2, as I am back in the times when my character was not forced to work with an evil organisation, when the status of Spectre meant something...
As for combat - it never been an important part of the game for me. I play on a casual setting, lol. But still, I prefer ME system, where powers do not share cooldown, no pesky ammunition, and tech/biotic powers can affect any enemy.
The only thing I dislike is the hacking mini-game - never been good at it, the ones in ME2 are easier for me.
#72
Posté 25 février 2010 - 04:25
The fact that the default game that Bioware was like their way of getting you to play the first one again if you didn't already. I just started my third ME1 playthrough so I can have a renegade character. I definitely don't look forward to all the sidequests through. They are extremely grueling, but I believe I'll manage.
#73
Posté 25 février 2010 - 04:45
There's just nothing that can draw me back into the first game. I played through it so many times that I've practically memorized every line (an exaggeration, but you get the point). That means that there are virtually no surprises left for me, which can make a storyline get quite stale. And since I consider the gameplay to be vastly inferior to the sequel... Well, there's no reason to go back. Aside from creating a perfect paragon male Shepard, which, in my world, isn't worth the frustration.
#74
Posté 25 février 2010 - 04:48
A lot of it is tedious. Travel especially..
#75
Posté 25 février 2010 - 04:49
FoxMcKalen wrote...
Well, there's no reason to go back. Aside from creating a perfect paragon male Shepard, which, in my world, isn't worth the frustration.
The "Slowmo 5" cheat code is your friend. Speeds everything up so you don't have to pull your hair out. I had the same bored feeling you had but wanted to have a Shepard free of any LI.





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