Think Shepard is heading for a mental breakdown?
#26
Posté 25 février 2010 - 07:16
My current is earthborn, but even a trinket from the good ol' days would be nice.... or at least let me display the star of terra..
#27
Posté 25 février 2010 - 07:16
#28
Posté 25 février 2010 - 07:17
People without LI's in ME3 will crack, and there'll be a mini-mission for them to escape an asylum.
Modifié par sergio71785, 25 février 2010 - 07:18 .
#29
Posté 25 février 2010 - 07:18
RayneMoon wrote...
Agreed. I would love to be able to learn more about Shepard's past. I mean we get to create it so I want to live it completely. If you have family or friends have a picture of them, have dog tags from old soldier friends, have something that connects Shepard to there past somewhere.StaR_JeS wrote...
I would love to explore Shepard's past more. We were given the opportunity to in ME1, and I half expected to see more about Shepard's past in ME2. Unfortunately, no. It does seem a bit improbable that Shepard wouldn't do some soul-searching on his/her own when no one is around...maybe with tears or with rage.
I love that painting, Matron Adena. So beautiful and powerful.
That and emotion, Shepard never seems to show any unless you're Renegade and even then it's just rage.
In ME1 maybe. In ME2 they go out of their way to make sure Shep sounds compassionate during Paragon options. Also, have you gone through usihng the middle options? A lot of them are pretty interesting.
#30
Posté 25 février 2010 - 07:18
sadly, there was more character development for shepard in ME1, so while i would really love to see something like this, its not looking good.
#31
Posté 25 février 2010 - 07:20
Yes, emotion of any kind would be good. Punching a table/wall, throwing something, crying, or some complex emotion somewhere...Cypher0020 wrote...
Yeah that's also what I wanted! Especially since one of my Sheps was from Mindoir.....
My current is earthborn, but even a trinket from the good ol' days would be nice.... or at least let me display the star of terra..
1. Would like picutres of friends/family if Spacer
2. If colonist old pictures of friends/family
3. Warhero display Star of Terra
4. Sole Survivor/Ruthless old dog tags
5. Ability to meet family if Spacer, go to Mindoir for colonist, go to Earth for Earthborn
#32
Posté 25 février 2010 - 07:20
Hell, I'm still wrapping my mind around it. I'd freak if I died and suddenly woke up in 2012
#33
Posté 25 février 2010 - 07:25
#34
Posté 25 février 2010 - 07:29
Wooow. That'd be scary yet I think highly interesting if Shepard dealt with that
#35
Posté 25 février 2010 - 07:31
In ME1 we had side quests relating to the pre-service history, that was a really nice touch I loved those missions they added a lot to Shepard as a character, showed he/she has a past. What I would have liked (and still would) is a mission relating to the psychological profile: sole survivors go back to Akuze and face down what happened to them there, etc. Shepard is the first customizable character we've had in a game that is fully voiced and feels like a real character instead of just our avatar, I want to find out more about this character that we're guiding through all these trials.
#36
Posté 25 février 2010 - 07:34
Fictional characters can be put through hell and go on merely troubled when they should be completely unhinged and hysterical.
#37
Posté 25 février 2010 - 07:39
family kidnapped and butchered by slavers... then only a few years down the line, buddies ripped apart and liqufied
#38
Posté 25 février 2010 - 07:40
My Paragon femShep was born without the ability to understand doubt or angst.
Though I'm gonna go ahead and paraphrase Tolstoy on this one: All the Sheps who don't snap are kinda the same, but everyone's got their own idea of where Shep's breaking point is, so it'd be hard to put into a game and have people be down with it.
#39
Posté 25 février 2010 - 07:45
#40
Posté 25 février 2010 - 07:49
Cypher0020 wrote...
yeah I know.... I find that Shepard doesn't question his/her death and rebirth as deeply as I wanted to
Hell, I'm still wrapping my mind around it. I'd freak if I died and suddenly woke up in 2012
This is the ONE thing in the game I felt was really lacking. My Shepard admitted to Ashley that she is at the very least, mildly spiritual or religious. Dying and coming back to life after two years is a BIG DEAL for someone who ISN'T.. why I wasn't given a serious opportunity to have a real crisis is beyond me. I mean, ugh. Ball has been dropped.
#41
Posté 25 février 2010 - 07:51
Modifié par Amethyst Deceiver, 25 février 2010 - 07:52 .
#42
Posté 25 février 2010 - 07:51
Jlop985 wrote...
Ugh ... people really want to see emo Shepard?
No, just more of a human being, ALLOWED to express his or her emotions in a more realistic sense. Shep is a cyborg, not a robot.
#43
Posté 25 février 2010 - 07:52
#44
Posté 25 février 2010 - 07:52
Kahlmulandr wrote...
Thing that bothered me is that I took a full paragon ME1 character and made him the biggest jerk in ME2 and none of the people who knew him even commented on it....kinda leaves you wondering...did these people even know me?
LOL I did this on one of my playthroughs. I roleplayed that Miranda snuck that control chip in anyways
Modifié par Aisynia, 25 février 2010 - 07:59 .
#45
Posté 25 février 2010 - 07:54
Remember that quite a few gamers would be quite upset to have an emotional breakdown forced on their character. How do they give us the option to freak out if we want to without forcing it on us?
#46
Posté 25 février 2010 - 07:58
well.Nightwriter wrote...
I wonder how all of you would suggest this emotional crisis be presented to us?
Remember that quite a few gamers would be quite upset to have an emotional breakdown forced on their character. How do they give us the option to freak out if we want to without forcing it on us?
advancing specific dialog trees with certain characters you bond with is one way.
another way is to have a psychological analyst on board. a real one, not kelly. like the ones they have for PTSD servicemen.
it could be a totally optional character-building thing on the side.
Modifié par Amethyst Deceiver, 25 février 2010 - 07:58 .
#47
Posté 25 février 2010 - 07:59
Nightwriter wrote...
I wonder how all of you would suggest this emotional crisis be presented to us?
Remember that quite a few gamers would be quite upset to have an emotional breakdown forced on their character. How do they give us the option to freak out if we want to without forcing it on us?
honestly I could see the scene working out where your LI or someone else approaches you and comments you look like something's bothering you/you're a bit off today/etc. The initial response could determine if your Shep lets down his/her walls and gets emotional or if your Shep is actually a brick wall of confidence with no regrets or w/e
#48
Posté 25 février 2010 - 08:00
Amethyst Deceiver wrote...
well.Nightwriter wrote...
I wonder how all of you would suggest this emotional crisis be presented to us?
Remember that quite a few gamers would be quite upset to have an emotional breakdown forced on their character. How do they give us the option to freak out if we want to without forcing it on us?
advancing specific dialog trees with certain characters you bond with is one way.
another way is to have a psychological analyst on board. a real one, not kelly. like the ones they have for PTSD servicemen.
it could be a totally optional character-building thing on the side.
Makes sense to me!
#49
Posté 25 février 2010 - 08:01
Riot Inducer wrote...
Nightwriter wrote...
I wonder how all of you would suggest this emotional crisis be presented to us?
Remember that quite a few gamers would be quite upset to have an emotional breakdown forced on their character. How do they give us the option to freak out if we want to without forcing it on us?
honestly I could see the scene working out where your LI or someone else approaches you and comments you look like something's bothering you/you're a bit off today/etc. The initial response could determine if your Shep lets down his/her walls and gets emotional or if your Shep is actually a brick wall of confidence with no regrets or w/e
Doesn't the femshep do this with Thane if i recall...something like surviors guilt as a option to choose?....cant remember now
#50
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Posté 25 février 2010 - 08:03
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