So yeah, I've put about 100 hours into the game so far on about 2 and a half playthroughs. I may be one of the most satisfied people out there when it comes down to it. Sometimes when I watch people complain on the forums about changes, it almost feels like the game was tailored specifically for me, like a shoe that fits just right.
The purpose of this post is to show people that not everyone who likes this game is a dumb, uneducated 10 year old who only likes FPS games. I don’t think that stereotype applies at all, to be honest, since that child probably wouldn’t even play mass effect since it has too much talking.
To that end, more of this topic is going to be about me than about the game. If that bothers you then you don’t need to read it.
Anyway, I don't think ME2 is perfect. No game I've ever played is, but when I try to come up with criticisms, all I can come up with are minor nitpicks that don't even bother me at all. I might go into it later if people are curious, but there's enough complaining around these parts. I just want to add a positive voice to this sea of negativity and show that at least one person was totally satisfied.
"This person must be some sort of dumb FPS kiddy to like this horrible game!" I'm sure some of you are thinking something along those lines, so I thought I'd give a couple details about me. It might tell you something about exactly what kinds of people are appreciating this game.
First of all, yes, I do like shooter games. I have played through (multiple times) and owned each of the halo games, and spent a good chunk of my life playing it's multiplayer on live. I think that halo's multiplayer is actually much deeper and more complex than people give it credit for. (I just checked my stats on bungie.net: I have played through 9014 multiplayer matches since 7/31/2005. Wow!) I also enjoyed the campaigns from both gears games, though I never could get into the multiplayer. I liked bioshock and I loved fallout 3.
I also love RPGs to pieces. I’ve played every final fantasy game that’s come out in the states since 5. (Though I didn’t get very far into 12 at all, since I hated the characters and the dreadful combat system.) I poured countless hours into the first two fallout games, and a good 50-60 hours each into whatever other RPGs I could get my hands on. I’ve also played several pen and paper games with friends and am currently playing a great D20 game a friend is running which is based loosely on the dungeons and dragons system.
(I also like stealth and horror and even play an occasional platformer game.)
When I was first getting into halo, I was also going to classical concerts, operas, and cryptic artsy films on a weekly basis. (It’s a long story, but a class I was taking got me free tickets to a lot of things.) I learned a lot about classical art and literature and filmmaking at the same time I was learning how to headshot and blow things up.
Oh and I played WoW for a few years. I learned some stuff about how game developers think from watching them work on that game and respond to player complaints over the years.
Now I’m 22 and I’m about a year away from a B.A. in psychology and I still think very highly of this game. It’s plot felt very compelling to me, and it followed a tried and true cinematic formula. (I kept thinking of Seven Samurai while I was playing through it.) The music for the most part was compelling and complex, especially the pieces related to the collectors. I’ve listened to the soundtrack about 10 times at this point, and I think most of it can stand on it’s own as well composed music. I can’t say that for any other game I’ve played. (Except possibly for ODST. The music was one of the only good things about that game.)
The gameplay feels tight and deceptively complex. Insanity mode challenges me exactly enough to keep me interested without being overly frustrating, and there are many different ways to play through the game with different combat styles and still succeed. Some slight glitches with physics and AI mar it a little bit, but for the most part it’s not that intrusive. I think the only real problem with the gameplay is that a few highly dull and simple strategies work well enough for people with little imagination to stick with them and lose out on the complexity that the game offers. Nerfing those strategies a little would for the most part solve a lot of the problems people complain about, I think, but that's a topic for another time.
Long story short, I love this game and I’m glad I lived long enough to get to play it. Hopefully ME3 continues the trend and blows my mind even more.
-edit- I'm a little sick of the scanning though, but i don't have to do much of it due to the pile of it I start with for new playthroughs, so that doesn't bother me too much. I also suspect that the hammerhead DLC might offer some new ways to aquire minerals.
Modifié par Soruyao, 25 février 2010 - 01:23 .




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