Did Bioware kick majority of their writing staff from ME1 when they made (and failed) with ME2?
#126
Guest_ivan.inverse_*
Posté 25 février 2010 - 11:54
Guest_ivan.inverse_*
#127
Posté 25 février 2010 - 11:55
MPSai wrote...
TJSolo wrote...
Speaking of cliffhanger. ME1 and ME2 both ended with a cliffhanger, sadly it was the same one.
That wasn't so much a cliffhanger as it was a teaser for the next game. A cliffhanger would be if you went through the Omega 4 Relay and the screen suddenly went blank and said "To Be Continued" and then the credits rolled. ME2 still had a solid ending.
Since the Reapers can't use the Citadel relay to get to the Milky Way they have to fly through space to get there, and since they're OUTSIDE of the galaxy it's naturally going to take them a while.
ME1 ended with the looming threat of the oncoming Reaper invasion and needing to prepare.
ME2 ended with a clip of the looming threat of the oncoming of the Reaper invasion and needing to prepare.
Not much difference. ME1 and ME2 ended with the same cliffhanger.
#128
Posté 25 février 2010 - 11:55
I'd rather have some sort of closure after the second game instead of a major cliffhanger. It's hard enough as it is waiting for the third game. I like the way they chose to go with the main story for ME2.Nikitn wrote...
Who said they would be defeated? The fight goes on. The reapers either are at the edge of victory in ME2 (like in the matrix, Halo2), or have been struck a serious blow (Star wars 5, LOTR 2), but do not give up.This is at least how I wanted it to be after playing ME1 :-/
#129
Posté 26 février 2010 - 12:03
Anyways, if the OP doesn't like the game, SUX2BU! We can continue playing ME2 with the knowledge that someone somewhere is enjoying life less than us >:]
#130
Posté 26 février 2010 - 12:40
#131
Posté 26 février 2010 - 12:47
Nikitn wrote...
Actually ME2 is pretty dumb, and has many holes in the story. I bet ME3 gonna be just like ME2 (where the old team scattered all over the place) in terms of charectors (you get new people in ME3, even if your team survived the suicide mission in ME2).
We may have to do a similar thing in ME3 compared to the others, but haven't you thought that ME3 is going to fill in the gaps you feel that are in ME1 and 2?
#132
Posté 26 février 2010 - 04:53
#133
Posté 01 mai 2010 - 11:02
#134
Guest_slimgrin_*
Posté 02 mai 2010 - 01:57
Guest_slimgrin_*
nicodeemus327 wrote...
It's called a character driven story.
This is the main story difference between the two games. ME2 does not have bad writing even if it isn't as good as it was in ME1. And I'd like proof from someone in the RPG elite club to explain to me how explosions and shooting in video games somehow represent a regression.
Modifié par slimgrin, 02 mai 2010 - 01:58 .
#135
Posté 02 mai 2010 - 02:41
#136
Posté 02 mai 2010 - 02:47
#137
Posté 02 mai 2010 - 03:34
Modifié par CHT87, 02 mai 2010 - 03:36 .
#138
Posté 02 mai 2010 - 03:43
#139
Posté 02 mai 2010 - 04:31
ian528 wrote...
Have you really listened to the story... The genophage is fleshed out in much greater detail giving it more horror and legitimate reasoning. Cerberus as an out of control organization is really detailed, just think about how many people have been badly affected by its hasty decisions. The council has stayed with its head in the sand. The reapers continue to move. This is story telling by bits and pieces. Where the details of the characters tell you much more about the whole atmosphere. It is not the same sweeping epic feel but a much more personal story dealing with an epic problem. Shepard is currently the only true force standing up to the reapers. He does it with the aid of enemies while friends ignore him. He will not back down and let us fade into history. What about that is lame?
you know after playing and beating me2 for i cant even remember how many times now but ever notice harbingers voice? is it me or does he sound like soverighn from mass effect 1? secondly i think mass effect 2 was more about charachter learning (ie) the new crew. nd finally just a thought but what if harbinger controlls the reapers and what if the protheans were modified to serve as slaves for harbinger? were the collectors downplayed in this game for a bigger usage in the next installment? also the next novel titled retribution speaks on how illusive man uses reaper techology in a human experiment
Modifié par Tazzmission, 02 mai 2010 - 04:33 .
#140
Posté 02 mai 2010 - 04:33
Tazzmission wrote...
ian528 wrote...
Have you really listened to the story... The genophage is fleshed out in much greater detail giving it more horror and legitimate reasoning. Cerberus as an out of control organization is really detailed, just think about how many people have been badly affected by its hasty decisions. The council has stayed with its head in the sand. The reapers continue to move. This is story telling by bits and pieces. Where the details of the characters tell you much more about the whole atmosphere. It is not the same sweeping epic feel but a much more personal story dealing with an epic problem. Shepard is currently the only true force standing up to the reapers. He does it with the aid of enemies while friends ignore him. He will not back down and let us fade into history. What about that is lame?
you know after playing and beating me2 for i cant even remember how many times now but ever notice harbingers voice? is it me or does he sound like soverighn from mass effect 1? secondly i think mass effect 2 was more about charachter learning (ie) the new crew. nd finally just a thought but what if harbinger controlls the reapers and what if the protheans were modified to serve as slaves for harbinger? were the collectors downplayed in this game for a bigger usage in the next installment?
Huh? I think you mixed up some words
#141
Posté 02 mai 2010 - 04:35
BellatrixLugosi wrote...
Tazzmission wrote...
ian528 wrote...
Have you really listened to the story... The genophage is fleshed out in much greater detail giving it more horror and legitimate reasoning. Cerberus as an out of control organization is really detailed, just think about how many people have been badly affected by its hasty decisions. The council has stayed with its head in the sand. The reapers continue to move. This is story telling by bits and pieces. Where the details of the characters tell you much more about the whole atmosphere. It is not the same sweeping epic feel but a much more personal story dealing with an epic problem. Shepard is currently the only true force standing up to the reapers. He does it with the aid of enemies while friends ignore him. He will not back down and let us fade into history. What about that is lame?
you know after playing and beating me2 for i cant even remember how many times now but ever notice harbingers voice? is it me or does he sound like soverighn from mass effect 1? secondly i think mass effect 2 was more about charachter learning (ie) the new crew. nd finally just a thought but what if harbinger controlls the reapers and what if the protheans were modified to serve as slaves for harbinger? were the collectors downplayed in this game for a bigger usage in the next installment?
Huh? I think you mixed up some words
im saying is harbinger the actuall individual behind the return of soverighn from me1? they both sure sound alot alike.
#142
Posté 02 mai 2010 - 04:37
AnathamaDye wrote...
I love BOTH ME1 and ME2's story. The second game made you get even closer to your team, and it DID have a story to it.
thats it i believe. i believe mass effect 2 was more story driven for humans. i loved mass effect 2 minus its few collector battles but for ppl to say it just sucked or is gears of war touched up is either high as hell or just a lame ps3 fanboy
#143
Posté 02 mai 2010 - 04:39
1)Could just be Reapers dont bother individualizing their voices
2)Same Voice Actor
3)No Sovereign was a vanguard in waiting, and Im unsure of Harbingers roles during the events of ME1 and Im just to assume he is just a "Liaison" to the collectors focusing on keeping them running
#144
Posté 02 mai 2010 - 04:46
BellatrixLugosi wrote...
Well here's bullet points with numbers
1)Could just be Reapers dont bother individualizing their voices
2)Same Voice Actor
3)No Sovereign was a vanguard in waiting, and Im unsure of Harbingers roles during the events of ME1 and Im just to assume he is just a "Liaison" to the collectors focusing on keeping them running
well also take into question that capt anderson said there is very little data of the collectors so who knows. maybe the collectors built the relays as well seeing as they got so much advanced technology. btw i read a teaser on the next me novel and it states the illusive man is using reaper tech on a human so i wonder how thats going to effect the next game
#145
Posté 02 mai 2010 - 04:46
Romances were a joke (appealing to the masses of people who actually dont give a crap about real relationships). The fact that every character seemed to be made for the sole purpose of having another "love" interest makes them dry at times and very sex-focused.
Also, the ability to make choices is just terrible. Not only are there very few choices, but your choices make almost no difference-- but if you buy the next game, you might see if they had any effect!
And the paragon/renegade system is bs and shows a naive veiw of what morality really is.
#146
Posté 02 mai 2010 - 04:46
#147
Posté 02 mai 2010 - 04:48
Tazzmission wrote...
BellatrixLugosi wrote...
Well here's bullet points with numbers
1)Could just be Reapers dont bother individualizing their voices
2)Same Voice Actor
3)No Sovereign was a vanguard in waiting, and Im unsure of Harbingers roles during the events of ME1 and Im just to assume he is just a "Liaison" to the collectors focusing on keeping them running
well also take into question that capt anderson said there is very little data of the collectors so who knows. maybe the collectors built the relays as well seeing as they got so much advanced technology. btw i read a teaser on the next me novel and it states the illusive man is using reaper tech on a human so i wonder how thats going to effect the next game
No
#148
Posté 02 mai 2010 - 04:48
KotOREffecT wrote...
No, but it would be nice if BioWare kicked the majority of the ranting trolls off of these forums.
am i the only one that feels me2 was more of a humanity story and what i mean about that is humanity actually saying f the council lets do it our way by teaming with who we want?
#149
Posté 02 mai 2010 - 04:51
BellatrixLugosi wrote...
Tazzmission wrote...
BellatrixLugosi wrote...
Well here's bullet points with numbers
1)Could just be Reapers dont bother individualizing their voices
2)Same Voice Actor
3)No Sovereign was a vanguard in waiting, and Im unsure of Harbingers roles during the events of ME1 and Im just to assume he is just a "Liaison" to the collectors focusing on keeping them running
well also take into question that capt anderson said there is very little data of the collectors so who knows. maybe the collectors built the relays as well seeing as they got so much advanced technology. btw i read a teaser on the next me novel and it states the illusive man is using reaper tech on a human so i wonder how thats going to effect the next game
No
ok than tell me diffrent. tell me how that some collectors have a strand of prothean dna? dont believe me go do the first collector ship mission. secondly. harbinger posses his drones right? tell me how that if harbinger could posses his pawns how could he not be responcible for the mass relay technology or better yet reaper ships?
Modifié par Tazzmission, 02 mai 2010 - 04:52 .
#150
Posté 02 mai 2010 - 04:53





Retour en haut






