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Please Bioware stick with the Main Plot


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#201
Sleepicub09

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ZennExile wrote...

Sleepicub09 wrote...

ZennExile wrote...

Twigginater wrote...

This was my favorite Bioware game yet. Great game.


How come?

I love the fact that it has heart warming moments,tear-dropping moments, and badass moments but I hate the lack of big decisions


So you love working at daycare?

nope the day a toddler pulls a sniper rifle is the day i know the worlds has ended and how does daycare add up to what I said

#202
Balerion84

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No I'm saying it's an important game mechanics for both the genre's than ME2 is a hybrid of so it doesn't make any logical sense why they took it out entirely.  That doesn't appeal to anyone.

RPG is not about loot. 
RPG: Role Playing Game

P.S. There IS loot in ME2. Resources, money, upgrades. There you go.

#203
ZennExile

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Twigginater wrote...

ZennExile wrote...

Twigginater wrote...

ZennExile wrote...

Twigginater wrote...

This was my favorite Bioware game yet. Great game.


How come?


I loved the characters, I loved some of the choices I could have made, I felt like stuff I did in Mass Effect 1 changed things a little, I love the complexities of the different alien races, I loved some of the story, and I didn't have any bugs/glitches.

At the end of the day I don' t mind not finding things in crates, I don't mind if the whole gameplay was streamlined, I still had a good time in combat, I found it challenging but doable, and I thought the last mission was insanely cool.

I felt Mass Effect 1 didn't have as good characters, it didn't have cool moments where you could see how you've influenced the game, and at time the Mako got a bit boring.

KOTOR 1 is probably my second favorite game, but I found the combat in this more fun.

DA:O was good, not as immersive as Mass Effect though.


I was shooting for the "why" part not a more detailed version of "what".

It was cool.  I liked it.  I didn't mind this part.  I found.  I felt.  These things aren't tangeble to anyone but you.  If you want to share your love of something with others you have to learn how to answer the question "why?".  Posted Image


I don't care if others don't love something. I felt a certain way playing Mass Effect, I couldn't care less if other people didn't like it for the same reasons, you're basically asking for a list of things that aren't personal, yet that's all I base the game on.


No one said anything about not liking something you like.  I said if you want to share your love of something you can't be subjective about it.  You have to ask yourself "why?" and then try to objectively relay that information.  The reason for this is because how you "feel" is based on your own personal context and experiences and no one will ever really understand what you mean.  The only way to communicate those "feelings" is to present them in an objective way.

#204
sedrikhcain

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ZennExile wrote...

sedrikhcain wrote...

ZennExile wrote...



It's more than just RPG elements that cover looting though.  Looting is a heavily used shooter mechanic as well.  For it not to be in ME2 in any form doesn't make sense to the shooter fans or the RPG fans.  Every popular shooter the bad guys drop their guns and you can pick them up and use them.  Every popular RPG (from J to MMO) uses a similar loot mechanic.  It offers immersion and function and in the case of RPGs in particilar the ability to use lewt in deeper more complex systems like missions, crafting, customization, trohpy hunting, etc...

When someone says loot or talks about loot all of those things should come to mind.  Not just useless crap piled up on the ground waiting to clog your inventory.



I've seen arguments similar to this and they all fall apart when it's pointed out that the overwhelming majority of the stuff you found in ME1 was worthless. And almost no one claimed that ME1 wasn't an RPG. There was tons of loot, so therefore RPG. Now in ME2 there is very little loot but every single piece you find has major significance and this translates into a large number of people complaining that the game isn't an RPG. If the loot really needed to be quality to classify a game as RPG then ME1 would've got panned as non-RPG. that didn't happen. People slammed the inventory system, and rightly so, but rarely did anyone claim said inventory disqualified ME1 from RPG "status".


Did you not get the part about how it's more than loot?  Or are you being difficult because you think it's funny?  Did you also miss the part about how ALL MODERN SHOOTERS also use loot and since ME2 is a hybrid of RPG (they all have lewts)  and Shooter (again loots) than ME2 should have had loots.

Not sure why this is too complicated for ya... Posted Image


If your argument is that all popular modern games have loot, so ME2 should have loot as well, that's a different beef from whether ME1 is RPG. If you think a modern game just have to have it, then fine. What I'm saying, however -- and it's related to the points you're making -- is that ME1's loot system sucked. And since it did, I'm not the least bit upset that it's been streamlined for ME2. You say it's not about worthless crap but were you complaining that the fact that ME1's system largely was worthless crap it's not an RPG? or wasn't a good game or whatever? You see what I'm saying? The original system sucked but we have so many people bemoaning its loss. It doesn't make sense. The argument really does seem to be, on some level, "yeah it was crap but it's crap that's vital to my enjoyment". I don't get it.

#205
Twigginater

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You asked why I liked the game. I told you why I liked it. What you want is objective stuff like lists of statistics and facts. That's now why someone likes something. You shouldn't have to be objective when saying why you like something.

#206
ZennExile

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Balerion84 wrote...

ZennExile wrote...


No I'm saying it's an important game mechanics for both the genre's than ME2 is a hybrid of so it doesn't make any logical sense why they took it out entirely.  That doesn't appeal to anyone.

RPG is not about loot. 
RPG: Role Playing Game

P.S. There IS loot in ME2. Resources, money, upgrades. There you go.


Are you really this retarded or did you just see loot +RPG and copy/paste over this auto responce?

#207
Twigginater

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You asked why I liked the game. I told you why I liked it. What you want is objective stuff like lists of statistics and facts. That's now why someone likes something. You shouldn't have to be objective when saying why you like something.

#208
ZennExile

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Twigginater wrote...

You asked why I liked the game. I told you why I liked it. What you want is objective stuff like lists of statistics and facts. That's now why someone likes something. You shouldn't have to be objective when saying why you like something.


Maybe I'm being confusing.

Here's an example.

I like Pizza.

Why? Because it's yummy.

That's what you said to me.  Lots of things are yummy.  Why is the pizza yummy?  Think about it.  How do you define what you like about the pizza (ME2).  Sure it's yummy and the Ninja Turtles brain washed you into craving pizza for the rest of your life but think about why.  There are no wrong answers.  Posted Image

#209
sedrikhcain

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Twigginater wrote...

Does it matter if it's an RPG? Or a shooter? Or whatever. Does having the ability to loot really make people go "Well if this game had loot, I'd like it a lot more" it's so inconsequential, and such a small thing.


Twig, what I have come to discover is, in these forums the answer is "Yes."

RPG=street cred, respect, assumed intelligence and sophistication of the gamer

Shooter=ridicule, dismissal, assumed immaturity and simpleton status of the gamer.

No, I don't get it either. They're all just games.

Modifié par sedrikhcain, 25 février 2010 - 01:30 .


#210
Balerion84

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ZennExile wrote...


Are you really this retarded or did you just see loot +RPG and copy/paste over this auto responce?

I'm pointing out the obvious for you as you obviously can't see it yourself.

You whine about no loot in ME2 although loot is present in the game, just not in ridiculous numbers. Or do you just miss the fact that you can't sell tons of random crap that you'd never use? :?

#211
ZennExile

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sedrikhcain wrote...

ZennExile wrote...

sedrikhcain wrote...

ZennExile wrote...



It's more than just RPG elements that cover looting though.  Looting is a heavily used shooter mechanic as well.  For it not to be in ME2 in any form doesn't make sense to the shooter fans or the RPG fans.  Every popular shooter the bad guys drop their guns and you can pick them up and use them.  Every popular RPG (from J to MMO) uses a similar loot mechanic.  It offers immersion and function and in the case of RPGs in particilar the ability to use lewt in deeper more complex systems like missions, crafting, customization, trohpy hunting, etc...

When someone says loot or talks about loot all of those things should come to mind.  Not just useless crap piled up on the ground waiting to clog your inventory.



I've seen arguments similar to this and they all fall apart when it's pointed out that the overwhelming majority of the stuff you found in ME1 was worthless. And almost no one claimed that ME1 wasn't an RPG. There was tons of loot, so therefore RPG. Now in ME2 there is very little loot but every single piece you find has major significance and this translates into a large number of people complaining that the game isn't an RPG. If the loot really needed to be quality to classify a game as RPG then ME1 would've got panned as non-RPG. that didn't happen. People slammed the inventory system, and rightly so, but rarely did anyone claim said inventory disqualified ME1 from RPG "status".


Did you not get the part about how it's more than loot?  Or are you being difficult because you think it's funny?  Did you also miss the part about how ALL MODERN SHOOTERS also use loot and since ME2 is a hybrid of RPG (they all have lewts)  and Shooter (again loots) than ME2 should have had loots.

Not sure why this is too complicated for ya... Posted Image


If your argument is that all popular modern games have loot, so ME2 should have loot as well, that's a different beef from whether ME1 is RPG. If you think a modern game just have to have it, then fine. What I'm saying, however -- and it's related to the points you're making -- is that ME1's loot system sucked. And since it did, I'm not the least bit upset that it's been streamlined for ME2. You say it's not about worthless crap but were you complaining that the fact that ME1's system largely was worthless crap it's not an RPG? or wasn't a good game or whatever? You see what I'm saying? The original system sucked but we have so many people bemoaning its loss. It doesn't make sense. The argument really does seem to be, on some level, "yeah it was crap but it's crap that's vital to my enjoyment". I don't get it.


Do you know why the original system "sucked" as you so elequently put it?

#212
FlintlockJazz

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wolfstanus wrote...

The Definition of a Role-Playing Game!

Despite the seemingly harmless demeanor of the subject, the definition of an RPG has proved to be quite controversial in my experience. I've gotten into many a scuffle online (with good friends, no less) defending my views on the matter, and I find that with the recent submission about "The Legend of Zelda: Ocarina of Time - Worst RPG of All Time?" that I simply must make it clear to those delusional gamers as to what an RPG really is.

((cut for brevity))


Can you please include credit and the link to the source when you copy and paste someone elses article please, seen this on websites before.  Also, it is an opinion piece as most of it is opinion despite the author's attempts at making it look like fact, and therefore doesn't really bring much to the debate.

#213
ZennExile

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Balerion84 wrote...

ZennExile wrote...


Are you really this retarded or did you just see loot +RPG and copy/paste over this auto responce?

Yes I'm retarded.


Oh ok. 

#214
wolfstanus

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Balerion84 wrote...

ZennExile wrote...


Are you really this retarded or did you just see loot +RPG and copy/paste over this auto responce?

I'm pointing out the obvious for you as you obviously can't see it yourself.

You whine about no loot in ME2 although loot is present in the game, just not in ridiculous numbers. Or do you just miss the fact that you can't sell tons of random crap that you'd never use? :?


Hes a troll don't feeed him I made a long post explaining what a rpg is and all he did was mock and call names.

Modifié par wolfstanus, 25 février 2010 - 01:31 .


#215
ZennExile

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wolfstanus wrote...

Balerion84 wrote...

ZennExile wrote...


Are you really this retarded or did you just see loot +RPG and copy/paste over this auto responce?

I'm pointing out the obvious for you as you obviously can't see it yourself.

You whine about no loot in ME2 although loot is present in the game, just not in ridiculous numbers. Or do you just miss the fact that you can't sell tons of random crap that you'd never use? :?


Hes a troll don't feeed him> made a long post expaining what a rpg is and all he did was mock and call names.


I gave you helpful communication advice.  No one called you a name you 10 pound bleeding vag.

#216
Twigginater

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ZennExile wrote...

Twigginater wrote...

You asked why I liked the game. I told you why I liked it. What you want is objective stuff like lists of statistics and facts. That's now why someone likes something. You shouldn't have to be objective when saying why you like something.


Maybe I'm being confusing.

Here's an example.

I like Pizza.

Why? Because it's yummy.

That's what you said to me.  Lots of things are yummy.  Why is the pizza yummy?  Think about it.  How do you define what you like about the pizza (ME2).  Sure it's yummy and the Ninja Turtles brain washed you into craving pizza for the rest of your life but think about why.  There are no wrong answers.  Posted Image


It's a combination of the things you said, I could go into more detail, but I'm going to go on my X-box in a minute :D

#217
wolfstanus

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FlintlockJazz wrote...

wolfstanus wrote...

The Definition of a Role-Playing Game!

Despite the seemingly harmless demeanor of the subject, the definition of an RPG has proved to be quite controversial in my experience. I've gotten into many a scuffle online (with good friends, no less) defending my views on the matter, and I find that with the recent submission about "The Legend of Zelda: Ocarina of Time - Worst RPG of All Time?" that I simply must make it clear to those delusional gamers as to what an RPG really is.

((cut for brevity))


Can you please include credit and the link to the source when you copy and paste someone elses article please, seen this on websites before.  Also, it is an opinion piece as most of it is opinion despite the author's attempts at making it look like fact, and therefore doesn't really bring much to the debate.

I actually got it from a forum I used to go to... there was no credit in it.

#218
sedrikhcain

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ZennExile wrote...

sedrikhcain wrote...

ZennExile wrote...

sedrikhcain wrote...

ZennExile wrote...



It's more than just RPG elements that cover looting though.  Looting is a heavily used shooter mechanic as well.  For it not to be in ME2 in any form doesn't make sense to the shooter fans or the RPG fans.  Every popular shooter the bad guys drop their guns and you can pick them up and use them.  Every popular RPG (from J to MMO) uses a similar loot mechanic.  It offers immersion and function and in the case of RPGs in particilar the ability to use lewt in deeper more complex systems like missions, crafting, customization, trohpy hunting, etc...

When someone says loot or talks about loot all of those things should come to mind.  Not just useless crap piled up on the ground waiting to clog your inventory.



I've seen arguments similar to this and they all fall apart when it's pointed out that the overwhelming majority of the stuff you found in ME1 was worthless. And almost no one claimed that ME1 wasn't an RPG. There was tons of loot, so therefore RPG. Now in ME2 there is very little loot but every single piece you find has major significance and this translates into a large number of people complaining that the game isn't an RPG. If the loot really needed to be quality to classify a game as RPG then ME1 would've got panned as non-RPG. that didn't happen. People slammed the inventory system, and rightly so, but rarely did anyone claim said inventory disqualified ME1 from RPG "status".


Did you not get the part about how it's more than loot?  Or are you being difficult because you think it's funny?  Did you also miss the part about how ALL MODERN SHOOTERS also use loot and since ME2 is a hybrid of RPG (they all have lewts)  and Shooter (again loots) than ME2 should have had loots.

Not sure why this is too complicated for ya... Posted Image


If your argument is that all popular modern games have loot, so ME2 should have loot as well, that's a different beef from whether ME1 is RPG. If you think a modern game just have to have it, then fine. What I'm saying, however -- and it's related to the points you're making -- is that ME1's loot system sucked. And since it did, I'm not the least bit upset that it's been streamlined for ME2. You say it's not about worthless crap but were you complaining that the fact that ME1's system largely was worthless crap it's not an RPG? or wasn't a good game or whatever? You see what I'm saying? The original system sucked but we have so many people bemoaning its loss. It doesn't make sense. The argument really does seem to be, on some level, "yeah it was crap but it's crap that's vital to my enjoyment". I don't get it.


Do you know why the original system "sucked" as you so elequently put it?



Because it resulted in your collecting a bunch of stuff for which you had no use. Worse yet, the problem was progressive. i.e.: the longer you played the less likely you were to find something that was an upgrade or variance from what you already had -- in spades. By the time you were a third of the way through a playthrough, about 3/4 of what you found was worthless. Halfway through you found next to nothing you could use. Even for omnigel or cash.

#219
Balerion84

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ZennExile wrote...

Balerion84 wrote...

ZennExile wrote...


Are you really this retarded or did you just see loot +RPG and copy/paste over this auto responce?

Yes I'm retarded.


Oh ok. 

Oh man, you are hurting my feelings! Like, for real! I don't know if I can take it. :( 

#220
FlintlockJazz

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wolfstanus wrote...

ZennExile wrote...

wolfstanus wrote...

The Definition of a Role-Playing Game!

Blah blah blah.  I'm not gonna make a point even if you do read this blah blah ****ity blah


That was un called for.



No I just wanted to point somthing out on what a RPG actually is... Also you just proved yourself to be nothing but a troll and not having anything consrtuctive to say. other than insults.


It doesn't prove anything, it is just someone elses opinion piece you have posted.  The original can be found here, and is an opinion piece, it does not prove what an RPG is despite the author's best attempts otherwise.

#221
Sleepicub09

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Balerion84 wrote...

ZennExile wrote...

Balerion84 wrote...

ZennExile wrote...


Are you really this retarded or did you just see loot +RPG and copy/paste over this auto responce?

Yes I'm retarded.


Oh ok. 

Oh man, you are hurting my feelings! Like, for real! I don't know if I can take it. :( 

just ignore the ass hole when he does **** like that

#222
FlintlockJazz

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wolfstanus wrote...

FlintlockJazz wrote...

wolfstanus wrote...

The Definition of a Role-Playing Game!

Despite the seemingly harmless demeanor of the subject, the definition of an RPG has proved to be quite controversial in my experience. I've gotten into many a scuffle online (with good friends, no less) defending my views on the matter, and I find that with the recent submission about "The Legend of Zelda: Ocarina of Time - Worst RPG of All Time?" that I simply must make it clear to those delusional gamers as to what an RPG really is.

((cut for brevity))


Can you please include credit and the link to the source when you copy and paste someone elses article please, seen this on websites before.  Also, it is an opinion piece as most of it is opinion despite the author's attempts at making it look like fact, and therefore doesn't really bring much to the debate.

I actually got it from a forum I used to go to... there was no credit in it.


Then either say you got it from someone else at the start or look for it, I found it easily enough with a simple search on the title:

http://www.rpgfan.co.../1998/0007.html

Modifié par FlintlockJazz, 25 février 2010 - 01:39 .


#223
ZennExile

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sedrikhcain wrote...

Because it resulted in your collecting a bunch of stuff for which you had no use. Worse yet, the problem was progressive. i.e.: the longer you played the less likely you were to find something that was an upgrade or variance from what you already had -- in spades. By the time you were a third of the way through a playthrough, about 3/4 of what you found was worthless. Halfway through you found next to nothing you could use. Even for omnigel or cash.


There was a use for everything in ME1 because you could turn it all into Omni-Gel or sell it.  And once you beat the game did it matter any more?  No.  The only thing left was to try and get the best possible gear and finish off the set for everyone.  That's a completionist motivation that goes well beyond the intended scope of the game.  So how can you even say "by the 3rd playthrough" without first acknowledging that you are on your third play through and none of this stuff matters because of that.

Seems more like you found playing the game over and over again worthless.  The looting of worthless things is a symptom of too many repeated NG+ that carried over all the gear and credits that you no longer really need.  So in your effort to play beyond the intended scope of the game you created the problem yourself and just blamed it on the game mechanics.  Posted Image

#224
wolfstanus

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FlintlockJazz wrote...

wolfstanus wrote...

FlintlockJazz wrote...

wolfstanus wrote...

The Definition of a Role-Playing Game!

Despite the seemingly harmless demeanor of the subject, the definition of an RPG has proved to be quite controversial in my experience. I've gotten into many a scuffle online (with good friends, no less) defending my views on the matter, and I find that with the recent submission about "The Legend of Zelda: Ocarina of Time - Worst RPG of All Time?" that I simply must make it clear to those delusional gamers as to what an RPG really is.

((cut for brevity))


Can you please include credit and the link to the source when you copy and paste someone elses article please, seen this on websites before.  Also, it is an opinion piece as most of it is opinion despite the author's attempts at making it look like fact, and therefore doesn't really bring much to the debate.

I actually got it from a forum I used to go to... there was no credit in it.


Then look for it, I found it easily enough with a simple search on the title:

http://www.rpgfan.co.../1998/0007.html

It says its an opinion in it. also i did look for it. in the forum I used to go to...

#225
The Mythical Magician

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When it comes to loot it is pretty weak imo, I'm not complaining about the amount just yet.. (DLC is the reason why) but what I am complaining about is the inventory system in ME2, I miss being able to switch from different guns in one type in a battlezone and  to change my team mate's armor.

Modifié par The Mythical Magician, 25 février 2010 - 01:42 .