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Please Bioware stick with the Main Plot


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#51
keginkc

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Lareit wrote...

Bg1 and beyond fan here
ME2 is only behind BG2 as my favorite game of all time

Same for me.

It's also the most addictive BioWare game for me to date.  I'm having a hard time playing through Dragon Age - which I also loved... - again now as a lead-in for Awakening, because I want so badly to be playing ME2 for a 4th time.

#52
The Mythical Magician

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Balerion84 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

To clarify by die hard fans... I meant the RPG folk.

You can spin it around as much as you want. People here ARE RPG folk. This is BioWare forum mate. 

RPGs like ME are now more about Playing a Role rather than statistics. If you want the former, play ME. If you want the latter, play Baldur's Gate. BioWare has RPG folks covered either way. 

ME1 is/was both Statistic and Playing a Role, ME2 was just playing a role which to me makes ME2 a RPG Lite (aka a Shooter with RPG elements) and ME1 an RPG (With Shooter elements). so I don't know how you can say ME as a series wasn't once a statistic game.

ME1 was "statistic" RPG? Now I really think you are just a troll. Or just someone who doesn't deserve to call himself a BioWare fan or even RPG "folk".
Seriously.

Go play Baldur's Gate, then come back and say that again. 

Your troll-fu is weak.


Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.

#53
wolfstanus

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The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

To clarify by die hard fans... I meant the RPG folk.

You can spin it around as much as you want. People here ARE RPG folk. This is BioWare forum mate. 

RPGs like ME are now more about Playing a Role rather than statistics. If you want the former, play ME. If you want the latter, play Baldur's Gate. BioWare has RPG folks covered either way. 

ME1 is/was both Statistic and Playing a Role, ME2 was just playing a role which to me makes ME2 a RPG Lite (aka a Shooter with RPG elements) and ME1 an RPG (With Shooter elements). so I don't know how you can say ME as a series wasn't once a statistic game.

ME1 was "statistic" RPG? Now I really think you are just a troll. Or just someone who doesn't deserve to call himself a BioWare fan or even RPG "folk".
Seriously.

Go play Baldur's Gate, then come back and say that again. 

Your troll-fu is weak.


Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.


They wanted people to use REAL tactics other than leveling and tanking....

#54
Balerion84

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The Mythical Magician wrote...

Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.

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#55
SurfaceBeneath

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Oh, by the way, Bioware has already stated they intended Mass Effect to always be an Action/RPG hybrid. They're not doing this because they want better sales... 4 months ago they released Dragon Age Origins, a hardcore old school RPG. They'll make the games they want and I'm glad they won't let their "true fans" dictate that for them.

#56
The Mythical Magician

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ExtremeOne wrote...

The Mythical Magician wrote...

I believe why ME2 failed for a good portion of us is because of Bioware's focus on the mainstream crowd though business wise it is prefect for making quick money but overall you guys lost some of your die hard fans on this switch of focus. I'm a fan of you guys and I love your work but ME2 disappointed me and many others. I hope on your next project you guys focus on giving your die hard fans a great game than trying to please every crowd out there.

ME2 is a great game but its not as great as its predecessor for the fact that the focus was different.
<_<

 


you need to speak for yourself because I am so sick and tired of you so called Mass Effect 1 elitist spewing your anti crap. I mean its about high time you and the rest of the Mass Effect 1 fans deal with the changes and STFU. 

If you're tired & sick of ME1 fans and their opinions then why not ignore this topic and/or avoid ones that are like this? Btw I alike all of yous are free to express your opinions and telling one to shut up is like telling yourself the same thing so if you don't like my own opinions then fine but telling me to shut up is rude and mannerless.

#57
Torhagen

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I wouldnt go as far as to say ME2 is a disapointment but is surely was lacking

The collecting of ever better equipment and a Character sheet with many skiils is an integral part of an RPG and should not be Streamlined away.

#58
Xandurpein

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BobbyTheI wrote...

Fan of BioWare since BG1.  Loved ME2.

I wish the "true fans" would stop making these threads speaking for the rest of us. 


I agree 100%

#59
The Mythical Magician

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wolfstanus wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

To clarify by die hard fans... I meant the RPG folk.

You can spin it around as much as you want. People here ARE RPG folk. This is BioWare forum mate. 

RPGs like ME are now more about Playing a Role rather than statistics. If you want the former, play ME. If you want the latter, play Baldur's Gate. BioWare has RPG folks covered either way. 

ME1 is/was both Statistic and Playing a Role, ME2 was just playing a role which to me makes ME2 a RPG Lite (aka a Shooter with RPG elements) and ME1 an RPG (With Shooter elements). so I don't know how you can say ME as a series wasn't once a statistic game.

ME1 was "statistic" RPG? Now I really think you are just a troll. Or just someone who doesn't deserve to call himself a BioWare fan or even RPG "folk".
Seriously.

Go play Baldur's Gate, then come back and say that again. 

Your troll-fu is weak.


Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.


They wanted people to use REAL tactics other than leveling and tanking....

Sooo you're saying I'm right when it comes to Statistics? Real tactics? in ME2 I never had to use tactics lmao

#60
wolfstanus

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Torhagen wrote...

I wouldnt go as far as to say ME2 is a disapointment but is surely was lacking
The collecting of ever better equipment and a Character sheet with many skiils is an integral part of an RPG and should not be Streamlined away.

Good think ME is a hybrid because it does not follow standard RPG rules.

#61
Xandurpein

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Torhagen wrote...

I wouldnt go as far as to say ME2 is a disapointment but is surely was lacking
The collecting of ever better equipment and a Character sheet with many skiils is an integral part of an RPG and should not be Streamlined away.


I couldn't disagree more. An RPG is playing a role and to me roleplaying game is all about the storytelling and the interaction. I think it's wonderful that ME2 is finally helping the RPG genre grow out of the inventory system and character sheets and focus on the storytelling. Remove all levelling, new weapons and character skills alltogether and Mass Effect 2 would still be a RPG, while Diablo 2 has loads of new weapons, skills and levelling, but barely rate as an RPG to me, because of the mediocre story and interaction.

#62
tsd16

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The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

To clarify by die hard fans... I meant the RPG folk.

You can spin it around as much as you want. People here ARE RPG folk. This is BioWare forum mate. 

RPGs like ME are now more about Playing a Role rather than statistics. If you want the former, play ME. If you want the latter, play Baldur's Gate. BioWare has RPG folks covered either way. 

ME1 is/was both Statistic and Playing a Role, ME2 was just playing a role which to me makes ME2 a RPG Lite (aka a Shooter with RPG elements) and ME1 an RPG (With Shooter elements). so I don't know how you can say ME as a series wasn't once a statistic game.

ME1 was "statistic" RPG? Now I really think you are just a troll. Or just someone who doesn't deserve to call himself a BioWare fan or even RPG "folk".
Seriously.

Go play Baldur's Gate, then come back and say that again. 

Your troll-fu is weak.


Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.


ummm... you still had to aim in ME1.... you cant aim at the cieling and be all ZOMG MY ACCURACY IS GODLIKE no matter where you aim you hit your target!   All it did was minorly reduce the spread.

again, you are saying something is less of an rpg because of loot.   Just say it.   LOOT MAKES TEH RPG! 


the combat in ME1 was far more of a brainless shooter than ME2.  Run and gun(soldier) spam powers over and over(any other class) all the way

Modifié par tsd16, 25 février 2010 - 11:43 .


#63
wolfstanus

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The Mythical Magician wrote...

wolfstanus wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

To clarify by die hard fans... I meant the RPG folk.

You can spin it around as much as you want. People here ARE RPG folk. This is BioWare forum mate. 

RPGs like ME are now more about Playing a Role rather than statistics. If you want the former, play ME. If you want the latter, play Baldur's Gate. BioWare has RPG folks covered either way. 

ME1 is/was both Statistic and Playing a Role, ME2 was just playing a role which to me makes ME2 a RPG Lite (aka a Shooter with RPG elements) and ME1 an RPG (With Shooter elements). so I don't know how you can say ME as a series wasn't once a statistic game.

ME1 was "statistic" RPG? Now I really think you are just a troll. Or just someone who doesn't deserve to call himself a BioWare fan or even RPG "folk".
Seriously.

Go play Baldur's Gate, then come back and say that again. 

Your troll-fu is weak.


Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.


They wanted people to use REAL tactics other than leveling and tanking....

Sooo you're saying I'm right when it comes to Statistics? Real tactics? in ME2 I never had to use tactics lmao

Im saying they wanted you to think before you ran into a room . You could litterally tank in me1 and never ever reload your guns. ME2 you have to reload use cover etc flank and move your butt out of fire.

Modifié par wolfstanus, 25 février 2010 - 11:42 .


#64
Onyx Jaguar

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Lycidas wrote...

BobbyTheI wrote...

Fan of BioWare since BG1.  Loved ME2.

I wish the "true fans" would stop making these threads speaking for the rest of us. 


This.


2nd, although I'm a fan since BG2 and MDK2. 

#65
SurfaceBeneath

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Stop feeding the troll please.

#66
Computron2000

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The Mythical Magician wrote...
If you're tired & sick of ME1 fans and their opinions then why not ignore this topic and/or avoid ones that are like this? Btw I alike all of yous are free to express your opinions and telling one to shut up is like telling yourself the same thing so if you don't like my own opinions then fine but telling me to shut up is rude and mannerless.


Unfortunately a few loud mouthed and illogical ME1 fanatics have ruined many people's impressions of ME1 fans. Likely you got lumped with them due to they fact that your inital post would be construed as a moan post.

ME2 is not perfect, ME1 is also not perfect but the gameplay problems of ME1 are enough to prevent people from replaying it. Not so much for ME2.

#67
The Mythical Magician

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SurfaceBeneath wrote...

Oh, by the way, Bioware has already stated they intended Mass Effect to always be an Action/RPG hybrid. They're not doing this because they want better sales... 4 months ago they released Dragon Age Origins, a hardcore old school RPG. They'll make the games they want and I'm glad they won't let their "true fans" dictate that for them.

I know all this, I know that ME is Action/RPG but it doesn't change the fact there is a lack of RPG in ME2 compared to the first.
BTW Bioware themselves said that ME2 is aiming mainstream so that contradicts that they were not looking for better sales

#68
Nightwriter

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There were some things in ME2 that really let me down, yes.
However I have absolutely no way of knowing if this was due to the fact that Bioware was pandering to the mainstream crowd at the expense of its true fans.
So I won't assume I know enough to cast blame there.

#69
Balerion84

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The Mythical Magician wrote...

I know all this, I know that ME is Action/RPG but it doesn't change the fact there is a lack of RPG in ME2 compared to the first.

You have no idea what RPG means, do you...

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#70
wolfstanus

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I know why the did it... because they can.

#71
Sleepicub09

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their not "Die-Hard fans" if they left just saying

#72
Computron2000

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The Mythical Magician wrote...
Sooo you're saying I'm right when it comes to Statistics? Real tactics? in ME2 I never had to use tactics lmao


As someone who actually replayed ME1 after finishing ME2, i can conclusively say that ME2 is harder (note i play both at max difficulty).

An example of easy brainless play in ME1 is actually simply keying in your biotics then launching them in sequence, you get back to the first one after the last one is used. This is due to the different cooldown speeds.. The Spectre X weapons and X mods just make things even simpler. The only difficulty is that for multiple biotic opponents you get singularity smacked again and again so you can't move much like a husk rush in ME2. Also spamming medigel meant you really hard to try to die.

In ME2 if i leave cover for more than 5 seconds i'm seeing red flashing. Also the lack of ammo forces you to use more than 1 weapon. There is no medigel to spam so if the bots come up to you while you're seeing red, you're in deep ****.

The difference in danger levels means tactics are needed in ME2 but not in ME1

#73
tsd16

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The Mythical Magician wrote...

SurfaceBeneath wrote...

Oh, by the way, Bioware has already stated they intended Mass Effect to always be an Action/RPG hybrid. They're not doing this because they want better sales... 4 months ago they released Dragon Age Origins, a hardcore old school RPG. They'll make the games they want and I'm glad they won't let their "true fans" dictate that for them.

I know all this, I know that ME is Action/RPG but it doesn't change the fact there is a lack of RPG in ME2 compared to the first.
BTW Bioware themselves said that ME2 is aiming mainstream so that contradicts that they were not looking for better sales


how, how on earth is it less of an rpg.   Aside from the change in loot/upgrade system wtf is the difference?  They actually made the combat fun, it was brainless in the first game, it was something I had to do to get through the story not something I had fun doing to get through the story. 

#74
The Mythical Magician

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tsd16 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

To clarify by die hard fans... I meant the RPG folk.

You can spin it around as much as you want. People here ARE RPG folk. This is BioWare forum mate. 

RPGs like ME are now more about Playing a Role rather than statistics. If you want the former, play ME. If you want the latter, play Baldur's Gate. BioWare has RPG folks covered either way. 

ME1 is/was both Statistic and Playing a Role, ME2 was just playing a role which to me makes ME2 a RPG Lite (aka a Shooter with RPG elements) and ME1 an RPG (With Shooter elements). so I don't know how you can say ME as a series wasn't once a statistic game.

ME1 was "statistic" RPG? Now I really think you are just a troll. Or just someone who doesn't deserve to call himself a BioWare fan or even RPG "folk".
Seriously.

Go play Baldur's Gate, then come back and say that again. 

Your troll-fu is weak.


Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.


ummm... you still had to aim in ME1.... you cant aim at the cieling and be all ZOMG MY ACCURACY IS GODLIKE no matter where you aim you hit your target!   All it did was minorly reduce the spread.

again, you are saying something is less of an rpg because of loot.   Just say it.   LOOT MAKES TEH RPG! 


the combat in ME1 was far more of a brainless shooter than ME2.  Run and gun(soldier) spam powers over and over(any other class) all the way


Sure you can aim but does it matter if you off the target alittle bit in ME1 no, it was all about the dice rolls
What makes an RPG is Immersion, Story, Dice rolls, customization, statistics which in a sense ME1 had all of the ingredients.

#75
wolfstanus

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The Mythical Magician wrote...

tsd16 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

Balerion84 wrote...

The Mythical Magician wrote...

To clarify by die hard fans... I meant the RPG folk.

You can spin it around as much as you want. People here ARE RPG folk. This is BioWare forum mate. 

RPGs like ME are now more about Playing a Role rather than statistics. If you want the former, play ME. If you want the latter, play Baldur's Gate. BioWare has RPG folks covered either way. 

ME1 is/was both Statistic and Playing a Role, ME2 was just playing a role which to me makes ME2 a RPG Lite (aka a Shooter with RPG elements) and ME1 an RPG (With Shooter elements). so I don't know how you can say ME as a series wasn't once a statistic game.

ME1 was "statistic" RPG? Now I really think you are just a troll. Or just someone who doesn't deserve to call himself a BioWare fan or even RPG "folk".
Seriously.

Go play Baldur's Gate, then come back and say that again. 

Your troll-fu is weak.


Guns was a Statistic, you had to level it up, give it good mods, and have the best gun to get a good damage/accuracy same goes for Armor/Shields. ME2 you have like 2-4 weapon per type, no selection for Mods and accuracy is based upon how good you are at shooters.


ummm... you still had to aim in ME1.... you cant aim at the cieling and be all ZOMG MY ACCURACY IS GODLIKE no matter where you aim you hit your target!   All it did was minorly reduce the spread.

again, you are saying something is less of an rpg because of loot.   Just say it.   LOOT MAKES TEH RPG! 


the combat in ME1 was far more of a brainless shooter than ME2.  Run and gun(soldier) spam powers over and over(any other class) all the way


Sure you can aim but does it matter if you off the target alittle bit in ME1 no, it was all about the dice rolls
What makes an RPG is Immersion, Story, Dice rolls, customization, statistics which in a sense ME1 had all of the ingredients.

The problem is you are treating this like a standard old school rpg... This is a hybrid RPG. It does not follow the same rules as a old school rpg.