First I would like to congratulate the development team on what I believe is the best RPG I have played to date. A wonderful balance of richness and depth. After having completed ~90 hours of play I thought I would provide some feedback. My feedback comes in the form of items requiring a reload of the most recent save versus some improvements to the play.
Items requiring reloads
Occasionally I will find myself standing on something that I can not get off of.
Picnic table on horizon
Curved sides of collector ship hallways
Narrow stone walls dividing paths
Abandon Research Station Mission – if the first reflecting plates direct the beam into the right wall the game will crash.
Potential Improvements
Many of the screen dialogs require selecting an entry and then moving to the bottom of the screen to click on a select button, it would be more efficient if the game would respond to a double-click to select the entry.
I found myself many times doing more than one upgrade at a time (like weapons), it would be nice if the upgrade screen would stay in the currently selected option so that getting back in would not be required.
Access to all current team members from the squad screen
Allow skip of intro product screens after the game has been a number of time or the game has been completed





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