Aller au contenu

Photo

What is it with players and helmets?


  • Ce sujet est fermé Ce sujet est fermé
126 réponses à ce sujet

#26
DaveTheJackal

DaveTheJackal
  • Members
  • 238 messages

Dokteur Kill wrote...

DaveTheJackal wrote...
Darth vader?

When did you see Darth Vader (post Mustafar barbeque, anyway) grabbing a drink or kissing his girlfriend?


As I've already stated, these scenes shouldn't involve a helmet.

The main thing I'm railing against, is the sort of scenes we saw in DAO, where helmets are removed during a short break in combat, to speak to one's arch enemy,

Modifié par DaveTheJackal, 25 février 2010 - 12:55 .


#27
Dokteur Kill

Dokteur Kill
  • Members
  • 1 286 messages

DaveTheJackal wrote...
Why would you want to remove armour, for example, when interviewing a crime suspect? It just doesn't make sense.

I don't see why it shouldn't be a player-toggle, but even if it wasn't, removing the helmet at all times would be less of an immersion-breaker than never removing it.

Why would you not remove your helmet when trying to persuade someone to trust you?

Also, you still haven't answered me concerning what kind of social interaction situations Master Chief gets into.

Modifié par Dokteur Kill, 25 février 2010 - 12:55 .


#28
Radium

Radium
  • Members
  • 79 messages
I gues someone didn't play ME 1, end of story

#29
rabbitchannel

rabbitchannel
  • Members
  • 920 messages
Darth Vader and Boba Fett. They wore masks but for Darth Vader it was central to the plot. Obi-wan and Qui-Gon didn't wear masks. When masks are worn predominantly by a movie character it is to add mystery and intrigue before revealing more about a character at a later date. Not a character you made yourself.

If there were an option to toggle the helmet, why would you care? You can wear the helmet, those who don't want to will toggle it off. Also, you seem to skip the more solid rebuttals and parrot yourself on the others.

Modifié par rabbitchannel, 25 février 2010 - 01:05 .


#30
Nassegris

Nassegris
  • Members
  • 263 messages

The problem is that I , and many other players, actually like wearing that armour during conversations.

Why would you want to remove armour, for example, when interviewing a crime suspect? It just doesn't make sense.



So... you enjoy wearing the helmet during conversations, partly because you find it makes your character look pretty impressive, no doubt. The helmets have an awesome design and it makes you feel your character is tough, and on a roleplaying note, you think your Shepard WOULD indeed wear that helmet in most conversations because he's a pretty cool dude.

Yet, here you are, complaining that those who want their Shepard's face to show should go play Barbies instead. Haha, wow. It's pretty much the same thing. You're vain, they're vain, I'm vain. We all want the main character of the game to comply to our idea of what s/he should be like. In our case (for the record, never complained in a single thread about this, it just made me snort-giggle a little to see you be so up-on-your-high-horse about the rest of us being kind of silly), we're forced to forego a whole lot of content because we think it ruins the immersion, which sucks a little if I may say so. I never touched any of the DLC armours because Shepard to me is the main character in a wonderful movie, and it's something of a waste of all that fine acting to see a helmet bobbing around and people looking at her as if they actually 1) recognise her and 2) can see that she's smiling.

Don't be so condescending about it, just understand that your idea of what Shepard should be like might not be the idea the rest of us have, and it's not entirely fun to be rid of the bonuses of different helmets and armour designs because we want to take advantage of something this game has that few other games have, which is great acting and interesting character interaction. Maybe I'd like to remove my helmet when I interview a suspect because my Shepard's glowing red eyes and cold, cold smile is way more intimidating than just a helmet could ever possibly be.

Give me a helmet-off button, please, that'd make me very happy.

Modifié par Nassegris, 25 février 2010 - 01:10 .


#31
Guardian295

Guardian295
  • Members
  • 627 messages

Nassegris wrote...

It's pretty much the same thing. You're vain, they're vain, I'm vain. We all want the main character of the game to comply to our idea of what s/he should be like.


isnt that why we all play RPGs

#32
Varenus Luckmann

Varenus Luckmann
  • Members
  • 2 891 messages

The Capital Gaultier wrote...

DaveTheJackal wrote...
Whether someone would recognise Shep in helmet, is debatable, they tend to be pretty unique and word might be out that Shepard is in town, wearing X, Y, Z.

Shepard is pretty good about keeping the N7 branding readily apparent.

Shepard can't be the only one running around with N7 tags. After all, there has to be SOMEONE else out there, who is ACTUALLY supposed to wear the N7 alliance uniform. In contrast to Shepard, who seem to wear it just for kicks.

#33
ufoflieger

ufoflieger
  • Members
  • 70 messages

Varenus Luckmann wrote...

The Capital Gaultier wrote...

DaveTheJackal wrote...
Whether someone would recognise Shep in helmet, is debatable, they tend to be pretty unique and word might be out that Shepard is in town, wearing X, Y, Z.

Shepard is pretty good about keeping the N7 branding readily apparent.

Shepard can't be the only one running around with N7 tags. After all, there has to be SOMEONE else out there, who is ACTUALLY supposed to wear the N7 alliance uniform. In contrast to Shepard, who seem to wear it just for kicks.


Well... there's Conrad Verner...

#34
DaveTheJackal

DaveTheJackal
  • Members
  • 238 messages
The argument that helmets looked cool was just parroting arguments that they don't. Obviously.

Personally, I just don't see why anyone would remove their helmet, do troops in iraq, even when speaking to friends?

I'm sure they do occasionally, but not often. Even when talking to friends.

Modifié par DaveTheJackal, 25 février 2010 - 01:47 .


#35
cos1ne

cos1ne
  • Members
  • 254 messages
DaveTheJackal, in Mass Effect 1 (you haven't stated whether you played it or not, if you have forgive me), players had the option to toggle helmets on and off, so that if we were entering combat heavy areas we'd have the choice to don our helmets and then when we walked into a bar we could toggle the helmet off if we so desired.



This is pretty much all we ask, is the choice to take off the helmet when engaged in social situations. I mean if your playing a hard-ass intimidating grizzled vet and want your helmet to stay on the vast majority of the game, that's cool and part of your character development and everyone here most definitely supports it. But some people may want to play a negotiator type Shepard who show's his face because it's easier to express emotion.



Of course this isn't an issue with the standard armor because there is an option to just not wear a helmet, but with the DLC armors we don't have any options. You MUST wear a helmet whether you want to or not, and I think many of us begrudgingly choose to use the basic armor for that reason, causing our DLC armors to collect dust.



And I agree with you that sometimes having a helmet is a good roleplaying device to, my current character wears the Terminus armor because he wants to look intimidating, but I like to see my main Shep considering I based him off of my own face and I like to feel like I'm immersed in the story, and I would like to wear some DLC armors doing that but sadly because of a step-backwards decision by Bioware I just can't do that with my main character.

#36
Dokteur Kill

Dokteur Kill
  • Members
  • 1 286 messages

Personally, I just don't see why anyone would remove their helmet, do troops in iraq, even when speaking to friends?

I'm sure they do occasionally, but not often. Even when talking to friends.

You've never actually worn a combat helmet, have you?

Trust me, you don't want that uncomfortable mofo on your head in any situation where it's not needed.

#37
Floydian7

Floydian7
  • Members
  • 16 messages
People complaining about the helmet "issue" are silly. You can have conversations without wearing you're helmet. IT'S CALLED EQUIPPING THE N7 ARMOR W/O HELMET!

#38
Moricant

Moricant
  • Members
  • 38 messages

Floydian7 wrote...

People complaining about the helmet "issue" are silly. You can have conversations without wearing you're helmet. IT'S CALLED EQUIPPING THE N7 ARMOR W/O HELMET!


Yes, you can.  However, you then have to return to your cabin before combat if you want to gain the bonuses from your helmet, not to mention the point that you cannot use this option with any of the DLC armour.  The toggle option from ME1 was a really good way to keep everyone happy, so I was surprised to find it missing this time round (and in DA:O, for that matter).

It's a minor point for me, though.

Modifié par Moricant, 25 février 2010 - 03:04 .


#39
Athelius

Athelius
  • Members
  • 109 messages
Seems a shame that you have to compromise on stats in order to see the improved character animations.

#40
Agamemnon2589

Agamemnon2589
  • Members
  • 308 messages

DaveTheJackal wrote...

The argument that helmets looked cool was just parroting arguments that they don't. Obviously.

Personally, I just don't see why anyone would remove their helmet, do troops in iraq, even when speaking to friends?

I'm sure they do occasionally, but not often. Even when talking to friends.

Right...because all troops in Iraq wear full-face helmets that hide their features all the time. Oh, and they're also part of a video game where they are customized and controlled by people who want to see their facial animations when they go into a conversation setting, which is the majority of the game they're a part of.

Oh, wait, sorry, my bad. I thought you were still talking about Mass Effect here. Because, you know, troops in Iraq is such a good comparison for "wish-fulfillment video game experience". Seriously, I find it kind of ironic that you're whining and b*tching about the whiners and b*tchers. Something to think about.

#41
addiction21

addiction21
  • Members
  • 6 066 messages
People would like the ippition to toggle it off. What is so wrong with that? More oppitions are good and you would not have to take your helmet off if it breaks your immersion or you find it unrealistic. I figure that is the point with all this "but troops do not take their helmets off" talk.

It is a video game not a realistic combat simulation game.

#42
Varenus Luckmann

Varenus Luckmann
  • Members
  • 2 891 messages

ufoflieger wrote...

Varenus Luckmann wrote...

The Capital Gaultier wrote...

DaveTheJackal wrote...
Whether someone would recognise Shep in helmet, is debatable, they tend to be pretty unique and word might be out that Shepard is in town, wearing X, Y, Z.

Shepard is pretty good about keeping the N7 branding readily apparent.

Shepard can't be the only one running around with N7 tags. After all, there has to be SOMEONE else out there, who is ACTUALLY supposed to wear the N7 alliance uniform. In contrast to Shepard, who seem to wear it just for kicks.


Well... there's Conrad Verner...

Yeah, I reacted to that, too. Now, he's not in alliance or council space at the time, but that thing just has to be illegal. In most civilized nations, it's illegal to wear military uniform unless you're actually part of that military. This is sorta like someone would put on a Navy Seal uniform complete with the rank and insignias, and then go down to the local pub to get plastered.

#43
Varenus Luckmann

Varenus Luckmann
  • Members
  • 2 891 messages

Dokteur Kill wrote...

Personally, I just don't see why anyone would remove their helmet, do troops in iraq, even when speaking to friends?

I'm sure they do occasionally, but not often. Even when talking to friends.

You've never actually worn a combat helmet, have you?

Trust me, you don't want that uncomfortable mofo on your head in any situation where it's not needed.

This.

In combat situations and most missions, helmets make perfect sense.

On the Presidium.. not so much.

#44
Mikenator700

Mikenator700
  • Members
  • 508 messages
I have bothe Terminus and Cerb armor and I don't use them souly for the fact that I can't see Shepard's face. It's the last of imersion of not seing the character's face is what gets me.

#45
Kurupt87

Kurupt87
  • Members
  • 593 messages
i think the best option would be to have "foldy" helmets, you know, like the guns are "foldy". you walk up and initiate dialogue with helmet on, then as you actually get into the dialogue screen the helmet irises open/folds back from your face, leaving your face out but still having the helmet on, it would still be there up to your chin and from your ears and behind maybe. this shouldnt be too hard to do i wouldnt have thought. this'd only work for the N7 solid helmets, or the death mask, things like all the dr pepper dlc helmets would stay as they are.

or even like sgt. cathka from garrus recruitment, he taps his helm and it goes transparent, that'd be a perfect compromise.

#46
QueensKiller

QueensKiller
  • Members
  • 6 messages
It really boils down to immersion, which is why many of us play RPGs. In my opinion, everyone should have some sort of sealed suit in combat and for missions on space stations and foreign ships a full face helmet. Biotics should get the skin sealed soft suits, where techs/combat should have hard suits which provide their kinetic barriers. ME1 gave us this choice and a lot of people were expecting these features to carry over to ME2.



For me, I think ME2 is a great game however I sincerely hope BW is willing and able to give us back some of the detail we lost from ME1. While it might not be practical anymore to give squad mates full customization, perhaps each gets their own version of the cerberus armor available in the cycle appearance (with toggle helmet of course). After all this would fit into the story since Cerberus is funding the mission.

#47
MonkeyLungs

MonkeyLungs
  • Members
  • 1 912 messages

Floydian7 wrote...

People complaining about the helmet "issue" are silly. You can have conversations without wearing you're helmet. IT'S CALLED EQUIPPING THE N7 ARMOR W/O HELMET!


The people complaining about this ... and they seem outnumber those in support, are players that would like the system from ME1 back. Go into inventory, toggle helmet On/Off. I have been playing alot of ME1 lately ... guess what? It's really cool to be able to toggle the helmet On/Off.

Bioware's excuse that it was too hard for them to do because of whatever graphical system they use now doesn't hold water with me or, for that matter, many fans. We don't care if Bioware thinks it's difficult ... they make the big bucks for a reason.

They say they can't add helmet toggle. Can't just means 'Not willing to try".

And just as an aside ... Why no ability to toggle the N7 helmet On/Off any time we want? That helmet IS removable.

#48
StowyMcStowstow

StowyMcStowstow
  • Members
  • 648 messages

DaveTheJackal wrote...

The argument that helmets looked cool was just parroting arguments that they don't. Obviously.

Personally, I just don't see why anyone would remove their helmet, do troops in iraq, even when speaking to friends?

I'm sure they do occasionally, but not often. Even when talking to friends.


Wow really? Of course they don't remove their helmets! Not only are they in combat zones, BUT YOU CAN SEE THEIR FACE! If they get a kiss, it doesn't go through their helmet, if they drink they can, because there is nothing blocking their mouth. You can see their face and everthing on it! The point you are missing is that certain actions require your face to be visible. Shepard is not in a combat zone the entire game, and he can certainly stand to remove his helmet when kissing someone, or getting kissed.

This is the N7 Helmet
http://img211.images...llhelmetdp1.jpg

This is a current Military helmet
http://www.talkingpr...WearHelmets.jpg

Notice the difference? The N7 Helmet has nothing exposed (if you remove the rebreather, then the face is).

Do you understand that maybe some of us want to see the character we spent so much time creating? That we want to see our characters expressions? Everyone here has mentioned how it breaks up the immersion when a character recognizes Shepard from a distance, dispite having his helmet on. And the N7 armor? It's standard alliance.

Good Lord dude you ain't the overwhelming majority, please stop and realize that just because you don't like something doesn't mean you're right.

Modifié par StowyMcStowstow, 25 février 2010 - 04:05 .


#49
TheBMT

TheBMT
  • Members
  • 144 messages

Guardian295 wrote...

A good compremise would be if the face plate of the helms could be mechanicly pulled back then the helm can stay on while still showing of the facial animations


This is exactly what I was thinking. Even if it pulled back to just show his eyes it would be sweet.

 I was so dissapointed with the DLC armors, I am only going to use them with my non-main characters.  I could care less about them and what their faces look like.

#50
sipaufade

sipaufade
  • Members
  • 243 messages
 i spent like half a day getting my face right. i want to see it. it's just gay that they didn't have helmet remove. i have all the armors but never ever use them.