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why did this new bioware team try 2 act smart with ME2? It failed badly...


215 réponses à ce sujet

#1
Nikitn

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First of all, YES. I know that bioware aren't scientists. But when they make wild claims in ME2 and spout noneseance data, they need to back this up. I do not like it when developers simply make up garbage and break established laws of physics & so on so that their game looks fancy for a 14 year old. Only conclusion I can draw from this is, that the team developing ME1 and ME2 were different ones.

I mean seriously, there are so many logical fails, breaking of laws of physics and so on in ME2 that it is amazing. Examples:

In ME2: The ridiculous notion that Earth size planets can form at the outer edge of a solar system, and even support a dense athmosphere. Impossible due 2 the fact that terrestial planets only form close to the sun for reasons I cba 2 explain (short version: in the beginning of a solar system, there is only dust around the star. The heavier material the dust is made of, the closer it is to the sun. If the material is light, it can be further away from the sun. this is due 2 gravity).

Hell, even if a terrestial planet on the size of earth somehow managed to form in the outer part of the solar system - I don't see how a super cold planet could support an athmosphere (we must also take into account that a planet needs a certain amount of metalls in its core to provide a magnetic field and thus protect its athmosphere). Look at Jupiter's moon Europa. Sure the Sun could be much larger (in terms of mass) and thus emit much more radiation than the sun - but in that case there simply would be more planets around the Sun as well from what I understand. The entire mass of the solar system would increase if the Sun's mass would increase. In ME1 we didn't have such noneseance.

In ME2: LOL people like Miranda and Jack can go out in space or ice-cold planets WITHOUT COVERING THEIR ENTIRE BODY WITH ISOLATING SUITS. I mean all they have is their normal clothes and an oxygen mask... lmao I don't even need to explain why this is retarded. In ME1 we didn't have such noneseance.

In ME2: In some planets it stands that you cannot breathe the air: But you still can land on them and not even use the breathing mask! In ME1 we didn't have such noneseance.

In ME2: Poorly desinged levels. For example, in Geth Heretics base you could find med packs.. rofl why would geth need med packs? In ME1 we didn't have such noneseance.

In ME2: Dumb, useless thermal clips. Even from a technological POW it is a step BACK from not using thermal clips (and it is funny how all weapons in the entire ME universe started using thermal clips in 2 years). I enjoyed the interesting lore in ME. Simply ****ting on it so you could have a super-action-shooter is very bad.

In ME2: Complete lack of knowledge of basic physics. They claim a lvl 4 charge can do the force of 800 newtons. Yet they fail at realizing that the force of 800 newtons is completely insignificant if done on an instance. If your weight is 80kg gravity on earth is constantly using a force of almost 800 newtons at keeping you on the ground.

In ME1: this is a bit blurry as well here, with the "pull" force pulling ppl away with a force of 1200 newtons at highest lvl. Well pushing some1's entire body with the force of 1200 newtons upwards and back WILL make a guy who is not prepared be thrown upwards and back, or at least pushed back. Depends on the mass (weight) of the target and on what kind of gravity enviroment it is. Another thing is that "charge" performs a force of 80 kg (800newton=almost 80kg on earth) on a target at once. It is not specified over how long the force of 1200 newton is applied on pull in ME1.

What happened to the mako? why did they remove it? Scanning
Gas giants for metals (i presume you are really scanning the moons, but
still) gets pretty idiotic after a while. Another thing, even DWARF PLANETS
have as much scanning area as the biggest rock planets! How the hell
can a probe find, and extract huge amounts of resources? Even in extreme temperatures/gravity enviroments?? We didn't have this nonesence in ME1.

I also miss binary suns and solar systems in both games, but it isn't so serious as deliberately BSing.

I am sorry if this thread offends ME2 fanboys/people who would rather die than play 2 hours of ME1 or any other real RPG.

Modifié par Nikitn, 25 février 2010 - 06:58 .


#2
Gorn Kregore

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um this is a sci-fi video game son. its not ment to be "omg everything is realistic!11!!"

#3
Badittude2you

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I hope English is your second language, because it is nonsense, not nonseance

#4
Nikitn

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gorn kregor dude, at least read the first part of OP.

"First of all, YES. I know that bioware aren't scientists. But when they make wild claims in ME2 and spout noneseance data, they need to back this up. I do not like it when developers simply make up garbage and break established laws of physics & so on so that their game looks fancy for a 14 year old. Only conclusion I can draw from this is, that the team developing ME1 and ME2 were different ones."

Modifié par Nikitn, 25 février 2010 - 01:19 .


#5
Noobius_Maximo

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SCIENCE!

#6
SpockLives

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If you can't spell "to" instead of using "2," I'm not reading the rest of your argument.

#7
ThePatriot101

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Um, dude.



1. It's a game.

2. It's science FICTION.

3. Thermal clips...they just make sense (PM me if you really need a reason).

#8
Nautica773

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Didn't you make a thread about this exact thing like a couple of days ago? Why do you keep spamming these posts?

#9
AgniTheFire

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Dude, Do you Know the word... Fictional?
with that word, you can go out on space and all that **** and still say, it's fictional!
just chill out. you're giving games to much of a thought.

i mean, i understand what you meant about it doesn't being realistic, but does it really needs to?

Ninja'd by two users >:C

Modifié par AgniTheFire, 25 février 2010 - 01:22 .


#10
visualkei

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ThePatriot101 wrote...

Um, dude.

1. It's a game.
2. It's science FICTION.
3. Thermal clips...they just make sense (PM me if you really need a reason).


Took the words out of my mouth. Go play chess or something. The rest of us will be having fun.

#11
Nikitn

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Hey come on don't attack my English.



The patriot read THE FIRST PART OF OP.

"First of all, YES. I know that bioware aren't scientists. But when they make wild claims in ME2 and spout noneseance data, they need to back this up. I do not like it when developers simply make up garbage and break established laws of physics & so on so that their game looks fancy for a 14 year old. Only conclusion I can draw from this is, that the team developing ME1 and ME2 were different ones."





Oh and I would like 2 know why thermal clips make seance. It seems 2 me that bioware just shat into lore in ME2. But then again I bet dfferent part of bioware developed ME2 than the ones who developed ME1. Maybe kind of like the COD games? One part of infinity awards develop a good, nice game, the other part just makes a decent one based on the engine already developed by the first part of infinity awards.

#12
thewrm

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It's called science fiction for a reason, notice the second half of that is fiction not reality.

#13
Nyaore

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Nikitn wrote...
First of all, YES. I know that bioware aren't scientists. But when they make wild claims in ME2 and spout noneseance data, they need to back this up. I do not like it when developers simply make up garbage and break established laws of physics & so on so that their game looks fancy for a 14 year old. Only conclusion I can draw from this is, that the team developing ME1 and ME2 were different ones.

I take it you've never played a fantasy game?
Frankly I'm fine with a couple large physics mistakes in any type of story so long as the writers don't try to justify their mistakes with even more mistaken knowledge. Besides, how many other sci-fi series out there are just as guilty as ME when it comes to creating physics breaking lore? (The most consistent across all the franchises being ZOMGHUGE explosions in the vaccum of space...)

Modifié par Nyaore, 25 février 2010 - 01:25 .


#14
Nikitn

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OK, then why did bioware decide to invent new laws of physics and all kinds of BS, instead of doing what Valve did with half life? Just NOT MENTION anything scientific and let the player have fun?

bioware tried to be smart in ME2, and it bit them in the ass. at least for me.

Modifié par Nikitn, 25 février 2010 - 01:26 .


#15
DaftPaycheck

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You're wrong about different dev teams. Pretty much the same core group for both games, guess again.

#16
Daewan

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The real irony is that so much science fiction in the past has turned into science fact. If people don't stretch the boundaries of reality with imagination, they grow stagnant and stupid. If you don't make up crazy things once in a while, you stop thinking and inventing.

#17
RefundGuy

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You forget this is a videogame. Say you're playing on insane and you have no med packs left while playing on the Geth Ship, do you really want to lose a battle, maybe repeatedly, because they decided to make it realistic instead of fair? I surely don't.  

In Mass Effect we had a bug that made our guns overheat and stay overheated. In Mass Effect 2 we don't have that kind of nonsense.

Modifié par RefundGuy, 25 février 2010 - 01:30 .


#18
Soruyao

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The OP made this topic once already and got his arguments torn to pieces. Then it turned into a flamefest and his topic got locked. It's almost exactly the same here and I'll let the arguments from the last topic speak for themselves.



http://social.biowar...index/1337540/1

#19
Nikitn

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refundguy, Bugs can be fixed.

Real, old time RPG's tried to make areas unique in both challenge and appearence. Like in some areas it would be logic to stack up on med packs (oh wait i forgot, there isn't even an inventory in ME2).

In ME2 it is the same. Every quest is the same, shoot, shoot, shoot, shoot. Massive hordes of enemies. Med packs and ammo everywhere. No significant thinking.

anyway it is really, really, really late here.. Im going 2 sleep. have fun flaiming :-/, please dont close this thread.

Modifié par Nikitn, 25 février 2010 - 01:33 .


#20
ImperialOperative

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I know a fun game for OP to play:



Excel

#21
ImperialOperative

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Nikitn wrote...

refundguy, Bugs can be fixed.

Real, old time RPG's tried to make areas unique in both challenge and appearence.

In ME2 it is the same. Every quest is the same, shoot, shoot, shoot, shoot.

anyway it is really, really, really late here.. Im going 2 sleep. have fun flaiming :-/, please dont close this thread.


You make the most spew the most nonsensical incoherent babble and expect your thread not to get closed?

Bioware forums, you don't disappoint.

#22
usualsuspect747

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fic·tion   [fik-shuhn] Show IPA
–noun
1.
the class of literature comprising works of imaginative narration, esp. in prose form.
2.
works of this class, as novels or short stories: detective fiction.
3.
something feigned, invented, or imagined; a made-up story: We've all heard the fiction of her being in delicate health.
4.
the act of feigning, inventing, or imagining.
5.
an imaginary thing or event, postulated for the purposes of argument or explanation.
6.
Law. an allegation that a fact exists that is known not to exist, made by authority of law to bring a case within the operationof a rule of law.

Edit: Summary - You're an idiot. Why don't you goto to every science fiction writers website and e-mail them that their books are scientifically incorrect if you feel so strongly about this.

Modifié par usualsuspect747, 25 février 2010 - 01:36 .


#23
newcomplex

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Just saying your team never goes out in places where their are no oxygen or adequate temperatures, except possible the geth ship.

#24
amrose2

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SpockLives wrote...

If you can't spell "to" instead of using "2," I'm not reading the rest of your argument.


this

#25
Novahawk3

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"In ME2: Poorly desinged levels. For example, in Geth Heretics base you could find med packs.. rofl why would geth need med packs? In ME1 we didn't have such noneseance."



Yes, because in ME1 the weapons, armors, and MEDIGEL that the geth carried magically appeared in our inventory. Much better than the ME2 "nonsense". Right...