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Does anyone miss tech proximity mines?


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#1
Arhka

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Anyone miss being able to set up a minefield with tech powers and create traps? I think it would have worked relatively well with the new tech powers.

(These were aftereffects of tech powers in ME1 that if you didn't hit a specific target, it would leave a mine with the same effect in the targeted area. Any hostile that got near it was met by an explosion with said tech power.)

Modifié par Arhka, 25 février 2010 - 03:30 .


#2
GnusmasTHX

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Seeing as how I've never played Tech, no.

#3
Kileyan

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Yep I do, all flavor was destroyed in ME2. Every power is now the same zoom zoom tracking power with different affects. The old system was fun and varied, now there really is no reason to use but 2 powers ever, most place only a single power ever.